| // |
| // Copyright 2002 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // Indexffer9.h: Defines the D3D9 IndexBuffer implementation. |
| |
| #ifndef LIBANGLE_RENDERER_D3D_D3D9_INDEXBUFFER9_H_ |
| #define LIBANGLE_RENDERER_D3D_D3D9_INDEXBUFFER9_H_ |
| |
| #include "libANGLE/renderer/d3d/IndexBuffer.h" |
| |
| namespace rx |
| { |
| class Renderer9; |
| |
| class IndexBuffer9 : public IndexBuffer |
| { |
| public: |
| explicit IndexBuffer9(Renderer9 *const renderer); |
| ~IndexBuffer9() override; |
| |
| angle::Result initialize(const gl::Context *context, |
| unsigned int bufferSize, |
| gl::DrawElementsType indexType, |
| bool dynamic) override; |
| |
| angle::Result mapBuffer(const gl::Context *context, |
| unsigned int offset, |
| unsigned int size, |
| void **outMappedMemory) override; |
| angle::Result unmapBuffer(const gl::Context *context) override; |
| |
| gl::DrawElementsType getIndexType() const override; |
| unsigned int getBufferSize() const override; |
| angle::Result setSize(const gl::Context *context, |
| unsigned int bufferSize, |
| gl::DrawElementsType indexType) override; |
| |
| angle::Result discard(const gl::Context *context) override; |
| |
| D3DFORMAT getIndexFormat() const; |
| IDirect3DIndexBuffer9 *getBuffer() const; |
| |
| private: |
| Renderer9 *const mRenderer; |
| |
| IDirect3DIndexBuffer9 *mIndexBuffer; |
| unsigned int mBufferSize; |
| gl::DrawElementsType mIndexType; |
| bool mDynamic; |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_D3D_D3D9_INDEXBUFFER9_H_ |