| /* |
| * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. |
| * Copyright (C) 2005 Nokia. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "FloatPoint.h" |
| |
| #include "AffineTransform.h" |
| #include "FloatConversion.h" |
| #include "IntPoint.h" |
| #include "TransformationMatrix.h" |
| #include <limits> |
| #include <math.h> |
| #include <wtf/PrintStream.h> |
| |
| namespace WebCore { |
| |
| FloatPoint::FloatPoint(const IntPoint& p) : m_x(p.x()), m_y(p.y()) |
| { |
| } |
| |
| void FloatPoint::normalize() |
| { |
| float tempLength = length(); |
| |
| if (tempLength) { |
| m_x /= tempLength; |
| m_y /= tempLength; |
| } |
| } |
| |
| float FloatPoint::slopeAngleRadians() const |
| { |
| return atan2f(m_y, m_x); |
| } |
| |
| float FloatPoint::length() const |
| { |
| return sqrtf(lengthSquared()); |
| } |
| |
| FloatPoint FloatPoint::matrixTransform(const AffineTransform& transform) const |
| { |
| double newX, newY; |
| transform.map(static_cast<double>(m_x), static_cast<double>(m_y), newX, newY); |
| return narrowPrecision(newX, newY); |
| } |
| |
| FloatPoint FloatPoint::matrixTransform(const TransformationMatrix& transform) const |
| { |
| double newX, newY; |
| transform.map(static_cast<double>(m_x), static_cast<double>(m_y), newX, newY); |
| return narrowPrecision(newX, newY); |
| } |
| |
| FloatPoint FloatPoint::narrowPrecision(double x, double y) |
| { |
| return FloatPoint(narrowPrecisionToFloat(x), narrowPrecisionToFloat(y)); |
| } |
| |
| float findSlope(const FloatPoint& p1, const FloatPoint& p2, float& c) |
| { |
| if (p2.x() == p1.x()) |
| return std::numeric_limits<float>::infinity(); |
| |
| // y = mx + c |
| float slope = (p2.y() - p1.y()) / (p2.x() - p1.x()); |
| c = p1.y() - slope * p1.x(); |
| return slope; |
| } |
| |
| bool findIntersection(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& d1, const FloatPoint& d2, FloatPoint& intersection) |
| { |
| float pOffset = 0; |
| float pSlope = findSlope(p1, p2, pOffset); |
| |
| float dOffset = 0; |
| float dSlope = findSlope(d1, d2, dOffset); |
| |
| if (dSlope == pSlope) |
| return false; |
| |
| if (pSlope == std::numeric_limits<float>::infinity()) { |
| intersection.setX(p1.x()); |
| intersection.setY(dSlope * intersection.x() + dOffset); |
| return true; |
| } |
| if (dSlope == std::numeric_limits<float>::infinity()) { |
| intersection.setX(d1.x()); |
| intersection.setY(pSlope * intersection.x() + pOffset); |
| return true; |
| } |
| |
| // Find x at intersection, where ys overlap; x = (c' - c) / (m - m') |
| intersection.setX((dOffset - pOffset) / (pSlope - dSlope)); |
| intersection.setY(pSlope * intersection.x() + pOffset); |
| return true; |
| } |
| |
| void FloatPoint::dump(PrintStream& out) const |
| { |
| out.printf("(%f, %f)", x(), y()); |
| } |
| |
| } |