blob: 38b029fb3e3002a998bdde388163528bb1b60b74 [file] [log] [blame]
/*
* Copyright (C) 2004, 2006 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(NETSCAPE_PLUGIN_API)
#include "IdentifierRep.h"
#include "npruntime_internal.h"
#include "npruntime_priv.h"
#include "c_utility.h"
#include <JavaScriptCore/Identifier.h>
#include <wtf/Assertions.h>
#pragma GCC visibility push(default)
#include "npruntime_impl.h"
#pragma GCC visibility pop
using namespace WebCore;
NPIdentifier _NPN_GetStringIdentifier(const NPUTF8* name)
{
return static_cast<NPIdentifier>(IdentifierRep::get(name));
}
void _NPN_GetStringIdentifiers(const NPUTF8** names, int32_t nameCount, NPIdentifier* identifiers)
{
ASSERT(names);
ASSERT(identifiers);
if (names && identifiers) {
for (int i = 0; i < nameCount; i++)
identifiers[i] = _NPN_GetStringIdentifier(names[i]);
}
}
NPIdentifier _NPN_GetIntIdentifier(int32_t intid)
{
return static_cast<NPIdentifier>(IdentifierRep::get(intid));
}
bool _NPN_IdentifierIsString(NPIdentifier identifier)
{
return static_cast<IdentifierRep*>(identifier)->isString();
}
NPUTF8 *_NPN_UTF8FromIdentifier(NPIdentifier identifier)
{
const char* string = static_cast<IdentifierRep*>(identifier)->string();
if (!string)
return 0;
return strdup(string);
}
int32_t _NPN_IntFromIdentifier(NPIdentifier identifier)
{
return static_cast<IdentifierRep*>(identifier)->number();
}
void NPN_InitializeVariantWithStringCopy(NPVariant* variant, const NPString* value)
{
variant->type = NPVariantType_String;
variant->value.stringValue.UTF8Length = value->UTF8Length;
// Switching to fastMalloc would be better to avoid length check but this is not desirable
// as NPN_MemAlloc is using malloc and there might be plugins that mix NPN_MemAlloc and malloc too.
variant->value.stringValue.UTF8Characters = (NPUTF8*)malloc(sizeof(NPUTF8) * value->UTF8Length);
if (value->UTF8Length && !variant->value.stringValue.UTF8Characters)
CRASH();
memcpy((void*)variant->value.stringValue.UTF8Characters, value->UTF8Characters, sizeof(NPUTF8) * value->UTF8Length);
}
void _NPN_ReleaseVariantValue(NPVariant* variant)
{
ASSERT(variant);
if (variant->type == NPVariantType_Object) {
_NPN_ReleaseObject(variant->value.objectValue);
variant->value.objectValue = 0;
} else if (variant->type == NPVariantType_String) {
free((void*)variant->value.stringValue.UTF8Characters);
variant->value.stringValue.UTF8Characters = 0;
variant->value.stringValue.UTF8Length = 0;
}
variant->type = NPVariantType_Void;
}
NPObject *_NPN_CreateObject(NPP npp, NPClass* aClass)
{
ASSERT(aClass);
if (aClass) {
NPObject* obj;
if (aClass->allocate != NULL)
obj = aClass->allocate(npp, aClass);
else
obj = (NPObject*)malloc(sizeof(NPObject));
if (!obj)
CRASH();
obj->_class = aClass;
obj->referenceCount = 1;
return obj;
}
return 0;
}
NPObject* _NPN_RetainObject(NPObject* obj)
{
ASSERT(obj);
if (obj)
obj->referenceCount++;
return obj;
}
void _NPN_ReleaseObject(NPObject* obj)
{
ASSERT(obj);
ASSERT(obj->referenceCount >= 1);
if (obj && obj->referenceCount >= 1) {
if (--obj->referenceCount == 0)
_NPN_DeallocateObject(obj);
}
}
void _NPN_DeallocateObject(NPObject *obj)
{
ASSERT(obj);
if (obj) {
if (obj->_class->deallocate)
obj->_class->deallocate(obj);
else
free(obj);
}
}
#endif // ENABLE(NETSCAPE_PLUGIN_API)