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/*
* Copyright (C) 2004, 2005, 2006, 2009, 2013 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "Position.h"
#include "CSSComputedStyleDeclaration.h"
#include "Editing.h"
#include "HTMLBRElement.h"
#include "HTMLBodyElement.h"
#include "HTMLHtmlElement.h"
#include "HTMLNames.h"
#include "HTMLParserIdioms.h"
#include "HTMLTableElement.h"
#include "InlineElementBox.h"
#include "InlineIterator.h"
#include "InlineTextBox.h"
#include "LineLayoutTraversal.h"
#include "Logging.h"
#include "NodeTraversal.h"
#include "PositionIterator.h"
#include "RenderBlock.h"
#include "RenderFlexibleBox.h"
#include "RenderGrid.h"
#include "RenderInline.h"
#include "RenderIterator.h"
#include "RenderLineBreak.h"
#include "RenderText.h"
#include "Text.h"
#include "TextIterator.h"
#include "VisiblePosition.h"
#include "VisibleUnits.h"
#include <stdio.h>
#include <wtf/text/CString.h>
#include <wtf/text/TextStream.h>
#include <wtf/unicode/CharacterNames.h>
#if ENABLE(TREE_DEBUGGING)
#include <wtf/text/StringBuilder.h>
#endif
namespace WebCore {
using namespace HTMLNames;
static bool hasInlineBoxWrapper(RenderObject& renderer)
{
if (is<RenderBox>(renderer) && downcast<RenderBox>(renderer).inlineBoxWrapper())
return true;
if (is<RenderText>(renderer) && downcast<RenderText>(renderer).firstTextBox())
return true;
if (is<RenderLineBreak>(renderer) && downcast<RenderLineBreak>(renderer).inlineBoxWrapper())
return true;
return false;
}
static Node* nextRenderedEditable(Node* node)
{
while ((node = nextLeafNode(node))) {
RenderObject* renderer = node->renderer();
if (!renderer || !node->hasEditableStyle())
continue;
if (hasInlineBoxWrapper(*renderer))
return node;
}
return nullptr;
}
static Node* previousRenderedEditable(Node* node)
{
while ((node = previousLeafNode(node))) {
RenderObject* renderer = node->renderer();
if (!renderer || !node->hasEditableStyle())
continue;
if (hasInlineBoxWrapper(*renderer))
return node;
}
return nullptr;
}
Position::Position(Node* anchorNode, unsigned offset, LegacyEditingPositionFlag)
: m_anchorNode(anchorNode)
, m_offset(offset)
, m_anchorType(anchorTypeForLegacyEditingPosition(m_anchorNode.get(), m_offset))
, m_isLegacyEditingPosition(true)
{
ASSERT(!m_anchorNode || !m_anchorNode->isShadowRoot() || m_anchorNode == containerNode());
ASSERT(!m_anchorNode || !m_anchorNode->isPseudoElement());
}
Position::Position(Node* anchorNode, AnchorType anchorType)
: m_anchorNode(anchorNode)
, m_offset(0)
, m_anchorType(anchorType)
, m_isLegacyEditingPosition(false)
{
ASSERT(!m_anchorNode || !m_anchorNode->isShadowRoot() || m_anchorNode == containerNode());
ASSERT(!m_anchorNode || !m_anchorNode->isPseudoElement());
ASSERT(anchorType != PositionIsOffsetInAnchor);
ASSERT(!((anchorType == PositionIsBeforeChildren || anchorType == PositionIsAfterChildren)
&& (is<Text>(*m_anchorNode) || editingIgnoresContent(*m_anchorNode))));
}
Position::Position(Node* anchorNode, int offset, AnchorType anchorType)
: m_anchorNode(anchorNode)
, m_offset(offset)
, m_anchorType(anchorType)
, m_isLegacyEditingPosition(false)
{
ASSERT(!m_anchorNode || !editingIgnoresContent(*m_anchorNode));
ASSERT(!m_anchorNode || !m_anchorNode->isPseudoElement());
ASSERT(anchorType == PositionIsOffsetInAnchor);
}
Position::Position(Text* textNode, unsigned offset)
: m_anchorNode(textNode)
, m_offset(offset)
, m_anchorType(PositionIsOffsetInAnchor)
, m_isLegacyEditingPosition(false)
{
ASSERT(m_anchorNode);
}
void Position::moveToPosition(Node* node, int offset)
{
ASSERT(!editingIgnoresContent(*node));
ASSERT(anchorType() == PositionIsOffsetInAnchor || m_isLegacyEditingPosition);
m_anchorNode = node;
m_offset = offset;
if (m_isLegacyEditingPosition)
m_anchorType = anchorTypeForLegacyEditingPosition(m_anchorNode.get(), m_offset);
}
void Position::moveToOffset(int offset)
{
ASSERT(anchorType() == PositionIsOffsetInAnchor || m_isLegacyEditingPosition);
m_offset = offset;
if (m_isLegacyEditingPosition)
m_anchorType = anchorTypeForLegacyEditingPosition(m_anchorNode.get(), m_offset);
}
Node* Position::containerNode() const
{
if (!m_anchorNode)
return nullptr;
switch (anchorType()) {
case PositionIsBeforeChildren:
case PositionIsAfterChildren:
case PositionIsOffsetInAnchor:
return m_anchorNode.get();
case PositionIsBeforeAnchor:
case PositionIsAfterAnchor:
return m_anchorNode->parentNode();
}
ASSERT_NOT_REACHED();
return nullptr;
}
Text* Position::containerText() const
{
switch (anchorType()) {
case PositionIsOffsetInAnchor:
return m_anchorNode && is<Text>(*m_anchorNode) ? downcast<Text>(m_anchorNode.get()) : nullptr;
case PositionIsBeforeAnchor:
case PositionIsAfterAnchor:
return nullptr;
case PositionIsBeforeChildren:
case PositionIsAfterChildren:
ASSERT(!m_anchorNode || !is<Text>(*m_anchorNode));
return nullptr;
}
ASSERT_NOT_REACHED();
return nullptr;
}
int Position::computeOffsetInContainerNode() const
{
if (!m_anchorNode)
return 0;
switch (anchorType()) {
case PositionIsBeforeChildren:
return 0;
case PositionIsAfterChildren:
return lastOffsetInNode(m_anchorNode.get());
case PositionIsOffsetInAnchor:
return minOffsetForNode(m_anchorNode.get(), m_offset);
case PositionIsBeforeAnchor:
return m_anchorNode->computeNodeIndex();
case PositionIsAfterAnchor:
return m_anchorNode->computeNodeIndex() + 1;
}
ASSERT_NOT_REACHED();
return 0;
}
int Position::offsetForPositionAfterAnchor() const
{
ASSERT(m_anchorType == PositionIsAfterAnchor || m_anchorType == PositionIsAfterChildren);
ASSERT(!m_isLegacyEditingPosition);
ASSERT(m_anchorNode);
return m_anchorNode ? lastOffsetForEditing(*m_anchorNode) : 0;
}
// Neighbor-anchored positions are invalid DOM positions, so they need to be
// fixed up before handing them off to the Range object.
Position Position::parentAnchoredEquivalent() const
{
if (!m_anchorNode)
return { };
// FIXME: This should only be necessary for legacy positions, but is also needed for positions before and after Tables
if (m_offset <= 0 && (m_anchorType != PositionIsAfterAnchor && m_anchorType != PositionIsAfterChildren)) {
if (m_anchorNode->parentNode() && (editingIgnoresContent(*m_anchorNode) || isRenderedTable(m_anchorNode.get())))
return positionInParentBeforeNode(m_anchorNode.get());
return Position(m_anchorNode.get(), 0, PositionIsOffsetInAnchor);
}
if (!m_anchorNode->isCharacterDataNode()
&& (m_anchorType == PositionIsAfterAnchor || m_anchorType == PositionIsAfterChildren || static_cast<unsigned>(m_offset) == m_anchorNode->countChildNodes())
&& (editingIgnoresContent(*m_anchorNode) || isRenderedTable(m_anchorNode.get()))
&& containerNode()) {
return positionInParentAfterNode(m_anchorNode.get());
}
return { containerNode(), computeOffsetInContainerNode(), PositionIsOffsetInAnchor };
}
RefPtr<Node> Position::firstNode() const
{
auto container = makeRefPtr(containerNode());
if (!container)
return nullptr;
if (is<CharacterData>(*container))
return container;
if (auto* node = computeNodeAfterPosition())
return node;
if (!computeOffsetInContainerNode())
return container;
return NodeTraversal::nextSkippingChildren(*container);
}
Node* Position::computeNodeBeforePosition() const
{
if (!m_anchorNode)
return nullptr;
switch (anchorType()) {
case PositionIsBeforeChildren:
return nullptr;
case PositionIsAfterChildren:
return m_anchorNode->lastChild();
case PositionIsOffsetInAnchor:
return m_offset ? m_anchorNode->traverseToChildAt(m_offset - 1) : nullptr;
case PositionIsBeforeAnchor:
return m_anchorNode->previousSibling();
case PositionIsAfterAnchor:
return m_anchorNode.get();
}
ASSERT_NOT_REACHED();
return nullptr;
}
Node* Position::computeNodeAfterPosition() const
{
if (!m_anchorNode)
return nullptr;
switch (anchorType()) {
case PositionIsBeforeChildren:
return m_anchorNode->firstChild();
case PositionIsAfterChildren:
return nullptr;
case PositionIsOffsetInAnchor:
return m_anchorNode->traverseToChildAt(m_offset);
case PositionIsBeforeAnchor:
return m_anchorNode.get();
case PositionIsAfterAnchor:
return m_anchorNode->nextSibling();
}
ASSERT_NOT_REACHED();
return nullptr;
}
Position::AnchorType Position::anchorTypeForLegacyEditingPosition(Node* anchorNode, int offset)
{
if (anchorNode && editingIgnoresContent(*anchorNode)) {
if (offset == 0)
return Position::PositionIsBeforeAnchor;
return Position::PositionIsAfterAnchor;
}
return Position::PositionIsOffsetInAnchor;
}
// FIXME: This method is confusing (does it return anchorNode() or containerNode()?) and should be renamed or removed
Element* Position::element() const
{
Node* node = anchorNode();
while (node && !is<Element>(*node))
node = node->parentNode();
return downcast<Element>(node);
}
Position Position::previous(PositionMoveType moveType) const
{
Node* node = deprecatedNode();
if (!node)
return *this;
int offset = deprecatedEditingOffset();
// FIXME: Negative offsets shouldn't be allowed. We should catch this earlier.
ASSERT(offset >= 0);
if (anchorType() == PositionIsBeforeAnchor) {
node = containerNode();
if (!node)
return *this;
offset = computeOffsetInContainerNode();
}
if (offset > 0) {
if (Node* child = node->traverseToChildAt(offset - 1))
return lastPositionInOrAfterNode(child);
// There are two reasons child might be 0:
// 1) The node is node like a text node that is not an element, and therefore has no children.
// Going backward one character at a time is correct.
// 2) The old offset was a bogus offset like (<br>, 1), and there is no child.
// Going from 1 to 0 is correct.
switch (moveType) {
case CodePoint:
return createLegacyEditingPosition(node, offset - 1);
case Character:
return createLegacyEditingPosition(node, uncheckedPreviousOffset(node, offset));
case BackwardDeletion:
return createLegacyEditingPosition(node, uncheckedPreviousOffsetForBackwardDeletion(node, offset));
}
}
ContainerNode* parent = node->parentNode();
if (!parent)
return *this;
if (positionBeforeOrAfterNodeIsCandidate(*node))
return positionBeforeNode(node);
Node* previousSibling = node->previousSibling();
if (previousSibling && positionBeforeOrAfterNodeIsCandidate(*previousSibling))
return positionAfterNode(previousSibling);
return createLegacyEditingPosition(parent, node->computeNodeIndex());
}
Position Position::next(PositionMoveType moveType) const
{
ASSERT(moveType != BackwardDeletion);
Node* node = deprecatedNode();
if (!node)
return *this;
int offset = deprecatedEditingOffset();
// FIXME: Negative offsets shouldn't be allowed. We should catch this earlier.
ASSERT(offset >= 0);
if (anchorType() == PositionIsAfterAnchor) {
node = containerNode();
if (!node)
return *this;
offset = computeOffsetInContainerNode();
}
Node* child = node->traverseToChildAt(offset);
if (child || (!node->hasChildNodes() && offset < lastOffsetForEditing(*node))) {
if (child)
return firstPositionInOrBeforeNode(child);
// There are two reasons child might be 0:
// 1) The node is node like a text node that is not an element, and therefore has no children.
// Going forward one character at a time is correct.
// 2) The new offset is a bogus offset like (<br>, 1), and there is no child.
// Going from 0 to 1 is correct.
return createLegacyEditingPosition(node, (moveType == Character) ? uncheckedNextOffset(node, offset) : offset + 1);
}
ContainerNode* parent = node->parentNode();
if (!parent)
return *this;
if (isRenderedTable(node) || editingIgnoresContent(*node))
return positionAfterNode(node);
Node* nextSibling = node->nextSibling();
if (nextSibling && positionBeforeOrAfterNodeIsCandidate(*nextSibling))
return positionBeforeNode(nextSibling);
return createLegacyEditingPosition(parent, node->computeNodeIndex() + 1);
}
int Position::uncheckedPreviousOffset(const Node* n, int current)
{
return n->renderer() ? n->renderer()->previousOffset(current) : current - 1;
}
int Position::uncheckedPreviousOffsetForBackwardDeletion(const Node* n, int current)
{
return n->renderer() ? n->renderer()->previousOffsetForBackwardDeletion(current) : current - 1;
}
int Position::uncheckedNextOffset(const Node* n, int current)
{
return n->renderer() ? n->renderer()->nextOffset(current) : current + 1;
}
bool Position::atFirstEditingPositionForNode() const
{
if (isNull())
return true;
// FIXME: Position before anchor shouldn't be considered as at the first editing position for node
// since that position resides outside of the node.
switch (m_anchorType) {
case PositionIsOffsetInAnchor:
return m_offset <= 0;
case PositionIsBeforeChildren:
case PositionIsBeforeAnchor:
return true;
case PositionIsAfterChildren:
case PositionIsAfterAnchor:
return !lastOffsetForEditing(*deprecatedNode());
}
ASSERT_NOT_REACHED();
return false;
}
bool Position::atLastEditingPositionForNode() const
{
if (isNull())
return true;
// FIXME: Position after anchor shouldn't be considered as at the first editing position for node
// since that position resides outside of the node.
return m_anchorType == PositionIsAfterAnchor || m_anchorType == PositionIsAfterChildren || m_offset >= lastOffsetForEditing(*deprecatedNode());
}
// A position is considered at editing boundary if one of the following is true:
// 1. It is the first position in the node and the next visually equivalent position
// is non editable.
// 2. It is the last position in the node and the previous visually equivalent position
// is non editable.
// 3. It is an editable position and both the next and previous visually equivalent
// positions are both non editable.
bool Position::atEditingBoundary() const
{
Position nextPosition = downstream(CanCrossEditingBoundary);
if (atFirstEditingPositionForNode() && nextPosition.isNotNull() && !nextPosition.deprecatedNode()->hasEditableStyle())
return true;
Position prevPosition = upstream(CanCrossEditingBoundary);
if (atLastEditingPositionForNode() && prevPosition.isNotNull() && !prevPosition.deprecatedNode()->hasEditableStyle())
return true;
return nextPosition.isNotNull() && !nextPosition.deprecatedNode()->hasEditableStyle()
&& prevPosition.isNotNull() && !prevPosition.deprecatedNode()->hasEditableStyle();
}
Node* Position::parentEditingBoundary() const
{
if (!m_anchorNode)
return nullptr;
Node* documentElement = m_anchorNode->document().documentElement();
if (!documentElement)
return nullptr;
Node* boundary = m_anchorNode.get();
while (boundary != documentElement && boundary->nonShadowBoundaryParentNode() && m_anchorNode->hasEditableStyle() == boundary->parentNode()->hasEditableStyle())
boundary = boundary->nonShadowBoundaryParentNode();
return boundary;
}
bool Position::atStartOfTree() const
{
if (isNull())
return true;
Node* container = containerNode();
if (container && container->parentNode())
return false;
switch (m_anchorType) {
case PositionIsOffsetInAnchor:
return m_offset <= 0;
case PositionIsBeforeAnchor:
return !m_anchorNode->previousSibling();
case PositionIsAfterAnchor:
return false;
case PositionIsBeforeChildren:
return true;
case PositionIsAfterChildren:
return !lastOffsetForEditing(*m_anchorNode);
}
ASSERT_NOT_REACHED();
return false;
}
bool Position::atEndOfTree() const
{
if (isNull())
return true;
Node* container = containerNode();
if (container && container->parentNode())
return false;
switch (m_anchorType) {
case PositionIsOffsetInAnchor:
return m_offset >= lastOffsetForEditing(*m_anchorNode);
case PositionIsBeforeAnchor:
return false;
case PositionIsAfterAnchor:
return !m_anchorNode->nextSibling();
case PositionIsBeforeChildren:
return !lastOffsetForEditing(*m_anchorNode);
case PositionIsAfterChildren:
return true;
}
ASSERT_NOT_REACHED();
return false;
}
// return first preceding DOM position rendered at a different location, or "this"
Position Position::previousCharacterPosition(EAffinity affinity) const
{
if (isNull())
return { };
Node* fromRootEditableElement = deprecatedNode()->rootEditableElement();
bool atStartOfLine = isStartOfLine(VisiblePosition(*this, affinity));
bool rendered = isCandidate();
Position currentPosition = *this;
while (!currentPosition.atStartOfTree()) {
currentPosition = currentPosition.previous();
if (currentPosition.deprecatedNode()->rootEditableElement() != fromRootEditableElement)
return *this;
if (atStartOfLine || !rendered) {
if (currentPosition.isCandidate())
return currentPosition;
} else if (rendersInDifferentPosition(currentPosition))
return currentPosition;
}
return *this;
}
// return first following position rendered at a different location, or "this"
Position Position::nextCharacterPosition(EAffinity affinity) const
{
if (isNull())
return { };
Node* fromRootEditableElement = deprecatedNode()->rootEditableElement();
bool atEndOfLine = isEndOfLine({ *this, affinity });
bool rendered = isCandidate();
Position currentPosition = *this;
while (!currentPosition.atEndOfTree()) {
currentPosition = currentPosition.next();
if (currentPosition.deprecatedNode()->rootEditableElement() != fromRootEditableElement)
return *this;
if (atEndOfLine || !rendered) {
if (currentPosition.isCandidate())
return currentPosition;
} else if (rendersInDifferentPosition(currentPosition))
return currentPosition;
}
return *this;
}
// Whether or not [node, 0] and [node, lastOffsetForEditing(node)] are their own VisiblePositions.
// If true, adjacent candidates are visually distinct.
// FIXME: Disregard nodes with renderers that have no height, as we do in isCandidate.
// FIXME: Share code with isCandidate, if possible.
static bool endsOfNodeAreVisuallyDistinctPositions(Node* node)
{
if (!node || !node->renderer())
return false;
if (!node->renderer()->isInline())
return true;
// Don't include inline tables.
if (is<HTMLTableElement>(*node))
return false;
if (!node->renderer()->isReplaced() || !canHaveChildrenForEditing(*node) || !downcast<RenderBox>(*node->renderer()).height())
return false;
// There is a VisiblePosition inside an empty inline-block container.
if (!node->hasChildNodes())
return true;
return !Position::hasRenderedNonAnonymousDescendantsWithHeight(downcast<RenderElement>(*node->renderer()));
}
static Node* enclosingVisualBoundary(Node* node)
{
while (node && !endsOfNodeAreVisuallyDistinctPositions(node))
node = node->parentNode();
return node;
}
// upstream() and downstream() want to return positions that are either in a
// text node or at just before a non-text node. This method checks for that.
static bool isStreamer(const PositionIterator& pos)
{
if (!pos.node())
return true;
if (isAtomicNode(pos.node()))
return true;
return pos.atStartOfNode();
}
// This function and downstream() are used for moving back and forth between visually equivalent candidates.
// For example, for the text node "foo bar" where whitespace is collapsible, there are two candidates
// that map to the VisiblePosition between 'b' and the space. This function will return the left candidate
// and downstream() will return the right one.
// Also, upstream() will return [boundary, 0] for any of the positions from [boundary, 0] to the first candidate
// in boundary, where endsOfNodeAreVisuallyDistinctPositions(boundary) is true.
Position Position::upstream(EditingBoundaryCrossingRule rule) const
{
Node* startNode = deprecatedNode();
if (!startNode)
return { };
// iterate backward from there, looking for a qualified position
Node* boundary = enclosingVisualBoundary(startNode);
// FIXME: PositionIterator should respect Before and After positions.
PositionIterator lastVisible = m_anchorType == PositionIsAfterAnchor ? createLegacyEditingPosition(m_anchorNode.get(), caretMaxOffset(*m_anchorNode)) : *this;
PositionIterator currentPosition = lastVisible;
bool startEditable = startNode->hasEditableStyle();
Node* lastNode = startNode;
bool boundaryCrossed = false;
for (; !currentPosition.atStart(); currentPosition.decrement()) {
auto& currentNode = *currentPosition.node();
// Don't check for an editability change if we haven't moved to a different node,
// to avoid the expense of computing hasEditableStyle().
if (&currentNode != lastNode) {
// Don't change editability.
bool currentEditable = currentNode.hasEditableStyle();
if (startEditable != currentEditable) {
if (rule == CannotCrossEditingBoundary)
break;
boundaryCrossed = true;
}
lastNode = &currentNode;
}
// If we've moved to a position that is visually distinct, return the last saved position. There
// is code below that terminates early if we're *about* to move to a visually distinct position.
if (endsOfNodeAreVisuallyDistinctPositions(&currentNode) && &currentNode != boundary)
return lastVisible;
// skip position in unrendered or invisible node
RenderObject* renderer = currentNode.renderer();
if (!renderer || renderer->style().visibility() != Visibility::Visible)
continue;
if (rule == CanCrossEditingBoundary && boundaryCrossed) {
lastVisible = currentPosition;
break;
}
// track last visible streamer position
if (isStreamer(currentPosition))
lastVisible = currentPosition;
// Don't move past a position that is visually distinct. We could rely on code above to terminate and
// return lastVisible on the next iteration, but we terminate early to avoid doing a computeNodeIndex() call.
if (endsOfNodeAreVisuallyDistinctPositions(&currentNode) && currentPosition.atStartOfNode())
return lastVisible;
// Return position after tables and nodes which have content that can be ignored.
if (editingIgnoresContent(currentNode) || isRenderedTable(&currentNode)) {
if (currentPosition.atEndOfNode())
return positionAfterNode(&currentNode);
continue;
}
// return current position if it is in rendered text
if (is<RenderText>(*renderer)) {
auto& textRenderer = downcast<RenderText>(*renderer);
auto firstTextBox = LineLayoutTraversal::firstTextBoxInTextOrderFor(textRenderer);
if (!firstTextBox)
continue;
if (&currentNode != startNode) {
// This assertion fires in layout tests in the case-transform.html test because
// of a mix-up between offsets in the text in the DOM tree with text in the
// render tree which can have a different length due to case transformation.
// Until we resolve that, disable this so we can run the layout tests!
//ASSERT(currentOffset >= renderer->caretMaxOffset());
return createLegacyEditingPosition(&currentNode, renderer->caretMaxOffset());
}
unsigned textOffset = currentPosition.offsetInLeafNode();
for (auto box = firstTextBox; box; box.traverseNextInTextOrder()) {
if (textOffset <= box->localEndOffset()) {
if (textOffset > box->localStartOffset())
return currentPosition;
continue;
}
if (textOffset == box->localEndOffset() + 1 && box->isLastOnLine() && !box->isLast())
return currentPosition;
}
}
}
return lastVisible;
}
// This function and upstream() are used for moving back and forth between visually equivalent candidates.
// For example, for the text node "foo bar" where whitespace is collapsible, there are two candidates
// that map to the VisiblePosition between 'b' and the space. This function will return the right candidate
// and upstream() will return the left one.
// Also, downstream() will return the last position in the last atomic node in boundary for all of the positions
// in boundary after the last candidate, where endsOfNodeAreVisuallyDistinctPositions(boundary).
// FIXME: This function should never be called when the line box tree is dirty. See https://bugs.webkit.org/show_bug.cgi?id=97264
Position Position::downstream(EditingBoundaryCrossingRule rule) const
{
Node* startNode = deprecatedNode();
if (!startNode)
return { };
// iterate forward from there, looking for a qualified position
Node* boundary = enclosingVisualBoundary(startNode);
// FIXME: PositionIterator should respect Before and After positions.
PositionIterator lastVisible = m_anchorType == PositionIsAfterAnchor ? createLegacyEditingPosition(m_anchorNode.get(), caretMaxOffset(*m_anchorNode)) : *this;
PositionIterator currentPosition = lastVisible;
bool startEditable = startNode->hasEditableStyle();
Node* lastNode = startNode;
bool boundaryCrossed = false;
for (; !currentPosition.atEnd(); currentPosition.increment()) {
auto& currentNode = *currentPosition.node();
// Don't check for an editability change if we haven't moved to a different node,
// to avoid the expense of computing hasEditableStyle().
if (&currentNode != lastNode) {
// Don't change editability.
bool currentEditable = currentNode.hasEditableStyle();
if (startEditable != currentEditable) {
if (rule == CannotCrossEditingBoundary)
break;
boundaryCrossed = true;
}
lastNode = &currentNode;
}
// stop before going above the body, up into the head
// return the last visible streamer position
if (is<HTMLBodyElement>(currentNode) && currentPosition.atEndOfNode())
break;
// Do not move to a visually distinct position.
if (endsOfNodeAreVisuallyDistinctPositions(&currentNode) && &currentNode != boundary)
return lastVisible;
// Do not move past a visually disinct position.
// Note: The first position after the last in a node whose ends are visually distinct
// positions will be [boundary->parentNode(), originalBlock->computeNodeIndex() + 1].
if (boundary && boundary->parentNode() == &currentNode)
return lastVisible;
// skip position in unrendered or invisible node
auto* renderer = currentNode.renderer();
if (!renderer || renderer->style().visibility() != Visibility::Visible)
continue;
if (rule == CanCrossEditingBoundary && boundaryCrossed) {
lastVisible = currentPosition;
break;
}
// track last visible streamer position
if (isStreamer(currentPosition))
lastVisible = currentPosition;
// Return position before tables and nodes which have content that can be ignored.
if (editingIgnoresContent(currentNode) || isRenderedTable(&currentNode)) {
if (currentPosition.atStartOfNode())
return positionBeforeNode(&currentNode);
continue;
}
// return current position if it is in rendered text
if (is<RenderText>(*renderer)) {
auto& textRenderer = downcast<RenderText>(*renderer);
auto firstTextBox = LineLayoutTraversal::firstTextBoxInTextOrderFor(textRenderer);
if (!firstTextBox)
continue;
if (&currentNode != startNode) {
ASSERT(currentPosition.atStartOfNode());
return createLegacyEditingPosition(&currentNode, textRenderer.caretMinOffset());
}
unsigned textOffset = currentPosition.offsetInLeafNode();
for (auto box = firstTextBox; box; box.traverseNextInTextOrder()) {
if (!box->length() && textOffset == box->localStartOffset())
return currentPosition;
if (textOffset < box->localEndOffset()) {
if (textOffset >= box->localStartOffset())
return currentPosition;
continue;
}
if (textOffset == box->localEndOffset() && box->isLastOnLine() && !box->isLast())
return currentPosition;
}
}
}
return lastVisible;
}
unsigned Position::positionCountBetweenPositions(const Position& a, const Position& b)
{
if (a.isNull() || b.isNull())
return UINT_MAX;
Position endPos;
Position pos;
if (a > b) {
endPos = a;
pos = b;
} else if (a < b) {
endPos = b;
pos = a;
} else
return 0;
unsigned posCount = 0;
while (!pos.atEndOfTree() && pos != endPos) {
pos = pos.next();
++posCount;
}
return posCount;
}
static int boundingBoxLogicalHeight(RenderObject *o, const IntRect &rect)
{
return o->style().isHorizontalWritingMode() ? rect.height() : rect.width();
}
bool Position::hasRenderedNonAnonymousDescendantsWithHeight(const RenderElement& renderer)
{
RenderObject* stop = renderer.nextInPreOrderAfterChildren();
for (RenderObject* o = renderer.firstChild(); o && o != stop; o = o->nextInPreOrder()) {
if (!o->nonPseudoNode())
continue;
if (is<RenderText>(*o)) {
if (boundingBoxLogicalHeight(o, downcast<RenderText>(*o).linesBoundingBox()))
return true;
continue;
}
if (is<RenderLineBreak>(*o)) {
if (boundingBoxLogicalHeight(o, downcast<RenderLineBreak>(*o).linesBoundingBox()))
return true;
continue;
}
if (is<RenderBox>(*o)) {
if (roundToInt(downcast<RenderBox>(*o).logicalHeight()))
return true;
continue;
}
if (is<RenderInline>(*o)) {
const RenderInline& renderInline = downcast<RenderInline>(*o);
if (isEmptyInline(renderInline) && boundingBoxLogicalHeight(o, renderInline.linesBoundingBox()))
return true;
continue;
}
}
return false;
}
bool Position::nodeIsUserSelectNone(Node* node)
{
return node && node->renderer() && node->renderer()->style().userSelect() == UserSelect::None;
}
#if ENABLE(USERSELECT_ALL)
bool Position::nodeIsUserSelectAll(const Node* node)
{
return node && node->renderer() && node->renderer()->style().userSelect() == UserSelect::All;
}
Node* Position::rootUserSelectAllForNode(Node* node)
{
if (!node || !nodeIsUserSelectAll(node))
return nullptr;
Node* parent = node->parentNode();
if (!parent)
return node;
Node* candidateRoot = node;
while (parent) {
if (!parent->renderer()) {
parent = parent->parentNode();
continue;
}
if (!nodeIsUserSelectAll(parent))
break;
candidateRoot = parent;
parent = candidateRoot->parentNode();
}
return candidateRoot;
}
#endif
bool Position::isCandidate() const
{
if (isNull())
return false;
auto* renderer = deprecatedNode()->renderer();
if (!renderer)
return false;
if (renderer->style().visibility() != Visibility::Visible)
return false;
if (renderer->isBR()) {
// FIXME: The condition should be m_anchorType == PositionIsBeforeAnchor, but for now we still need to support legacy positions.
return !m_offset && m_anchorType != PositionIsAfterAnchor && !nodeIsUserSelectNone(deprecatedNode()->parentNode());
}
if (is<RenderText>(*renderer))
return !nodeIsUserSelectNone(deprecatedNode()) && downcast<RenderText>(*renderer).containsCaretOffset(m_offset);
if (positionBeforeOrAfterNodeIsCandidate(*deprecatedNode())) {
return ((atFirstEditingPositionForNode() && m_anchorType == PositionIsBeforeAnchor)
|| (atLastEditingPositionForNode() && m_anchorType == PositionIsAfterAnchor))
&& !nodeIsUserSelectNone(deprecatedNode()->parentNode());
}
if (is<HTMLHtmlElement>(*m_anchorNode))
return false;
if (is<RenderBlockFlow>(*renderer) || is<RenderGrid>(*renderer) || is<RenderFlexibleBox>(*renderer)) {
RenderBlock& block = downcast<RenderBlock>(*renderer);
if (block.logicalHeight() || is<HTMLBodyElement>(*m_anchorNode) || m_anchorNode->isRootEditableElement()) {
if (!Position::hasRenderedNonAnonymousDescendantsWithHeight(block))
return atFirstEditingPositionForNode() && !Position::nodeIsUserSelectNone(deprecatedNode());
return m_anchorNode->hasEditableStyle() && !Position::nodeIsUserSelectNone(deprecatedNode()) && atEditingBoundary();
}
return false;
}
return m_anchorNode->hasEditableStyle() && !Position::nodeIsUserSelectNone(deprecatedNode()) && atEditingBoundary();
}
bool Position::isRenderedCharacter() const
{
if (!is<Text>(deprecatedNode()))
return false;
RenderText* renderer = downcast<Text>(*deprecatedNode()).renderer();
if (!renderer)
return false;
return renderer->containsRenderedCharacterOffset(m_offset);
}
static bool inSameEnclosingBlockFlowElement(Node* a, Node* b)
{
return a && b && deprecatedEnclosingBlockFlowElement(a) == deprecatedEnclosingBlockFlowElement(b);
}
bool Position::rendersInDifferentPosition(const Position& position) const
{
if (isNull() || position.isNull())
return false;
auto* renderer = deprecatedNode()->renderer();
if (!renderer)
return false;
auto* positionRenderer = position.deprecatedNode()->renderer();
if (!positionRenderer)
return false;
if (renderer->style().visibility() != Visibility::Visible || positionRenderer->style().visibility() != Visibility::Visible)
return false;
if (deprecatedNode() == position.deprecatedNode()) {
if (is<HTMLBRElement>(*deprecatedNode()))
return false;
if (m_offset == position.deprecatedEditingOffset())
return false;
if (!is<Text>(*deprecatedNode()) && !is<Text>(*position.deprecatedNode())) {
if (m_offset != position.deprecatedEditingOffset())
return true;
}
}
if (is<HTMLBRElement>(*deprecatedNode()) && position.isCandidate())
return true;
if (is<HTMLBRElement>(*position.deprecatedNode()) && isCandidate())
return true;
if (!inSameEnclosingBlockFlowElement(deprecatedNode(), position.deprecatedNode()))
return true;
if (is<RenderText>(*renderer) && !downcast<RenderText>(*renderer).containsCaretOffset(m_offset))
return false;
if (is<RenderText>(*positionRenderer) && !downcast<RenderText>(*positionRenderer).containsCaretOffset(position.m_offset))
return false;
int thisRenderedOffset = is<RenderText>(*renderer) ? downcast<RenderText>(*renderer).countRenderedCharacterOffsetsUntil(m_offset) : m_offset;
int positionRenderedOffset = is<RenderText>(*positionRenderer) ? downcast<RenderText>(*positionRenderer).countRenderedCharacterOffsetsUntil(position.m_offset) : position.m_offset;
if (renderer == positionRenderer && thisRenderedOffset == positionRenderedOffset)
return false;
int ignoredCaretOffset;
InlineBox* b1;
getInlineBoxAndOffset(DOWNSTREAM, b1, ignoredCaretOffset);
InlineBox* b2;
position.getInlineBoxAndOffset(DOWNSTREAM, b2, ignoredCaretOffset);
LOG(Editing, "renderer: %p [%p]\n", renderer, b1);
LOG(Editing, "thisRenderedOffset: %d\n", thisRenderedOffset);
LOG(Editing, "posRenderer: %p [%p]\n", positionRenderer, b2);
LOG(Editing, "posRenderedOffset: %d\n", positionRenderedOffset);
LOG(Editing, "node min/max: %d:%d\n", caretMinOffset(*deprecatedNode()), caretMaxOffset(*deprecatedNode()));
LOG(Editing, "pos node min/max: %d:%d\n", caretMinOffset(*position.deprecatedNode()), caretMaxOffset(*position.deprecatedNode()));
LOG(Editing, "----------------------------------------------------------------------\n");
if (!b1 || !b2) {
return false;
}
if (&b1->root() != &b2->root()) {
return true;
}
if (nextRenderedEditable(deprecatedNode()) == position.deprecatedNode()
&& thisRenderedOffset == caretMaxOffset(*deprecatedNode()) && !positionRenderedOffset) {
return false;
}
if (previousRenderedEditable(deprecatedNode()) == position.deprecatedNode()
&& !thisRenderedOffset && positionRenderedOffset == caretMaxOffset(*position.deprecatedNode())) {
return false;
}
return true;
}
// This assumes that it starts in editable content.
Position Position::leadingWhitespacePosition(EAffinity affinity, bool considerNonCollapsibleWhitespace) const
{
ASSERT(isEditablePosition(*this));
if (isNull())
return { };
if (is<HTMLBRElement>(*upstream().deprecatedNode()))
return { };
Position prev = previousCharacterPosition(affinity);
if (prev != *this && inSameEnclosingBlockFlowElement(deprecatedNode(), prev.deprecatedNode()) && is<Text>(*prev.deprecatedNode())) {
UChar c = downcast<Text>(*prev.deprecatedNode()).data()[prev.deprecatedEditingOffset()];
if (considerNonCollapsibleWhitespace ? (isHTMLSpace(c) || c == noBreakSpace) : deprecatedIsCollapsibleWhitespace(c)) {
if (isEditablePosition(prev))
return prev;
}
}
return { };
}
// This assumes that it starts in editable content.
Position Position::trailingWhitespacePosition(EAffinity, bool considerNonCollapsibleWhitespace) const
{
ASSERT(isEditablePosition(*this));
if (isNull())
return { };
VisiblePosition v(*this);
UChar c = v.characterAfter();
// The space must not be in another paragraph and it must be editable.
if (!isEndOfParagraph(v) && v.next(CannotCrossEditingBoundary).isNotNull())
if (considerNonCollapsibleWhitespace ? (isHTMLSpace(c) || c == noBreakSpace) : deprecatedIsCollapsibleWhitespace(c))
return *this;
return { };
}
void Position::getInlineBoxAndOffset(EAffinity affinity, InlineBox*& inlineBox, int& caretOffset) const
{
getInlineBoxAndOffset(affinity, primaryDirection(), inlineBox, caretOffset);
}
static bool isNonTextLeafChild(RenderObject& object)
{
if (is<RenderText>(object))
return false;
return !downcast<RenderElement>(object).firstChild();
}
static InlineTextBox* searchAheadForBetterMatch(RenderObject* renderer)
{
RenderBlock* container = renderer->containingBlock();
RenderObject* next = renderer;
while ((next = next->nextInPreOrder(container))) {
if (is<RenderBlock>(*next))
return nullptr;
if (next->isBR())
return nullptr;
if (isNonTextLeafChild(*next))
return nullptr;
if (is<RenderText>(*next)) {
InlineTextBox* match = nullptr;
int minOffset = INT_MAX;
for (InlineTextBox* box = downcast<RenderText>(*next).firstTextBox(); box; box = box->nextTextBox()) {
int caretMinOffset = box->caretMinOffset();
if (caretMinOffset < minOffset) {
match = box;
minOffset = caretMinOffset;
}
}
if (match)
return match;
}
}
return nullptr;
}
static Position downstreamIgnoringEditingBoundaries(Position position)
{
Position lastPosition;
while (position != lastPosition) {
lastPosition = position;
position = position.downstream(CanCrossEditingBoundary);
}
return position;
}
static Position upstreamIgnoringEditingBoundaries(Position position)
{
Position lastPosition;
while (position != lastPosition) {
lastPosition = position;
position = position.upstream(CanCrossEditingBoundary);
}
return position;
}
void Position::getInlineBoxAndOffset(EAffinity affinity, TextDirection primaryDirection, InlineBox*& inlineBox, int& caretOffset) const
{
caretOffset = deprecatedEditingOffset();
RenderObject* renderer = deprecatedNode()->renderer();
if (renderer->isBR()) {
auto& lineBreakRenderer = downcast<RenderLineBreak>(*renderer);
lineBreakRenderer.ensureLineBoxes();
inlineBox = !caretOffset ? lineBreakRenderer.inlineBoxWrapper() : nullptr;
} else if (is<RenderText>(*renderer)) {
auto& textRenderer = downcast<RenderText>(*renderer);
textRenderer.ensureLineBoxes();
InlineTextBox* box;
InlineTextBox* candidate = nullptr;
for (box = textRenderer.firstTextBox(); box; box = box->nextTextBox()) {
int caretMinOffset = box->caretMinOffset();
int caretMaxOffset = box->caretMaxOffset();
if (caretOffset < caretMinOffset || caretOffset > caretMaxOffset || (caretOffset == caretMaxOffset && box->isLineBreak()))
continue;
if (caretOffset > caretMinOffset && caretOffset < caretMaxOffset) {
inlineBox = box;
return;
}
if (((caretOffset == caretMaxOffset) ^ (affinity == DOWNSTREAM))
|| ((caretOffset == caretMinOffset) ^ (affinity == UPSTREAM))
|| (caretOffset == caretMaxOffset && box->nextLeafOnLine() && box->nextLeafOnLine()->isLineBreak()))
break;
candidate = box;
}
if (candidate && candidate == textRenderer.lastTextBox() && affinity == DOWNSTREAM) {
box = searchAheadForBetterMatch(&textRenderer);
if (box)
caretOffset = box->caretMinOffset();
}
inlineBox = box ? box : candidate;
} else {
inlineBox = nullptr;
if (canHaveChildrenForEditing(*deprecatedNode()) && is<RenderBlockFlow>(*renderer) && hasRenderedNonAnonymousDescendantsWithHeight(downcast<RenderBlockFlow>(*renderer))) {
// Try a visually equivalent position with possibly opposite editability. This helps in case |this| is in
// an editable block but surrounded by non-editable positions. It acts to negate the logic at the beginning
// of RenderObject::createVisiblePosition().
Position equivalent = downstreamIgnoringEditingBoundaries(*this);
if (equivalent == *this) {
equivalent = upstreamIgnoringEditingBoundaries(*this);
if (equivalent == *this || downstreamIgnoringEditingBoundaries(equivalent) == *this)
return;
}
equivalent.getInlineBoxAndOffset(UPSTREAM, primaryDirection, inlineBox, caretOffset);
return;
}
if (is<RenderBox>(*renderer)) {
inlineBox = downcast<RenderBox>(*renderer).inlineBoxWrapper();
if (!inlineBox || (caretOffset > inlineBox->caretMinOffset() && caretOffset < inlineBox->caretMaxOffset()))
return;
}
}
if (!inlineBox)
return;
unsigned char level = inlineBox->bidiLevel();
if (inlineBox->direction() == primaryDirection) {
if (caretOffset == inlineBox->caretRightmostOffset()) {
InlineBox* nextBox = inlineBox->nextLeafOnLine();
if (!nextBox || nextBox->bidiLevel() >= level)
return;
level = nextBox->bidiLevel();
InlineBox* prevBox = inlineBox;
do {
prevBox = prevBox->previousLeafOnLine();
} while (prevBox && prevBox->bidiLevel() > level);
if (prevBox && prevBox->bidiLevel() == level) // For example, abc FED 123 ^ CBA
return;
// For example, abc 123 ^ CBA
while (InlineBox* nextBox = inlineBox->nextLeafOnLine()) {
if (nextBox->bidiLevel() < level)
break;
inlineBox = nextBox;
}
caretOffset = inlineBox->caretRightmostOffset();
} else {
InlineBox* prevBox = inlineBox->previousLeafOnLine();
if (!prevBox || prevBox->bidiLevel() >= level)
return;
level = prevBox->bidiLevel();
InlineBox* nextBox = inlineBox;
do {
nextBox = nextBox->nextLeafOnLine();
} while (nextBox && nextBox->bidiLevel() > level);
if (nextBox && nextBox->bidiLevel() == level)
return;
while (InlineBox* prevBox = inlineBox->previousLeafOnLine()) {
if (prevBox->bidiLevel() < level)
break;
inlineBox = prevBox;
}
caretOffset = inlineBox->caretLeftmostOffset();
}
return;
}
if (caretOffset == inlineBox->caretLeftmostOffset()) {
InlineBox* prevBox = inlineBox->previousLeafOnLineIgnoringLineBreak();
if (!prevBox || prevBox->bidiLevel() < level) {
// Left edge of a secondary run. Set to the right edge of the entire run.
while (InlineBox* nextBox = inlineBox->nextLeafOnLineIgnoringLineBreak()) {
if (nextBox->bidiLevel() < level)
break;
inlineBox = nextBox;
}
caretOffset = inlineBox->caretRightmostOffset();
} else if (prevBox->bidiLevel() > level) {
// Right edge of a "tertiary" run. Set to the left edge of that run.
while (InlineBox* tertiaryBox = inlineBox->previousLeafOnLineIgnoringLineBreak()) {
if (tertiaryBox->bidiLevel() <= level)
break;
inlineBox = tertiaryBox;
}
caretOffset = inlineBox->caretLeftmostOffset();
}
} else {
InlineBox* nextBox = inlineBox->nextLeafOnLineIgnoringLineBreak();
if (!nextBox || nextBox->bidiLevel() < level) {
// Right edge of a secondary run. Set to the left edge of the entire run.
while (InlineBox* prevBox = inlineBox->previousLeafOnLineIgnoringLineBreak()) {
if (prevBox->bidiLevel() < level)
break;
inlineBox = prevBox;
}
caretOffset = inlineBox->caretLeftmostOffset();
} else if (nextBox->bidiLevel() > level) {
// Left edge of a "tertiary" run. Set to the right edge of that run.
while (InlineBox* tertiaryBox = inlineBox->nextLeafOnLineIgnoringLineBreak()) {
if (tertiaryBox->bidiLevel() <= level)
break;
inlineBox = tertiaryBox;
}
caretOffset = inlineBox->caretRightmostOffset();
}
}
}
TextDirection Position::primaryDirection() const
{
if (!m_anchorNode->renderer())
return TextDirection::LTR;
if (auto* blockFlow = lineageOfType<RenderBlockFlow>(*m_anchorNode->renderer()).first())
return blockFlow->style().direction();
return TextDirection::LTR;
}
#if ENABLE(TREE_DEBUGGING)
void Position::debugPosition(const char* msg) const
{
if (isNull())
fprintf(stderr, "Position [%s]: null\n", msg);
else
fprintf(stderr, "Position [%s]: %s [%p] at %d\n", msg, deprecatedNode()->nodeName().utf8().data(), deprecatedNode(), m_offset);
}
void Position::formatForDebugger(char* buffer, unsigned length) const
{
StringBuilder result;
if (isNull())
result.appendLiteral("<null>");
else {
char s[1024];
result.appendLiteral("offset ");
result.appendNumber(m_offset);
result.appendLiteral(" of ");
deprecatedNode()->formatForDebugger(s, sizeof(s));
result.append(s);
}
strncpy(buffer, result.toString().utf8().data(), length - 1);
}
void Position::showAnchorTypeAndOffset() const
{
if (m_isLegacyEditingPosition)
fputs("legacy, ", stderr);
switch (anchorType()) {
case PositionIsOffsetInAnchor:
fputs("offset", stderr);
break;
case PositionIsBeforeChildren:
fputs("beforeChildren", stderr);
break;
case PositionIsAfterChildren:
fputs("afterChildren", stderr);
break;
case PositionIsBeforeAnchor:
fputs("before", stderr);
break;
case PositionIsAfterAnchor:
fputs("after", stderr);
break;
}
fprintf(stderr, ", offset:%d\n", m_offset);
}
void Position::showTreeForThis() const
{
if (anchorNode()) {
anchorNode()->showTreeForThis();
showAnchorTypeAndOffset();
}
}
#endif
bool Position::equals(const Position& other) const
{
if (!m_anchorNode)
return !m_anchorNode == !other.m_anchorNode;
if (!other.m_anchorNode)
return false;
switch (anchorType()) {
case PositionIsBeforeChildren:
ASSERT(!is<Text>(*m_anchorNode));
switch (other.anchorType()) {
case PositionIsBeforeChildren:
ASSERT(!is<Text>(*other.m_anchorNode));
return m_anchorNode == other.m_anchorNode;
case PositionIsAfterChildren:
ASSERT(!is<Text>(*other.m_anchorNode));
return m_anchorNode == other.m_anchorNode && !m_anchorNode->hasChildNodes();
case PositionIsOffsetInAnchor:
return m_anchorNode == other.m_anchorNode && !other.m_offset;
case PositionIsBeforeAnchor:
return m_anchorNode->firstChild() == other.m_anchorNode;
case PositionIsAfterAnchor:
return false;
}
break;
case PositionIsAfterChildren:
ASSERT(!is<Text>(*m_anchorNode));
switch (other.anchorType()) {
case PositionIsBeforeChildren:
ASSERT(!is<Text>(*other.m_anchorNode));
return m_anchorNode == other.m_anchorNode && !m_anchorNode->hasChildNodes();
case PositionIsAfterChildren:
ASSERT(!is<Text>(*other.m_anchorNode));
return m_anchorNode == other.m_anchorNode;
case PositionIsOffsetInAnchor:
return m_anchorNode == other.m_anchorNode && m_anchorNode->countChildNodes() == static_cast<unsigned>(m_offset);
case PositionIsBeforeAnchor:
return false;
case PositionIsAfterAnchor:
return m_anchorNode->lastChild() == other.m_anchorNode;
}
break;
case PositionIsOffsetInAnchor:
switch (other.anchorType()) {
case PositionIsBeforeChildren:
ASSERT(!is<Text>(*other.m_anchorNode));
return m_anchorNode == other.m_anchorNode && !m_offset;
case PositionIsAfterChildren:
ASSERT(!is<Text>(*other.m_anchorNode));
return m_anchorNode == other.m_anchorNode && m_offset == static_cast<int>(other.m_anchorNode->countChildNodes());
case PositionIsOffsetInAnchor:
return m_anchorNode == other.m_anchorNode && m_offset == other.m_offset;
case PositionIsBeforeAnchor:
return m_anchorNode->traverseToChildAt(m_offset) == other.m_anchorNode;
case PositionIsAfterAnchor:
return m_offset && m_anchorNode->traverseToChildAt(m_offset - 1) == other.m_anchorNode;
}
break;
case PositionIsBeforeAnchor:
switch (other.anchorType()) {
case PositionIsBeforeChildren:
ASSERT(!is<Text>(*other.m_anchorNode));
return m_anchorNode == other.m_anchorNode->firstChild();
case PositionIsAfterChildren:
ASSERT(!is<Text>(*other.m_anchorNode));
return false;
case PositionIsOffsetInAnchor:
return m_anchorNode == other.m_anchorNode->traverseToChildAt(other.m_offset);
case PositionIsBeforeAnchor:
return m_anchorNode == other.m_anchorNode;
case PositionIsAfterAnchor:
return m_anchorNode->previousSibling() == other.m_anchorNode;
}
break;
case PositionIsAfterAnchor:
switch (other.anchorType()) {
case PositionIsBeforeChildren:
ASSERT(!is<Text>(*other.m_anchorNode));
return false;
case PositionIsAfterChildren:
ASSERT(!is<Text>(*other.m_anchorNode));
return m_anchorNode == other.m_anchorNode->lastChild();
case PositionIsOffsetInAnchor:
return other.m_offset && m_anchorNode == other.m_anchorNode->traverseToChildAt(other.m_offset - 1);
case PositionIsBeforeAnchor:
return m_anchorNode->nextSibling() == other.m_anchorNode;
case PositionIsAfterAnchor:
return m_anchorNode == other.m_anchorNode;
}
break;
}
ASSERT_NOT_REACHED();
return false;
}
static TextStream& operator<<(TextStream& stream, Position::AnchorType anchorType)
{
switch (anchorType) {
case Position::PositionIsOffsetInAnchor:
stream << "offset in anchor";
break;
case Position::PositionIsBeforeAnchor:
stream << "before anchor";
break;
case Position::PositionIsAfterAnchor:
stream << "after anchor";
break;
case Position::PositionIsBeforeChildren:
stream << "before children";
break;
case Position::PositionIsAfterChildren:
stream << "after children";
break;
}
return stream;
}
TextStream& operator<<(TextStream& stream, const Position& position)
{
TextStream::GroupScope scope(stream);
stream << "Position " << &position;
stream.dumpProperty("anchor node", position.anchorNode());
stream.dumpProperty("offset", position.offsetInContainerNode());
stream.dumpProperty("anchor type", position.anchorType());
return stream;
}
RefPtr<Node> commonShadowIncludingAncestor(const Position& a, const Position& b)
{
auto* commonScope = commonTreeScope(a.containerNode(), b.containerNode());
if (!commonScope)
return nullptr;
auto* nodeA = commonScope->ancestorNodeInThisScope(a.containerNode());
ASSERT(nodeA);
auto* nodeB = commonScope->ancestorNodeInThisScope(b.containerNode());
ASSERT(nodeB);
return Range::commonAncestorContainer(nodeA, nodeB);
}
Position positionInParentBeforeNode(Node* node)
{
auto* ancestor = node->parentNode();
while (ancestor && editingIgnoresContent(*ancestor)) {
node = ancestor;
ancestor = ancestor->parentNode();
}
ASSERT(ancestor);
return Position(ancestor, node->computeNodeIndex(), Position::PositionIsOffsetInAnchor);
}
Position positionInParentAfterNode(Node* node)
{
auto* ancestor = node->parentNode();
while (ancestor && editingIgnoresContent(*ancestor)) {
node = ancestor;
ancestor = ancestor->parentNode();
}
ASSERT(ancestor);
return Position(ancestor, node->computeNodeIndex() + 1, Position::PositionIsOffsetInAnchor);
}
} // namespace WebCore
#if ENABLE(TREE_DEBUGGING)
void showTree(const WebCore::Position& pos)
{
pos.showTreeForThis();
}
void showTree(const WebCore::Position* pos)
{
if (pos)
pos->showTreeForThis();
}
#endif