blob: d2c537a8a0141b22dd34bf8984a39c630e9ebf46 [file] [log] [blame]
/*
* Copyright (C) 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "JSWeakObjectMapRefPrivate.h"
#include "APICast.h"
#include "JSCJSValue.h"
#include "JSCallbackObject.h"
#include "JSWeakObjectMapRefInternal.h"
#include "JSCInlines.h"
#include "Weak.h"
#include "WeakGCMapInlines.h"
using namespace JSC;
#ifdef __cplusplus
extern "C" {
#endif
JSWeakObjectMapRef JSWeakObjectMapCreate(JSContextRef context, void* privateData, JSWeakMapDestroyedCallback callback)
{
JSGlobalObject* globalObject = toJS(context);
VM& vm = globalObject->vm();
JSLockHolder locker(vm);
auto map = OpaqueJSWeakObjectMap::create(vm, privateData, callback);
globalObject->registerWeakMap(map.ptr());
return map.ptr();
}
void JSWeakObjectMapSet(JSContextRef ctx, JSWeakObjectMapRef map, void* key, JSObjectRef object)
{
if (!ctx) {
ASSERT_NOT_REACHED();
return;
}
JSGlobalObject* globalObject = toJS(ctx);
VM& vm = globalObject->vm();
JSLockHolder locker(vm);
JSObject* obj = toJS(object);
if (!obj)
return;
ASSERT(obj->inherits<JSProxy>(vm)
|| obj->inherits<JSCallbackObject<JSGlobalObject>>(vm)
|| obj->inherits<JSCallbackObject<JSDestructibleObject>>(vm));
map->map().set(key, obj);
}
JSObjectRef JSWeakObjectMapGet(JSContextRef ctx, JSWeakObjectMapRef map, void* key)
{
if (!ctx) {
ASSERT_NOT_REACHED();
return 0;
}
JSGlobalObject* globalObject = toJS(ctx);
JSLockHolder locker(globalObject);
return toRef(jsCast<JSObject*>(map->map().get(key)));
}
void JSWeakObjectMapRemove(JSContextRef ctx, JSWeakObjectMapRef map, void* key)
{
if (!ctx) {
ASSERT_NOT_REACHED();
return;
}
JSGlobalObject* globalObject = toJS(ctx);
JSLockHolder locker(globalObject);
map->map().remove(key);
}
// We need to keep this function in the build to keep the nightlies running.
JS_EXPORT bool JSWeakObjectMapClear(JSContextRef, JSWeakObjectMapRef, void*, JSObjectRef);
bool JSWeakObjectMapClear(JSContextRef, JSWeakObjectMapRef, void*, JSObjectRef)
{
return true;
}
#ifdef __cplusplus
}
#endif