| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // MemoryObjectGL.h: Defines the class interface for MemoryObjectGL, |
| // implementing MemoryObjectImpl. |
| |
| #ifndef LIBANGLE_RENDERER_GL_MEMORYOBJECTGL_H_ |
| #define LIBANGLE_RENDERER_GL_MEMORYOBJECTGL_H_ |
| |
| #include "libANGLE/renderer/MemoryObjectImpl.h" |
| |
| namespace rx |
| { |
| |
| class MemoryObjectGL : public MemoryObjectImpl |
| { |
| public: |
| MemoryObjectGL(GLuint memoryObject); |
| ~MemoryObjectGL() override; |
| |
| void onDestroy(const gl::Context *context) override; |
| |
| angle::Result importFd(gl::Context *context, |
| GLuint64 size, |
| gl::HandleType handleType, |
| GLint fd) override; |
| |
| GLuint getMemoryObjectID() const; |
| |
| private: |
| GLuint mMemoryObject; |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_GL_MEMORYOBJECTGL_H_ |