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/*
* Copyright (C) 2014 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef AudioHardwareListener_h
#define AudioHardwareListener_h
#include <wtf/Ref.h>
#include <wtf/RefCounted.h>
namespace WebCore {
enum class AudioHardwareActivityType {
Unknown,
IsActive,
IsInactive
};
class AudioHardwareListener : public RefCounted<AudioHardwareListener> {
public:
class Client {
public:
virtual ~Client() = default;
virtual void audioHardwareDidBecomeActive() = 0;
virtual void audioHardwareDidBecomeInactive() = 0;
virtual void audioOutputDeviceChanged() = 0;
};
WEBCORE_EXPORT static Ref<AudioHardwareListener> create(Client&);
virtual ~AudioHardwareListener() = default;
AudioHardwareActivityType hardwareActivity() const { return m_activity; }
bool outputDeviceSupportsLowPowerMode() const { return m_outputDeviceSupportsLowPowerMode; }
protected:
AudioHardwareListener(Client&);
void setHardwareActivity(AudioHardwareActivityType activity) { m_activity = activity; }
void setOutputDeviceSupportsLowPowerMode(bool support) { m_outputDeviceSupportsLowPowerMode = support; }
Client& m_client;
AudioHardwareActivityType m_activity;
bool m_outputDeviceSupportsLowPowerMode;
};
}
#endif // AudioHardwareListener_h