| /* |
| * Copyright (C) 2004, 2006, 2009, 2010 Apple Inc. All rights reserved. |
| * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
| * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef HTMLCanvasElement_h |
| #define HTMLCanvasElement_h |
| |
| #include "FloatRect.h" |
| #include "HTMLElement.h" |
| #include "IntSize.h" |
| #include <wtf/Forward.h> |
| |
| #if USE(CG) |
| #define DefaultInterpolationQuality InterpolationLow |
| #else |
| #define DefaultInterpolationQuality InterpolationDefault |
| #endif |
| |
| namespace WebCore { |
| |
| class CanvasContextAttributes; |
| class CanvasRenderingContext; |
| class GraphicsContext; |
| class GraphicsContextStateSaver; |
| class HTMLCanvasElement; |
| class Image; |
| class ImageData; |
| class ImageBuffer; |
| class IntSize; |
| |
| class CanvasObserver { |
| public: |
| virtual ~CanvasObserver() { } |
| |
| virtual void canvasChanged(HTMLCanvasElement*, const FloatRect& changedRect) = 0; |
| virtual void canvasResized(HTMLCanvasElement*) = 0; |
| virtual void canvasDestroyed(HTMLCanvasElement*) = 0; |
| }; |
| |
| class HTMLCanvasElement FINAL : public HTMLElement { |
| public: |
| static PassRefPtr<HTMLCanvasElement> create(Document&); |
| static PassRefPtr<HTMLCanvasElement> create(const QualifiedName&, Document&); |
| virtual ~HTMLCanvasElement(); |
| |
| void addObserver(CanvasObserver*); |
| void removeObserver(CanvasObserver*); |
| |
| // Attributes and functions exposed to script |
| int width() const { return size().width(); } |
| int height() const { return size().height(); } |
| |
| const IntSize& size() const { return m_size; } |
| |
| void setWidth(int); |
| void setHeight(int); |
| |
| void setSize(const IntSize& newSize) |
| { |
| if (newSize == size() && targetDeviceScaleFactor() == m_deviceScaleFactor) |
| return; |
| m_ignoreReset = true; |
| setWidth(newSize.width()); |
| setHeight(newSize.height()); |
| m_ignoreReset = false; |
| reset(); |
| } |
| |
| CanvasRenderingContext* getContext(const String&, CanvasContextAttributes* attributes = 0); |
| bool probablySupportsContext(const String&, CanvasContextAttributes* = 0); |
| static bool is2dType(const String&); |
| #if ENABLE(WEBGL) |
| static bool is3dType(const String&); |
| #endif |
| |
| static String toEncodingMimeType(const String& mimeType); |
| String toDataURL(const String& mimeType, const double* quality, ExceptionCode&); |
| String toDataURL(const String& mimeType, ExceptionCode& ec) { return toDataURL(mimeType, 0, ec); } |
| |
| // Used for rendering |
| void didDraw(const FloatRect&); |
| void notifyObserversCanvasChanged(const FloatRect&); |
| |
| void paint(GraphicsContext*, const LayoutRect&, bool useLowQualityScale = false); |
| |
| GraphicsContext* drawingContext() const; |
| GraphicsContext* existingDrawingContext() const; |
| |
| CanvasRenderingContext* renderingContext() const { return m_context.get(); } |
| |
| ImageBuffer* buffer() const; |
| Image* copiedImage() const; |
| void clearCopiedImage(); |
| PassRefPtr<ImageData> getImageData(); |
| void makePresentationCopy(); |
| void clearPresentationCopy(); |
| |
| FloatRect convertLogicalToDevice(const FloatRect&) const; |
| FloatSize convertLogicalToDevice(const FloatSize&) const; |
| |
| FloatSize convertDeviceToLogical(const FloatSize&) const; |
| |
| SecurityOrigin* securityOrigin() const; |
| void setOriginTainted() { m_originClean = false; } |
| bool originClean() const { return m_originClean; } |
| |
| AffineTransform baseTransform() const; |
| |
| #if ENABLE(WEBGL) |
| bool is3D() const; |
| #endif |
| |
| void makeRenderingResultsAvailable(); |
| bool hasCreatedImageBuffer() const { return m_hasCreatedImageBuffer; } |
| |
| bool shouldAccelerate(const IntSize&) const; |
| |
| float deviceScaleFactor() const { return m_deviceScaleFactor; } |
| |
| private: |
| HTMLCanvasElement(const QualifiedName&, Document&); |
| |
| virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE; |
| virtual RenderElement* createRenderer(PassRef<RenderStyle>) OVERRIDE; |
| virtual void willAttachRenderers() OVERRIDE; |
| virtual bool areAuthorShadowsAllowed() const OVERRIDE; |
| |
| virtual bool canContainRangeEndPoint() const OVERRIDE; |
| virtual bool canStartSelection() const OVERRIDE; |
| |
| void reset(); |
| |
| float targetDeviceScaleFactor() const; |
| |
| void createImageBuffer() const; |
| void clearImageBuffer() const; |
| |
| void setSurfaceSize(const IntSize&); |
| |
| bool paintsIntoCanvasBuffer() const; |
| |
| HashSet<CanvasObserver*> m_observers; |
| |
| IntSize m_size; |
| |
| OwnPtr<CanvasRenderingContext> m_context; |
| |
| bool m_rendererIsCanvas; |
| |
| bool m_ignoreReset; |
| FloatRect m_dirtyRect; |
| |
| float m_deviceScaleFactor; |
| bool m_originClean; |
| |
| // m_createdImageBuffer means we tried to malloc the buffer. We didn't necessarily get it. |
| mutable bool m_hasCreatedImageBuffer; |
| mutable bool m_didClearImageBuffer; |
| mutable OwnPtr<ImageBuffer> m_imageBuffer; |
| mutable OwnPtr<GraphicsContextStateSaver> m_contextStateSaver; |
| |
| mutable RefPtr<Image> m_presentedImage; |
| mutable RefPtr<Image> m_copiedImage; // FIXME: This is temporary for platforms that have to copy the image buffer to render (and for CSSCanvasValue). |
| }; |
| |
| NODE_TYPE_CASTS(HTMLCanvasElement) |
| |
| } //namespace |
| |
| #endif |