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/*
* Copyright (C) 2014, 2016 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(FTL_JIT)
#include "FTLAbbreviatedTypes.h"
#include "FTLWeight.h"
namespace JSC { namespace FTL {
class WeightedTarget {
public:
WeightedTarget()
: m_target(nullptr)
{
}
WeightedTarget(LBasicBlock target, Weight weight)
: m_target(target)
, m_weight(weight)
{
}
WeightedTarget(LBasicBlock target, float weight)
: m_target(target)
, m_weight(weight)
{
}
LBasicBlock target() const { return m_target; }
Weight weight() const { return m_weight; }
B3::FrequentedBlock frequentedBlock() const
{
return B3::FrequentedBlock(target(), weight().frequencyClass());
}
private:
LBasicBlock m_target;
Weight m_weight;
};
// Helpers for creating weighted targets for statically known (or unknown) branch
// profiles.
inline WeightedTarget usually(LBasicBlock block)
{
return WeightedTarget(block, 1);
}
inline WeightedTarget rarely(LBasicBlock block)
{
return WeightedTarget(block, 0);
}
// Currently in B3 this is the equivalent of "usually", but we like to make the distinction in
// case we ever make B3 support proper branch weights. We used to do that in LLVM.
inline WeightedTarget unsure(LBasicBlock block)
{
return WeightedTarget(block, Weight());
}
} } // namespace JSC::FTL
#endif // ENABLE(FTL_JIT)