| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml. |
| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // frame_capture_replay_autogen.cpp: |
| // Util function to dispatch captured GL calls through Context and replay them. |
| |
| #include "angle_gl.h" |
| |
| #include "common/debug.h" |
| #include "libANGLE/Context.h" |
| #include "libANGLE/Context.inl.h" |
| #include "libANGLE/FrameCapture.h" |
| |
| using namespace gl; |
| |
| namespace angle |
| { |
| |
| void FrameCapture::ReplayCall(gl::Context *context, |
| ReplayContext *replayContext, |
| const CallCapture &call) |
| { |
| const ParamBuffer ¶ms = call.params; |
| switch (call.entryPoint) |
| { |
| case gl::EntryPoint::ActiveShaderProgram: |
| context->activeShaderProgram( |
| params.getParam("pipelinePacked", ParamType::TProgramPipelineID, 0) |
| .value.ProgramPipelineIDVal, |
| params.getParam("programPacked", ParamType::TShaderProgramID, 1) |
| .value.ShaderProgramIDVal); |
| break; |
| case gl::EntryPoint::ActiveTexture: |
| context->activeTexture( |
| params.getParam("texture", ParamType::TGLenum, 0).value.GLenumVal); |
| break; |
| case gl::EntryPoint::AlphaFunc: |
| context->alphaFunc( |
| params.getParam("funcPacked", ParamType::TAlphaTestFunc, 0).value.AlphaTestFuncVal, |
| params.getParam("ref", ParamType::TGLfloat, 1).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::AlphaFuncx: |
| context->alphaFuncx( |
| params.getParam("funcPacked", ParamType::TAlphaTestFunc, 0).value.AlphaTestFuncVal, |
| params.getParam("ref", ParamType::TGLfixed, 1).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::AttachShader: |
| context->attachShader(params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("shaderPacked", ParamType::TShaderProgramID, 1) |
| .value.ShaderProgramIDVal); |
| break; |
| case gl::EntryPoint::BeginQuery: |
| context->beginQuery( |
| params.getParam("targetPacked", ParamType::TQueryType, 0).value.QueryTypeVal, |
| params.getParam("idPacked", ParamType::TQueryID, 1).value.QueryIDVal); |
| break; |
| case gl::EntryPoint::BeginTransformFeedback: |
| context->beginTransformFeedback( |
| params.getParam("primitiveModePacked", ParamType::TPrimitiveMode, 0) |
| .value.PrimitiveModeVal); |
| break; |
| case gl::EntryPoint::BindAttribLocation: |
| context->bindAttribLocation( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("index", ParamType::TGLuint, 1).value.GLuintVal, |
| replayContext->getAsConstPointer<const GLchar *>( |
| params.getParam("name", ParamType::TGLcharConstPointer, 2))); |
| break; |
| case gl::EntryPoint::BindBuffer: |
| context->bindBuffer( |
| params.getParam("targetPacked", ParamType::TBufferBinding, 0) |
| .value.BufferBindingVal, |
| params.getParam("bufferPacked", ParamType::TBufferID, 1).value.BufferIDVal); |
| break; |
| case gl::EntryPoint::BindBufferBase: |
| context->bindBufferBase( |
| params.getParam("targetPacked", ParamType::TBufferBinding, 0) |
| .value.BufferBindingVal, |
| params.getParam("index", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("bufferPacked", ParamType::TBufferID, 2).value.BufferIDVal); |
| break; |
| case gl::EntryPoint::BindBufferRange: |
| context->bindBufferRange( |
| params.getParam("targetPacked", ParamType::TBufferBinding, 0) |
| .value.BufferBindingVal, |
| params.getParam("index", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("bufferPacked", ParamType::TBufferID, 2).value.BufferIDVal, |
| params.getParam("offset", ParamType::TGLintptr, 3).value.GLintptrVal, |
| params.getParam("size", ParamType::TGLsizeiptr, 4).value.GLsizeiptrVal); |
| break; |
| case gl::EntryPoint::BindFragDataLocation: |
| context->bindFragDataLocation( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("color", ParamType::TGLuint, 1).value.GLuintVal, |
| replayContext->getAsConstPointer<const GLchar *>( |
| params.getParam("name", ParamType::TGLcharConstPointer, 2))); |
| break; |
| case gl::EntryPoint::BindFragDataLocationIndexed: |
| context->bindFragDataLocationIndexed( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("colorNumber", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("index", ParamType::TGLuint, 2).value.GLuintVal, |
| replayContext->getAsConstPointer<const GLchar *>( |
| params.getParam("name", ParamType::TGLcharConstPointer, 3))); |
| break; |
| case gl::EntryPoint::BindFramebuffer: |
| context->bindFramebuffer( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("framebufferPacked", ParamType::TFramebufferID, 1) |
| .value.FramebufferIDVal); |
| break; |
| case gl::EntryPoint::BindImageTexture: |
| context->bindImageTexture( |
| params.getParam("unit", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("texturePacked", ParamType::TTextureID, 1).value.TextureIDVal, |
| params.getParam("level", ParamType::TGLint, 2).value.GLintVal, |
| params.getParam("layered", ParamType::TGLboolean, 3).value.GLbooleanVal, |
| params.getParam("layer", ParamType::TGLint, 4).value.GLintVal, |
| params.getParam("access", ParamType::TGLenum, 5).value.GLenumVal, |
| params.getParam("format", ParamType::TGLenum, 6).value.GLenumVal); |
| break; |
| case gl::EntryPoint::BindProgramPipeline: |
| context->bindProgramPipeline( |
| params.getParam("pipelinePacked", ParamType::TProgramPipelineID, 0) |
| .value.ProgramPipelineIDVal); |
| break; |
| case gl::EntryPoint::BindRenderbuffer: |
| context->bindRenderbuffer( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("renderbufferPacked", ParamType::TRenderbufferID, 1) |
| .value.RenderbufferIDVal); |
| break; |
| case gl::EntryPoint::BindSampler: |
| context->bindSampler( |
| params.getParam("unit", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("samplerPacked", ParamType::TSamplerID, 1).value.SamplerIDVal); |
| break; |
| case gl::EntryPoint::BindTexture: |
| context->bindTexture( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("texturePacked", ParamType::TTextureID, 1).value.TextureIDVal); |
| break; |
| case gl::EntryPoint::BindTransformFeedback: |
| context->bindTransformFeedback( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("idPacked", ParamType::TTransformFeedbackID, 1) |
| .value.TransformFeedbackIDVal); |
| break; |
| case gl::EntryPoint::BindVertexArray: |
| context->bindVertexArray(params.getParam("arrayPacked", ParamType::TVertexArrayID, 0) |
| .value.VertexArrayIDVal); |
| break; |
| case gl::EntryPoint::BindVertexBuffer: |
| context->bindVertexBuffer( |
| params.getParam("bindingindex", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("bufferPacked", ParamType::TBufferID, 1).value.BufferIDVal, |
| params.getParam("offset", ParamType::TGLintptr, 2).value.GLintptrVal, |
| params.getParam("stride", ParamType::TGLsizei, 3).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::BlendColor: |
| context->blendColor(params.getParam("red", ParamType::TGLfloat, 0).value.GLfloatVal, |
| params.getParam("green", ParamType::TGLfloat, 1).value.GLfloatVal, |
| params.getParam("blue", ParamType::TGLfloat, 2).value.GLfloatVal, |
| params.getParam("alpha", ParamType::TGLfloat, 3).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::BlendEquation: |
| context->blendEquation(params.getParam("mode", ParamType::TGLenum, 0).value.GLenumVal); |
| break; |
| case gl::EntryPoint::BlendEquationSeparate: |
| context->blendEquationSeparate( |
| params.getParam("modeRGB", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("modeAlpha", ParamType::TGLenum, 1).value.GLenumVal); |
| break; |
| case gl::EntryPoint::BlendFunc: |
| context->blendFunc(params.getParam("sfactor", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("dfactor", ParamType::TGLenum, 1).value.GLenumVal); |
| break; |
| case gl::EntryPoint::BlendFuncSeparate: |
| context->blendFuncSeparate( |
| params.getParam("sfactorRGB", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("dfactorRGB", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("sfactorAlpha", ParamType::TGLenum, 2).value.GLenumVal, |
| params.getParam("dfactorAlpha", ParamType::TGLenum, 3).value.GLenumVal); |
| break; |
| case gl::EntryPoint::BlitFramebuffer: |
| context->blitFramebuffer( |
| params.getParam("srcX0", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("srcY0", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("srcX1", ParamType::TGLint, 2).value.GLintVal, |
| params.getParam("srcY1", ParamType::TGLint, 3).value.GLintVal, |
| params.getParam("dstX0", ParamType::TGLint, 4).value.GLintVal, |
| params.getParam("dstY0", ParamType::TGLint, 5).value.GLintVal, |
| params.getParam("dstX1", ParamType::TGLint, 6).value.GLintVal, |
| params.getParam("dstY1", ParamType::TGLint, 7).value.GLintVal, |
| params.getParam("mask", ParamType::TGLbitfield, 8).value.GLbitfieldVal, |
| params.getParam("filter", ParamType::TGLenum, 9).value.GLenumVal); |
| break; |
| case gl::EntryPoint::BufferData: |
| context->bufferData( |
| params.getParam("targetPacked", ParamType::TBufferBinding, 0) |
| .value.BufferBindingVal, |
| params.getParam("size", ParamType::TGLsizeiptr, 1).value.GLsizeiptrVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("data", ParamType::TvoidConstPointer, 2)), |
| params.getParam("usagePacked", ParamType::TBufferUsage, 3).value.BufferUsageVal); |
| break; |
| case gl::EntryPoint::BufferSubData: |
| context->bufferSubData( |
| params.getParam("targetPacked", ParamType::TBufferBinding, 0) |
| .value.BufferBindingVal, |
| params.getParam("offset", ParamType::TGLintptr, 1).value.GLintptrVal, |
| params.getParam("size", ParamType::TGLsizeiptr, 2).value.GLsizeiptrVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("data", ParamType::TvoidConstPointer, 3))); |
| break; |
| case gl::EntryPoint::CheckFramebufferStatus: |
| context->checkFramebufferStatus( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal); |
| break; |
| case gl::EntryPoint::Clear: |
| context->clear(params.getParam("mask", ParamType::TGLbitfield, 0).value.GLbitfieldVal); |
| break; |
| case gl::EntryPoint::ClearBufferfi: |
| context->clearBufferfi( |
| params.getParam("buffer", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("drawbuffer", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("depth", ParamType::TGLfloat, 2).value.GLfloatVal, |
| params.getParam("stencil", ParamType::TGLint, 3).value.GLintVal); |
| break; |
| case gl::EntryPoint::ClearBufferfv: |
| context->clearBufferfv( |
| params.getParam("buffer", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("drawbuffer", ParamType::TGLint, 1).value.GLintVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 2))); |
| break; |
| case gl::EntryPoint::ClearBufferiv: |
| context->clearBufferiv( |
| params.getParam("buffer", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("drawbuffer", ParamType::TGLint, 1).value.GLintVal, |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("value", ParamType::TGLintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::ClearBufferuiv: |
| context->clearBufferuiv( |
| params.getParam("buffer", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("drawbuffer", ParamType::TGLint, 1).value.GLintVal, |
| replayContext->getAsConstPointer<const GLuint *>( |
| params.getParam("value", ParamType::TGLuintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::ClearColor: |
| context->clearColor(params.getParam("red", ParamType::TGLfloat, 0).value.GLfloatVal, |
| params.getParam("green", ParamType::TGLfloat, 1).value.GLfloatVal, |
| params.getParam("blue", ParamType::TGLfloat, 2).value.GLfloatVal, |
| params.getParam("alpha", ParamType::TGLfloat, 3).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::ClearColorx: |
| context->clearColorx(params.getParam("red", ParamType::TGLfixed, 0).value.GLfixedVal, |
| params.getParam("green", ParamType::TGLfixed, 1).value.GLfixedVal, |
| params.getParam("blue", ParamType::TGLfixed, 2).value.GLfixedVal, |
| params.getParam("alpha", ParamType::TGLfixed, 3).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::ClearDepthf: |
| context->clearDepthf(params.getParam("d", ParamType::TGLfloat, 0).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::ClearDepthx: |
| context->clearDepthx(params.getParam("depth", ParamType::TGLfixed, 0).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::ClearStencil: |
| context->clearStencil(params.getParam("s", ParamType::TGLint, 0).value.GLintVal); |
| break; |
| case gl::EntryPoint::ClientActiveTexture: |
| context->clientActiveTexture( |
| params.getParam("texture", ParamType::TGLenum, 0).value.GLenumVal); |
| break; |
| case gl::EntryPoint::ClientWaitSync: |
| context->clientWaitSync( |
| params.getParam("sync", ParamType::TGLsync, 0).value.GLsyncVal, |
| params.getParam("flags", ParamType::TGLbitfield, 1).value.GLbitfieldVal, |
| params.getParam("timeout", ParamType::TGLuint64, 2).value.GLuint64Val); |
| break; |
| case gl::EntryPoint::ClipPlanef: |
| context->clipPlanef(params.getParam("p", ParamType::TGLenum, 0).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("eqn", ParamType::TGLfloatConstPointer, 1))); |
| break; |
| case gl::EntryPoint::ClipPlanex: |
| context->clipPlanex(params.getParam("plane", ParamType::TGLenum, 0).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLfixed *>(params.getParam( |
| "equation", ParamType::TGLfixedConstPointer, 1))); |
| break; |
| case gl::EntryPoint::Color4f: |
| context->color4f(params.getParam("red", ParamType::TGLfloat, 0).value.GLfloatVal, |
| params.getParam("green", ParamType::TGLfloat, 1).value.GLfloatVal, |
| params.getParam("blue", ParamType::TGLfloat, 2).value.GLfloatVal, |
| params.getParam("alpha", ParamType::TGLfloat, 3).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::Color4ub: |
| context->color4ub(params.getParam("red", ParamType::TGLubyte, 0).value.GLubyteVal, |
| params.getParam("green", ParamType::TGLubyte, 1).value.GLubyteVal, |
| params.getParam("blue", ParamType::TGLubyte, 2).value.GLubyteVal, |
| params.getParam("alpha", ParamType::TGLubyte, 3).value.GLubyteVal); |
| break; |
| case gl::EntryPoint::Color4x: |
| context->color4x(params.getParam("red", ParamType::TGLfixed, 0).value.GLfixedVal, |
| params.getParam("green", ParamType::TGLfixed, 1).value.GLfixedVal, |
| params.getParam("blue", ParamType::TGLfixed, 2).value.GLfixedVal, |
| params.getParam("alpha", ParamType::TGLfixed, 3).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::ColorMask: |
| context->colorMask( |
| params.getParam("red", ParamType::TGLboolean, 0).value.GLbooleanVal, |
| params.getParam("green", ParamType::TGLboolean, 1).value.GLbooleanVal, |
| params.getParam("blue", ParamType::TGLboolean, 2).value.GLbooleanVal, |
| params.getParam("alpha", ParamType::TGLboolean, 3).value.GLbooleanVal); |
| break; |
| case gl::EntryPoint::ColorPointer: |
| context->colorPointer( |
| params.getParam("size", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("typePacked", ParamType::TVertexAttribType, 1) |
| .value.VertexAttribTypeVal, |
| params.getParam("stride", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("pointer", ParamType::TvoidConstPointer, 3))); |
| break; |
| case gl::EntryPoint::CompileShader: |
| context->compileShader(params.getParam("shaderPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal); |
| break; |
| case gl::EntryPoint::CompressedTexImage2D: |
| context->compressedTexImage2D( |
| params.getParam("targetPacked", ParamType::TTextureTarget, 0) |
| .value.TextureTargetVal, |
| params.getParam("level", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("internalformat", ParamType::TGLenum, 2).value.GLenumVal, |
| params.getParam("width", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 4).value.GLsizeiVal, |
| params.getParam("border", ParamType::TGLint, 5).value.GLintVal, |
| params.getParam("imageSize", ParamType::TGLsizei, 6).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("data", ParamType::TvoidConstPointer, 7))); |
| break; |
| case gl::EntryPoint::CompressedTexImage3D: |
| context->compressedTexImage3D( |
| params.getParam("targetPacked", ParamType::TTextureTarget, 0) |
| .value.TextureTargetVal, |
| params.getParam("level", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("internalformat", ParamType::TGLenum, 2).value.GLenumVal, |
| params.getParam("width", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 4).value.GLsizeiVal, |
| params.getParam("depth", ParamType::TGLsizei, 5).value.GLsizeiVal, |
| params.getParam("border", ParamType::TGLint, 6).value.GLintVal, |
| params.getParam("imageSize", ParamType::TGLsizei, 7).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("data", ParamType::TvoidConstPointer, 8))); |
| break; |
| case gl::EntryPoint::CompressedTexSubImage2D: |
| context->compressedTexSubImage2D( |
| params.getParam("targetPacked", ParamType::TTextureTarget, 0) |
| .value.TextureTargetVal, |
| params.getParam("level", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("xoffset", ParamType::TGLint, 2).value.GLintVal, |
| params.getParam("yoffset", ParamType::TGLint, 3).value.GLintVal, |
| params.getParam("width", ParamType::TGLsizei, 4).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 5).value.GLsizeiVal, |
| params.getParam("format", ParamType::TGLenum, 6).value.GLenumVal, |
| params.getParam("imageSize", ParamType::TGLsizei, 7).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("data", ParamType::TvoidConstPointer, 8))); |
| break; |
| case gl::EntryPoint::CompressedTexSubImage3D: |
| context->compressedTexSubImage3D( |
| params.getParam("targetPacked", ParamType::TTextureTarget, 0) |
| .value.TextureTargetVal, |
| params.getParam("level", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("xoffset", ParamType::TGLint, 2).value.GLintVal, |
| params.getParam("yoffset", ParamType::TGLint, 3).value.GLintVal, |
| params.getParam("zoffset", ParamType::TGLint, 4).value.GLintVal, |
| params.getParam("width", ParamType::TGLsizei, 5).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 6).value.GLsizeiVal, |
| params.getParam("depth", ParamType::TGLsizei, 7).value.GLsizeiVal, |
| params.getParam("format", ParamType::TGLenum, 8).value.GLenumVal, |
| params.getParam("imageSize", ParamType::TGLsizei, 9).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("data", ParamType::TvoidConstPointer, 10))); |
| break; |
| case gl::EntryPoint::CopyBufferSubData: |
| context->copyBufferSubData( |
| params.getParam("readTargetPacked", ParamType::TBufferBinding, 0) |
| .value.BufferBindingVal, |
| params.getParam("writeTargetPacked", ParamType::TBufferBinding, 1) |
| .value.BufferBindingVal, |
| params.getParam("readOffset", ParamType::TGLintptr, 2).value.GLintptrVal, |
| params.getParam("writeOffset", ParamType::TGLintptr, 3).value.GLintptrVal, |
| params.getParam("size", ParamType::TGLsizeiptr, 4).value.GLsizeiptrVal); |
| break; |
| case gl::EntryPoint::CopyTexImage2D: |
| context->copyTexImage2D( |
| params.getParam("targetPacked", ParamType::TTextureTarget, 0) |
| .value.TextureTargetVal, |
| params.getParam("level", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("internalformat", ParamType::TGLenum, 2).value.GLenumVal, |
| params.getParam("x", ParamType::TGLint, 3).value.GLintVal, |
| params.getParam("y", ParamType::TGLint, 4).value.GLintVal, |
| params.getParam("width", ParamType::TGLsizei, 5).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 6).value.GLsizeiVal, |
| params.getParam("border", ParamType::TGLint, 7).value.GLintVal); |
| break; |
| case gl::EntryPoint::CopyTexSubImage2D: |
| context->copyTexSubImage2D( |
| params.getParam("targetPacked", ParamType::TTextureTarget, 0) |
| .value.TextureTargetVal, |
| params.getParam("level", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("xoffset", ParamType::TGLint, 2).value.GLintVal, |
| params.getParam("yoffset", ParamType::TGLint, 3).value.GLintVal, |
| params.getParam("x", ParamType::TGLint, 4).value.GLintVal, |
| params.getParam("y", ParamType::TGLint, 5).value.GLintVal, |
| params.getParam("width", ParamType::TGLsizei, 6).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 7).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::CopyTexSubImage3D: |
| context->copyTexSubImage3D( |
| params.getParam("targetPacked", ParamType::TTextureTarget, 0) |
| .value.TextureTargetVal, |
| params.getParam("level", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("xoffset", ParamType::TGLint, 2).value.GLintVal, |
| params.getParam("yoffset", ParamType::TGLint, 3).value.GLintVal, |
| params.getParam("zoffset", ParamType::TGLint, 4).value.GLintVal, |
| params.getParam("x", ParamType::TGLint, 5).value.GLintVal, |
| params.getParam("y", ParamType::TGLint, 6).value.GLintVal, |
| params.getParam("width", ParamType::TGLsizei, 7).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 8).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::CreateProgram: |
| context->createProgram(); |
| break; |
| case gl::EntryPoint::CreateShader: |
| context->createShader( |
| params.getParam("typePacked", ParamType::TShaderType, 0).value.ShaderTypeVal); |
| break; |
| case gl::EntryPoint::CreateShaderProgramv: |
| context->createShaderProgramv( |
| params.getParam("typePacked", ParamType::TShaderType, 0).value.ShaderTypeVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsPointerConstPointer<const GLchar *const *>( |
| params.getParam("strings", ParamType::TGLcharConstPointerPointer, 2))); |
| break; |
| case gl::EntryPoint::CullFace: |
| context->cullFace( |
| params.getParam("modePacked", ParamType::TCullFaceMode, 0).value.CullFaceModeVal); |
| break; |
| case gl::EntryPoint::DebugMessageCallback: |
| context->debugMessageCallback( |
| params.getParam("callback", ParamType::TGLDEBUGPROC, 0).value.GLDEBUGPROCVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("userParam", ParamType::TvoidConstPointer, 1))); |
| break; |
| case gl::EntryPoint::DebugMessageControl: |
| context->debugMessageControl( |
| params.getParam("source", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("type", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("severity", ParamType::TGLenum, 2).value.GLenumVal, |
| params.getParam("count", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLuint *>( |
| params.getParam("ids", ParamType::TGLuintConstPointer, 4)), |
| params.getParam("enabled", ParamType::TGLboolean, 5).value.GLbooleanVal); |
| break; |
| case gl::EntryPoint::DebugMessageInsert: |
| context->debugMessageInsert( |
| params.getParam("source", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("type", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("id", ParamType::TGLuint, 2).value.GLuintVal, |
| params.getParam("severity", ParamType::TGLenum, 3).value.GLenumVal, |
| params.getParam("length", ParamType::TGLsizei, 4).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLchar *>( |
| params.getParam("buf", ParamType::TGLcharConstPointer, 5))); |
| break; |
| case gl::EntryPoint::DeleteBuffers: |
| context->deleteBuffers( |
| params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const BufferID *>( |
| params.getParam("buffersPacked", ParamType::TBufferIDConstPointer, 1))); |
| break; |
| case gl::EntryPoint::DeleteFencesNV: |
| context->deleteFencesNV( |
| params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const FenceNVID *>( |
| params.getParam("fencesPacked", ParamType::TFenceNVIDConstPointer, 1))); |
| break; |
| case gl::EntryPoint::DeleteFramebuffers: |
| context->deleteFramebuffers( |
| params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const FramebufferID *>(params.getParam( |
| "framebuffersPacked", ParamType::TFramebufferIDConstPointer, 1))); |
| break; |
| case gl::EntryPoint::DeleteProgram: |
| context->deleteProgram(params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal); |
| break; |
| case gl::EntryPoint::DeleteProgramPipelines: |
| context->deleteProgramPipelines( |
| params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const ProgramPipelineID *>(params.getParam( |
| "pipelinesPacked", ParamType::TProgramPipelineIDConstPointer, 1))); |
| break; |
| case gl::EntryPoint::DeleteQueries: |
| context->deleteQueries( |
| params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const QueryID *>( |
| params.getParam("idsPacked", ParamType::TQueryIDConstPointer, 1))); |
| break; |
| case gl::EntryPoint::DeleteRenderbuffers: |
| context->deleteRenderbuffers( |
| params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const RenderbufferID *>(params.getParam( |
| "renderbuffersPacked", ParamType::TRenderbufferIDConstPointer, 1))); |
| break; |
| case gl::EntryPoint::DeleteSamplers: |
| context->deleteSamplers( |
| params.getParam("count", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const SamplerID *>( |
| params.getParam("samplersPacked", ParamType::TSamplerIDConstPointer, 1))); |
| break; |
| case gl::EntryPoint::DeleteShader: |
| context->deleteShader(params.getParam("shaderPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal); |
| break; |
| case gl::EntryPoint::DeleteSync: |
| context->deleteSync(params.getParam("sync", ParamType::TGLsync, 0).value.GLsyncVal); |
| break; |
| case gl::EntryPoint::DeleteTextures: |
| context->deleteTextures( |
| params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const TextureID *>( |
| params.getParam("texturesPacked", ParamType::TTextureIDConstPointer, 1))); |
| break; |
| case gl::EntryPoint::DeleteTransformFeedbacks: |
| context->deleteTransformFeedbacks( |
| params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const TransformFeedbackID *>( |
| params.getParam("idsPacked", ParamType::TTransformFeedbackIDConstPointer, 1))); |
| break; |
| case gl::EntryPoint::DeleteVertexArrays: |
| context->deleteVertexArrays( |
| params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const VertexArrayID *>( |
| params.getParam("arraysPacked", ParamType::TVertexArrayIDConstPointer, 1))); |
| break; |
| case gl::EntryPoint::DepthFunc: |
| context->depthFunc(params.getParam("func", ParamType::TGLenum, 0).value.GLenumVal); |
| break; |
| case gl::EntryPoint::DepthMask: |
| context->depthMask( |
| params.getParam("flag", ParamType::TGLboolean, 0).value.GLbooleanVal); |
| break; |
| case gl::EntryPoint::DepthRangef: |
| context->depthRangef(params.getParam("n", ParamType::TGLfloat, 0).value.GLfloatVal, |
| params.getParam("f", ParamType::TGLfloat, 1).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::DepthRangex: |
| context->depthRangex(params.getParam("n", ParamType::TGLfixed, 0).value.GLfixedVal, |
| params.getParam("f", ParamType::TGLfixed, 1).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::DetachShader: |
| context->detachShader(params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("shaderPacked", ParamType::TShaderProgramID, 1) |
| .value.ShaderProgramIDVal); |
| break; |
| case gl::EntryPoint::Disable: |
| context->disable(params.getParam("cap", ParamType::TGLenum, 0).value.GLenumVal); |
| break; |
| case gl::EntryPoint::DisableClientState: |
| context->disableClientState( |
| params.getParam("arrayPacked", ParamType::TClientVertexArrayType, 0) |
| .value.ClientVertexArrayTypeVal); |
| break; |
| case gl::EntryPoint::DisableVertexAttribArray: |
| context->disableVertexAttribArray( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal); |
| break; |
| case gl::EntryPoint::DispatchCompute: |
| context->dispatchCompute( |
| params.getParam("num_groups_x", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("num_groups_y", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("num_groups_z", ParamType::TGLuint, 2).value.GLuintVal); |
| break; |
| case gl::EntryPoint::DispatchComputeIndirect: |
| context->dispatchComputeIndirect( |
| params.getParam("indirect", ParamType::TGLintptr, 0).value.GLintptrVal); |
| break; |
| case gl::EntryPoint::DrawArrays: |
| context->drawArrays( |
| params.getParam("modePacked", ParamType::TPrimitiveMode, 0).value.PrimitiveModeVal, |
| params.getParam("first", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::DrawArraysIndirect: |
| context->drawArraysIndirect( |
| params.getParam("modePacked", ParamType::TPrimitiveMode, 0).value.PrimitiveModeVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("indirect", ParamType::TvoidConstPointer, 1))); |
| break; |
| case gl::EntryPoint::DrawArraysInstanced: |
| context->drawArraysInstanced( |
| params.getParam("modePacked", ParamType::TPrimitiveMode, 0).value.PrimitiveModeVal, |
| params.getParam("first", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| params.getParam("instancecount", ParamType::TGLsizei, 3).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::DrawArraysInstancedBaseInstance: |
| context->drawArraysInstancedBaseInstance( |
| params.getParam("modePacked", ParamType::TPrimitiveMode, 0).value.PrimitiveModeVal, |
| params.getParam("first", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| params.getParam("instancecount", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| params.getParam("baseinstance", ParamType::TGLuint, 4).value.GLuintVal); |
| break; |
| case gl::EntryPoint::DrawBuffers: |
| context->drawBuffers(params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLenum *>( |
| params.getParam("bufs", ParamType::TGLenumConstPointer, 1))); |
| break; |
| case gl::EntryPoint::DrawElements: |
| context->drawElements( |
| params.getParam("modePacked", ParamType::TPrimitiveMode, 0).value.PrimitiveModeVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("typePacked", ParamType::TDrawElementsType, 2) |
| .value.DrawElementsTypeVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("indices", ParamType::TvoidConstPointer, 3))); |
| break; |
| case gl::EntryPoint::DrawElementsIndirect: |
| context->drawElementsIndirect( |
| params.getParam("modePacked", ParamType::TPrimitiveMode, 0).value.PrimitiveModeVal, |
| params.getParam("typePacked", ParamType::TDrawElementsType, 1) |
| .value.DrawElementsTypeVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("indirect", ParamType::TvoidConstPointer, 2))); |
| break; |
| case gl::EntryPoint::DrawElementsInstanced: |
| context->drawElementsInstanced( |
| params.getParam("modePacked", ParamType::TPrimitiveMode, 0).value.PrimitiveModeVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("typePacked", ParamType::TDrawElementsType, 2) |
| .value.DrawElementsTypeVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("indices", ParamType::TvoidConstPointer, 3)), |
| params.getParam("instancecount", ParamType::TGLsizei, 4).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::DrawElementsInstancedBaseVertexBaseInstance: |
| context->drawElementsInstancedBaseVertexBaseInstance( |
| params.getParam("modePacked", ParamType::TPrimitiveMode, 0).value.PrimitiveModeVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("typePacked", ParamType::TDrawElementsType, 2) |
| .value.DrawElementsTypeVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("indices", ParamType::TvoidConstPointer, 3)), |
| params.getParam("instancecount", ParamType::TGLsizei, 4).value.GLsizeiVal, |
| params.getParam("basevertex", ParamType::TGLint, 5).value.GLintVal, |
| params.getParam("baseinstance", ParamType::TGLuint, 6).value.GLuintVal); |
| break; |
| case gl::EntryPoint::DrawRangeElements: |
| context->drawRangeElements( |
| params.getParam("modePacked", ParamType::TPrimitiveMode, 0).value.PrimitiveModeVal, |
| params.getParam("start", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("end", ParamType::TGLuint, 2).value.GLuintVal, |
| params.getParam("count", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| params.getParam("typePacked", ParamType::TDrawElementsType, 4) |
| .value.DrawElementsTypeVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("indices", ParamType::TvoidConstPointer, 5))); |
| break; |
| case gl::EntryPoint::Enable: |
| context->enable(params.getParam("cap", ParamType::TGLenum, 0).value.GLenumVal); |
| break; |
| case gl::EntryPoint::EnableClientState: |
| context->enableClientState( |
| params.getParam("arrayPacked", ParamType::TClientVertexArrayType, 0) |
| .value.ClientVertexArrayTypeVal); |
| break; |
| case gl::EntryPoint::EnableVertexAttribArray: |
| context->enableVertexAttribArray( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal); |
| break; |
| case gl::EntryPoint::EndQuery: |
| context->endQuery( |
| params.getParam("targetPacked", ParamType::TQueryType, 0).value.QueryTypeVal); |
| break; |
| case gl::EntryPoint::EndTransformFeedback: |
| context->endTransformFeedback(); |
| break; |
| case gl::EntryPoint::FenceSync: |
| context->fenceSync( |
| params.getParam("condition", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("flags", ParamType::TGLbitfield, 1).value.GLbitfieldVal); |
| break; |
| case gl::EntryPoint::Finish: |
| context->finish(); |
| break; |
| case gl::EntryPoint::FinishFenceNV: |
| context->finishFenceNV( |
| params.getParam("fencePacked", ParamType::TFenceNVID, 0).value.FenceNVIDVal); |
| break; |
| case gl::EntryPoint::Flush: |
| context->flush(); |
| break; |
| case gl::EntryPoint::FlushMappedBufferRange: |
| context->flushMappedBufferRange( |
| params.getParam("targetPacked", ParamType::TBufferBinding, 0) |
| .value.BufferBindingVal, |
| params.getParam("offset", ParamType::TGLintptr, 1).value.GLintptrVal, |
| params.getParam("length", ParamType::TGLsizeiptr, 2).value.GLsizeiptrVal); |
| break; |
| case gl::EntryPoint::Fogf: |
| context->fogf(params.getParam("pname", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("param", ParamType::TGLfloat, 1).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::Fogfv: |
| context->fogfv(params.getParam("pname", ParamType::TGLenum, 0).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("params", ParamType::TGLfloatConstPointer, 1))); |
| break; |
| case gl::EntryPoint::Fogx: |
| context->fogx(params.getParam("pname", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("param", ParamType::TGLfixed, 1).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::Fogxv: |
| context->fogxv(params.getParam("pname", ParamType::TGLenum, 0).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLfixed *>( |
| params.getParam("param", ParamType::TGLfixedConstPointer, 1))); |
| break; |
| case gl::EntryPoint::FramebufferParameteri: |
| context->framebufferParameteri( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("param", ParamType::TGLint, 2).value.GLintVal); |
| break; |
| case gl::EntryPoint::FramebufferRenderbuffer: |
| context->framebufferRenderbuffer( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("attachment", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("renderbuffertarget", ParamType::TGLenum, 2).value.GLenumVal, |
| params.getParam("renderbufferPacked", ParamType::TRenderbufferID, 3) |
| .value.RenderbufferIDVal); |
| break; |
| case gl::EntryPoint::FramebufferTexture: |
| context->framebufferTexture( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("attachment", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("texturePacked", ParamType::TTextureID, 2).value.TextureIDVal, |
| params.getParam("level", ParamType::TGLint, 3).value.GLintVal); |
| break; |
| case gl::EntryPoint::FramebufferTexture2D: |
| context->framebufferTexture2D( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("attachment", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("textargetPacked", ParamType::TTextureTarget, 2) |
| .value.TextureTargetVal, |
| params.getParam("texturePacked", ParamType::TTextureID, 3).value.TextureIDVal, |
| params.getParam("level", ParamType::TGLint, 4).value.GLintVal); |
| break; |
| case gl::EntryPoint::FramebufferTexture3D: |
| context->framebufferTexture3D( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("attachment", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("textargetPacked", ParamType::TTextureTarget, 2) |
| .value.TextureTargetVal, |
| params.getParam("texturePacked", ParamType::TTextureID, 3).value.TextureIDVal, |
| params.getParam("level", ParamType::TGLint, 4).value.GLintVal, |
| params.getParam("zoffset", ParamType::TGLint, 5).value.GLintVal); |
| break; |
| case gl::EntryPoint::FramebufferTextureLayer: |
| context->framebufferTextureLayer( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("attachment", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("texturePacked", ParamType::TTextureID, 2).value.TextureIDVal, |
| params.getParam("level", ParamType::TGLint, 3).value.GLintVal, |
| params.getParam("layer", ParamType::TGLint, 4).value.GLintVal); |
| break; |
| case gl::EntryPoint::FrontFace: |
| context->frontFace(params.getParam("mode", ParamType::TGLenum, 0).value.GLenumVal); |
| break; |
| case gl::EntryPoint::Frustumf: |
| context->frustumf(params.getParam("l", ParamType::TGLfloat, 0).value.GLfloatVal, |
| params.getParam("r", ParamType::TGLfloat, 1).value.GLfloatVal, |
| params.getParam("b", ParamType::TGLfloat, 2).value.GLfloatVal, |
| params.getParam("t", ParamType::TGLfloat, 3).value.GLfloatVal, |
| params.getParam("n", ParamType::TGLfloat, 4).value.GLfloatVal, |
| params.getParam("f", ParamType::TGLfloat, 5).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::Frustumx: |
| context->frustumx(params.getParam("l", ParamType::TGLfixed, 0).value.GLfixedVal, |
| params.getParam("r", ParamType::TGLfixed, 1).value.GLfixedVal, |
| params.getParam("b", ParamType::TGLfixed, 2).value.GLfixedVal, |
| params.getParam("t", ParamType::TGLfixed, 3).value.GLfixedVal, |
| params.getParam("n", ParamType::TGLfixed, 4).value.GLfixedVal, |
| params.getParam("f", ParamType::TGLfixed, 5).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::GenBuffers: |
| context->genBuffers(params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<BufferID *>(params.getParam( |
| "buffersPacked", ParamType::TBufferIDPointer, 1))); |
| break; |
| case gl::EntryPoint::GenFencesNV: |
| context->genFencesNV(params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<FenceNVID *>(params.getParam( |
| "fencesPacked", ParamType::TFenceNVIDPointer, 1))); |
| break; |
| case gl::EntryPoint::GenFramebuffers: |
| context->genFramebuffers( |
| params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<FramebufferID *>( |
| params.getParam("framebuffersPacked", ParamType::TFramebufferIDPointer, 1))); |
| break; |
| case gl::EntryPoint::GenProgramPipelines: |
| context->genProgramPipelines( |
| params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<ProgramPipelineID *>( |
| params.getParam("pipelinesPacked", ParamType::TProgramPipelineIDPointer, 1))); |
| break; |
| case gl::EntryPoint::GenQueries: |
| context->genQueries(params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<QueryID *>( |
| params.getParam("idsPacked", ParamType::TQueryIDPointer, 1))); |
| break; |
| case gl::EntryPoint::GenRenderbuffers: |
| context->genRenderbuffers( |
| params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<RenderbufferID *>( |
| params.getParam("renderbuffersPacked", ParamType::TRenderbufferIDPointer, 1))); |
| break; |
| case gl::EntryPoint::GenSamplers: |
| context->genSamplers(params.getParam("count", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<SamplerID *>(params.getParam( |
| "samplersPacked", ParamType::TSamplerIDPointer, 1))); |
| break; |
| case gl::EntryPoint::GenTextures: |
| context->genTextures(params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<TextureID *>(params.getParam( |
| "texturesPacked", ParamType::TTextureIDPointer, 1))); |
| break; |
| case gl::EntryPoint::GenTransformFeedbacks: |
| context->genTransformFeedbacks( |
| params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<TransformFeedbackID *>( |
| params.getParam("idsPacked", ParamType::TTransformFeedbackIDPointer, 1))); |
| break; |
| case gl::EntryPoint::GenVertexArrays: |
| context->genVertexArrays( |
| params.getParam("n", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<VertexArrayID *>( |
| params.getParam("arraysPacked", ParamType::TVertexArrayIDPointer, 1))); |
| break; |
| case gl::EntryPoint::GenerateMipmap: |
| context->generateMipmap( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal); |
| break; |
| case gl::EntryPoint::GetActiveAttrib: |
| context->getActiveAttrib( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("index", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("bufSize", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLsizei *>( |
| params.getParam("length", ParamType::TGLsizeiPointer, 3)), |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("size", ParamType::TGLintPointer, 4)), |
| replayContext->getReadBufferPointer<GLenum *>( |
| params.getParam("type", ParamType::TGLenumPointer, 5)), |
| replayContext->getReadBufferPointer<GLchar *>( |
| params.getParam("name", ParamType::TGLcharPointer, 6))); |
| break; |
| case gl::EntryPoint::GetActiveUniform: |
| context->getActiveUniform( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("index", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("bufSize", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLsizei *>( |
| params.getParam("length", ParamType::TGLsizeiPointer, 3)), |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("size", ParamType::TGLintPointer, 4)), |
| replayContext->getReadBufferPointer<GLenum *>( |
| params.getParam("type", ParamType::TGLenumPointer, 5)), |
| replayContext->getReadBufferPointer<GLchar *>( |
| params.getParam("name", ParamType::TGLcharPointer, 6))); |
| break; |
| case gl::EntryPoint::GetActiveUniformBlockName: |
| context->getActiveUniformBlockName( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("uniformBlockIndex", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("bufSize", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLsizei *>( |
| params.getParam("length", ParamType::TGLsizeiPointer, 3)), |
| replayContext->getReadBufferPointer<GLchar *>( |
| params.getParam("uniformBlockName", ParamType::TGLcharPointer, 4))); |
| break; |
| case gl::EntryPoint::GetActiveUniformBlockiv: |
| context->getActiveUniformBlockiv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("uniformBlockIndex", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("pname", ParamType::TGLenum, 2).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 3))); |
| break; |
| case gl::EntryPoint::GetActiveUniformsiv: |
| context->getActiveUniformsiv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("uniformCount", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLuint *>( |
| params.getParam("uniformIndices", ParamType::TGLuintConstPointer, 2)), |
| params.getParam("pname", ParamType::TGLenum, 3).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 4))); |
| break; |
| case gl::EntryPoint::GetAttachedShaders: |
| context->getAttachedShaders( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("maxCount", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLsizei *>( |
| params.getParam("count", ParamType::TGLsizeiPointer, 2)), |
| replayContext->getReadBufferPointer<ShaderProgramID *>( |
| params.getParam("shadersPacked", ParamType::TShaderProgramIDPointer, 3))); |
| break; |
| case gl::EntryPoint::GetAttribLocation: |
| context->getAttribLocation( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| replayContext->getAsConstPointer<const GLchar *>( |
| params.getParam("name", ParamType::TGLcharConstPointer, 1))); |
| break; |
| case gl::EntryPoint::GetBooleani_v: |
| context->getBooleani_v(params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("index", ParamType::TGLuint, 1).value.GLuintVal, |
| replayContext->getReadBufferPointer<GLboolean *>( |
| params.getParam("data", ParamType::TGLbooleanPointer, 2))); |
| break; |
| case gl::EntryPoint::GetBooleanv: |
| context->getBooleanv(params.getParam("pname", ParamType::TGLenum, 0).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLboolean *>( |
| params.getParam("data", ParamType::TGLbooleanPointer, 1))); |
| break; |
| case gl::EntryPoint::GetBufferParameteri64v: |
| context->getBufferParameteri64v( |
| params.getParam("targetPacked", ParamType::TBufferBinding, 0) |
| .value.BufferBindingVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint64 *>( |
| params.getParam("params", ParamType::TGLint64Pointer, 2))); |
| break; |
| case gl::EntryPoint::GetBufferParameteriv: |
| context->getBufferParameteriv( |
| params.getParam("targetPacked", ParamType::TBufferBinding, 0) |
| .value.BufferBindingVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetBufferPointerv: |
| context->getBufferPointerv( |
| params.getParam("targetPacked", ParamType::TBufferBinding, 0) |
| .value.BufferBindingVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<void **>( |
| params.getParam("params", ParamType::TvoidPointerPointer, 2))); |
| break; |
| case gl::EntryPoint::GetClipPlanef: |
| context->getClipPlanef(params.getParam("plane", ParamType::TGLenum, 0).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLfloat *>( |
| params.getParam("equation", ParamType::TGLfloatPointer, 1))); |
| break; |
| case gl::EntryPoint::GetClipPlanex: |
| context->getClipPlanex(params.getParam("plane", ParamType::TGLenum, 0).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLfixed *>( |
| params.getParam("equation", ParamType::TGLfixedPointer, 1))); |
| break; |
| case gl::EntryPoint::GetDebugMessageLog: |
| context->getDebugMessageLog( |
| params.getParam("count", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("bufSize", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLenum *>( |
| params.getParam("sources", ParamType::TGLenumPointer, 2)), |
| replayContext->getReadBufferPointer<GLenum *>( |
| params.getParam("types", ParamType::TGLenumPointer, 3)), |
| replayContext->getReadBufferPointer<GLuint *>( |
| params.getParam("ids", ParamType::TGLuintPointer, 4)), |
| replayContext->getReadBufferPointer<GLenum *>( |
| params.getParam("severities", ParamType::TGLenumPointer, 5)), |
| replayContext->getReadBufferPointer<GLsizei *>( |
| params.getParam("lengths", ParamType::TGLsizeiPointer, 6)), |
| replayContext->getReadBufferPointer<GLchar *>( |
| params.getParam("messageLog", ParamType::TGLcharPointer, 7))); |
| break; |
| case gl::EntryPoint::GetError: |
| context->getError(); |
| break; |
| case gl::EntryPoint::GetFenceivNV: |
| context->getFenceivNV( |
| params.getParam("fencePacked", ParamType::TFenceNVID, 0).value.FenceNVIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetFixedv: |
| context->getFixedv(params.getParam("pname", ParamType::TGLenum, 0).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLfixed *>( |
| params.getParam("params", ParamType::TGLfixedPointer, 1))); |
| break; |
| case gl::EntryPoint::GetFloatv: |
| context->getFloatv(params.getParam("pname", ParamType::TGLenum, 0).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLfloat *>( |
| params.getParam("data", ParamType::TGLfloatPointer, 1))); |
| break; |
| case gl::EntryPoint::GetFragDataIndex: |
| context->getFragDataIndex( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| replayContext->getAsConstPointer<const GLchar *>( |
| params.getParam("name", ParamType::TGLcharConstPointer, 1))); |
| break; |
| case gl::EntryPoint::GetFragDataLocation: |
| context->getFragDataLocation( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| replayContext->getAsConstPointer<const GLchar *>( |
| params.getParam("name", ParamType::TGLcharConstPointer, 1))); |
| break; |
| case gl::EntryPoint::GetFramebufferAttachmentParameteriv: |
| context->getFramebufferAttachmentParameteriv( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("attachment", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("pname", ParamType::TGLenum, 2).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 3))); |
| break; |
| case gl::EntryPoint::GetFramebufferParameteriv: |
| context->getFramebufferParameteriv( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetGraphicsResetStatus: |
| context->getGraphicsResetStatus(); |
| break; |
| case gl::EntryPoint::GetInteger64i_v: |
| context->getInteger64i_v( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("index", ParamType::TGLuint, 1).value.GLuintVal, |
| replayContext->getReadBufferPointer<GLint64 *>( |
| params.getParam("data", ParamType::TGLint64Pointer, 2))); |
| break; |
| case gl::EntryPoint::GetInteger64v: |
| context->getInteger64v(params.getParam("pname", ParamType::TGLenum, 0).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint64 *>( |
| params.getParam("data", ParamType::TGLint64Pointer, 1))); |
| break; |
| case gl::EntryPoint::GetIntegeri_v: |
| context->getIntegeri_v(params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("index", ParamType::TGLuint, 1).value.GLuintVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("data", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetIntegerv: |
| context->getIntegerv(params.getParam("pname", ParamType::TGLenum, 0).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("data", ParamType::TGLintPointer, 1))); |
| break; |
| case gl::EntryPoint::GetInternalformativ: |
| context->getInternalformativ( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("internalformat", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("pname", ParamType::TGLenum, 2).value.GLenumVal, |
| params.getParam("bufSize", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 4))); |
| break; |
| case gl::EntryPoint::GetLightfv: |
| context->getLightfv(params.getParam("light", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pnamePacked", ParamType::TLightParameter, 1) |
| .value.LightParameterVal, |
| replayContext->getReadBufferPointer<GLfloat *>( |
| params.getParam("params", ParamType::TGLfloatPointer, 2))); |
| break; |
| case gl::EntryPoint::GetLightxv: |
| context->getLightxv(params.getParam("light", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pnamePacked", ParamType::TLightParameter, 1) |
| .value.LightParameterVal, |
| replayContext->getReadBufferPointer<GLfixed *>( |
| params.getParam("params", ParamType::TGLfixedPointer, 2))); |
| break; |
| case gl::EntryPoint::GetMaterialfv: |
| context->getMaterialfv(params.getParam("face", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pnamePacked", ParamType::TMaterialParameter, 1) |
| .value.MaterialParameterVal, |
| replayContext->getReadBufferPointer<GLfloat *>( |
| params.getParam("params", ParamType::TGLfloatPointer, 2))); |
| break; |
| case gl::EntryPoint::GetMaterialxv: |
| context->getMaterialxv(params.getParam("face", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pnamePacked", ParamType::TMaterialParameter, 1) |
| .value.MaterialParameterVal, |
| replayContext->getReadBufferPointer<GLfixed *>( |
| params.getParam("params", ParamType::TGLfixedPointer, 2))); |
| break; |
| case gl::EntryPoint::GetMultisamplefv: |
| context->getMultisamplefv( |
| params.getParam("pname", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("index", ParamType::TGLuint, 1).value.GLuintVal, |
| replayContext->getReadBufferPointer<GLfloat *>( |
| params.getParam("val", ParamType::TGLfloatPointer, 2))); |
| break; |
| case gl::EntryPoint::GetObjectLabel: |
| context->getObjectLabel( |
| params.getParam("identifier", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("name", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("bufSize", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLsizei *>( |
| params.getParam("length", ParamType::TGLsizeiPointer, 3)), |
| replayContext->getReadBufferPointer<GLchar *>( |
| params.getParam("label", ParamType::TGLcharPointer, 4))); |
| break; |
| case gl::EntryPoint::GetObjectPtrLabel: |
| context->getObjectPtrLabel( |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("ptr", ParamType::TvoidConstPointer, 0)), |
| params.getParam("bufSize", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLsizei *>( |
| params.getParam("length", ParamType::TGLsizeiPointer, 2)), |
| replayContext->getReadBufferPointer<GLchar *>( |
| params.getParam("label", ParamType::TGLcharPointer, 3))); |
| break; |
| case gl::EntryPoint::GetPointerv: |
| context->getPointerv(params.getParam("pname", ParamType::TGLenum, 0).value.GLenumVal, |
| replayContext->getReadBufferPointer<void **>( |
| params.getParam("params", ParamType::TvoidPointerPointer, 1))); |
| break; |
| case gl::EntryPoint::GetProgramBinary: |
| context->getProgramBinary( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("bufSize", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLsizei *>( |
| params.getParam("length", ParamType::TGLsizeiPointer, 2)), |
| replayContext->getReadBufferPointer<GLenum *>( |
| params.getParam("binaryFormat", ParamType::TGLenumPointer, 3)), |
| replayContext->getReadBufferPointer<void *>( |
| params.getParam("binary", ParamType::TvoidPointer, 4))); |
| break; |
| case gl::EntryPoint::GetProgramInfoLog: |
| context->getProgramInfoLog( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("bufSize", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLsizei *>( |
| params.getParam("length", ParamType::TGLsizeiPointer, 2)), |
| replayContext->getReadBufferPointer<GLchar *>( |
| params.getParam("infoLog", ParamType::TGLcharPointer, 3))); |
| break; |
| case gl::EntryPoint::GetProgramInterfaceiv: |
| context->getProgramInterfaceiv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("programInterface", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("pname", ParamType::TGLenum, 2).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 3))); |
| break; |
| case gl::EntryPoint::GetProgramPipelineInfoLog: |
| context->getProgramPipelineInfoLog( |
| params.getParam("pipelinePacked", ParamType::TProgramPipelineID, 0) |
| .value.ProgramPipelineIDVal, |
| params.getParam("bufSize", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLsizei *>( |
| params.getParam("length", ParamType::TGLsizeiPointer, 2)), |
| replayContext->getReadBufferPointer<GLchar *>( |
| params.getParam("infoLog", ParamType::TGLcharPointer, 3))); |
| break; |
| case gl::EntryPoint::GetProgramPipelineiv: |
| context->getProgramPipelineiv( |
| params.getParam("pipelinePacked", ParamType::TProgramPipelineID, 0) |
| .value.ProgramPipelineIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetProgramResourceIndex: |
| context->getProgramResourceIndex( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("programInterface", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLchar *>( |
| params.getParam("name", ParamType::TGLcharConstPointer, 2))); |
| break; |
| case gl::EntryPoint::GetProgramResourceLocation: |
| context->getProgramResourceLocation( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("programInterface", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLchar *>( |
| params.getParam("name", ParamType::TGLcharConstPointer, 2))); |
| break; |
| case gl::EntryPoint::GetProgramResourceLocationIndex: |
| context->getProgramResourceLocationIndex( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("programInterface", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLchar *>( |
| params.getParam("name", ParamType::TGLcharConstPointer, 2))); |
| break; |
| case gl::EntryPoint::GetProgramResourceName: |
| context->getProgramResourceName( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("programInterface", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("index", ParamType::TGLuint, 2).value.GLuintVal, |
| params.getParam("bufSize", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLsizei *>( |
| params.getParam("length", ParamType::TGLsizeiPointer, 4)), |
| replayContext->getReadBufferPointer<GLchar *>( |
| params.getParam("name", ParamType::TGLcharPointer, 5))); |
| break; |
| case gl::EntryPoint::GetProgramResourceiv: |
| context->getProgramResourceiv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("programInterface", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("index", ParamType::TGLuint, 2).value.GLuintVal, |
| params.getParam("propCount", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLenum *>( |
| params.getParam("props", ParamType::TGLenumConstPointer, 4)), |
| params.getParam("bufSize", ParamType::TGLsizei, 5).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLsizei *>( |
| params.getParam("length", ParamType::TGLsizeiPointer, 6)), |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 7))); |
| break; |
| case gl::EntryPoint::GetProgramiv: |
| context->getProgramiv(params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetQueryObjecti64v: |
| context->getQueryObjecti64v( |
| params.getParam("idPacked", ParamType::TQueryID, 0).value.QueryIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint64 *>( |
| params.getParam("params", ParamType::TGLint64Pointer, 2))); |
| break; |
| case gl::EntryPoint::GetQueryObjectiv: |
| context->getQueryObjectiv( |
| params.getParam("idPacked", ParamType::TQueryID, 0).value.QueryIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetQueryObjectui64v: |
| context->getQueryObjectui64v( |
| params.getParam("idPacked", ParamType::TQueryID, 0).value.QueryIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLuint64 *>( |
| params.getParam("params", ParamType::TGLuint64Pointer, 2))); |
| break; |
| case gl::EntryPoint::GetQueryObjectuiv: |
| context->getQueryObjectuiv( |
| params.getParam("idPacked", ParamType::TQueryID, 0).value.QueryIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLuint *>( |
| params.getParam("params", ParamType::TGLuintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetQueryiv: |
| context->getQueryiv( |
| params.getParam("targetPacked", ParamType::TQueryType, 0).value.QueryTypeVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetRenderbufferParameteriv: |
| context->getRenderbufferParameteriv( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetSamplerParameterIiv: |
| context->getSamplerParameterIiv( |
| params.getParam("samplerPacked", ParamType::TSamplerID, 0).value.SamplerIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetSamplerParameterIuiv: |
| context->getSamplerParameterIuiv( |
| params.getParam("samplerPacked", ParamType::TSamplerID, 0).value.SamplerIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLuint *>( |
| params.getParam("params", ParamType::TGLuintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetSamplerParameterfv: |
| context->getSamplerParameterfv( |
| params.getParam("samplerPacked", ParamType::TSamplerID, 0).value.SamplerIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLfloat *>( |
| params.getParam("params", ParamType::TGLfloatPointer, 2))); |
| break; |
| case gl::EntryPoint::GetSamplerParameteriv: |
| context->getSamplerParameteriv( |
| params.getParam("samplerPacked", ParamType::TSamplerID, 0).value.SamplerIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetShaderInfoLog: |
| context->getShaderInfoLog( |
| params.getParam("shaderPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("bufSize", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLsizei *>( |
| params.getParam("length", ParamType::TGLsizeiPointer, 2)), |
| replayContext->getReadBufferPointer<GLchar *>( |
| params.getParam("infoLog", ParamType::TGLcharPointer, 3))); |
| break; |
| case gl::EntryPoint::GetShaderPrecisionFormat: |
| context->getShaderPrecisionFormat( |
| params.getParam("shadertype", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("precisiontype", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("range", ParamType::TGLintPointer, 2)), |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("precision", ParamType::TGLintPointer, 3))); |
| break; |
| case gl::EntryPoint::GetShaderSource: |
| context->getShaderSource( |
| params.getParam("shaderPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("bufSize", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLsizei *>( |
| params.getParam("length", ParamType::TGLsizeiPointer, 2)), |
| replayContext->getReadBufferPointer<GLchar *>( |
| params.getParam("source", ParamType::TGLcharPointer, 3))); |
| break; |
| case gl::EntryPoint::GetShaderiv: |
| context->getShaderiv(params.getParam("shaderPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetString: |
| context->getString(params.getParam("name", ParamType::TGLenum, 0).value.GLenumVal); |
| break; |
| case gl::EntryPoint::GetStringi: |
| context->getStringi(params.getParam("name", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("index", ParamType::TGLuint, 1).value.GLuintVal); |
| break; |
| case gl::EntryPoint::GetSynciv: |
| context->getSynciv(params.getParam("sync", ParamType::TGLsync, 0).value.GLsyncVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("bufSize", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLsizei *>( |
| params.getParam("length", ParamType::TGLsizeiPointer, 3)), |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("values", ParamType::TGLintPointer, 4))); |
| break; |
| case gl::EntryPoint::GetTexEnvfv: |
| context->getTexEnvfv(params.getParam("targetPacked", ParamType::TTextureEnvTarget, 0) |
| .value.TextureEnvTargetVal, |
| params.getParam("pnamePacked", ParamType::TTextureEnvParameter, 1) |
| .value.TextureEnvParameterVal, |
| replayContext->getReadBufferPointer<GLfloat *>( |
| params.getParam("params", ParamType::TGLfloatPointer, 2))); |
| break; |
| case gl::EntryPoint::GetTexEnviv: |
| context->getTexEnviv(params.getParam("targetPacked", ParamType::TTextureEnvTarget, 0) |
| .value.TextureEnvTargetVal, |
| params.getParam("pnamePacked", ParamType::TTextureEnvParameter, 1) |
| .value.TextureEnvParameterVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetTexEnvxv: |
| context->getTexEnvxv(params.getParam("targetPacked", ParamType::TTextureEnvTarget, 0) |
| .value.TextureEnvTargetVal, |
| params.getParam("pnamePacked", ParamType::TTextureEnvParameter, 1) |
| .value.TextureEnvParameterVal, |
| replayContext->getReadBufferPointer<GLfixed *>( |
| params.getParam("params", ParamType::TGLfixedPointer, 2))); |
| break; |
| case gl::EntryPoint::GetTexGenfv: |
| context->getTexGenfv(params.getParam("coord", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLfloat *>( |
| params.getParam("params", ParamType::TGLfloatPointer, 2))); |
| break; |
| case gl::EntryPoint::GetTexGeniv: |
| context->getTexGeniv(params.getParam("coord", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetTexLevelParameterfv: |
| context->getTexLevelParameterfv( |
| params.getParam("targetPacked", ParamType::TTextureTarget, 0) |
| .value.TextureTargetVal, |
| params.getParam("level", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("pname", ParamType::TGLenum, 2).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLfloat *>( |
| params.getParam("params", ParamType::TGLfloatPointer, 3))); |
| break; |
| case gl::EntryPoint::GetTexLevelParameteriv: |
| context->getTexLevelParameteriv( |
| params.getParam("targetPacked", ParamType::TTextureTarget, 0) |
| .value.TextureTargetVal, |
| params.getParam("level", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("pname", ParamType::TGLenum, 2).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 3))); |
| break; |
| case gl::EntryPoint::GetTexParameterIiv: |
| context->getTexParameterIiv( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetTexParameterIuiv: |
| context->getTexParameterIuiv( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLuint *>( |
| params.getParam("params", ParamType::TGLuintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetTexParameterfv: |
| context->getTexParameterfv( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLfloat *>( |
| params.getParam("params", ParamType::TGLfloatPointer, 2))); |
| break; |
| case gl::EntryPoint::GetTexParameteriv: |
| context->getTexParameteriv( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetTexParameterxv: |
| context->getTexParameterxv( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLfixed *>( |
| params.getParam("params", ParamType::TGLfixedPointer, 2))); |
| break; |
| case gl::EntryPoint::GetTransformFeedbackVarying: |
| context->getTransformFeedbackVarying( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("index", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("bufSize", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLsizei *>( |
| params.getParam("length", ParamType::TGLsizeiPointer, 3)), |
| replayContext->getReadBufferPointer<GLsizei *>( |
| params.getParam("size", ParamType::TGLsizeiPointer, 4)), |
| replayContext->getReadBufferPointer<GLenum *>( |
| params.getParam("type", ParamType::TGLenumPointer, 5)), |
| replayContext->getReadBufferPointer<GLchar *>( |
| params.getParam("name", ParamType::TGLcharPointer, 6))); |
| break; |
| case gl::EntryPoint::GetUniformBlockIndex: |
| context->getUniformBlockIndex( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| replayContext->getAsConstPointer<const GLchar *>( |
| params.getParam("uniformBlockName", ParamType::TGLcharConstPointer, 1))); |
| break; |
| case gl::EntryPoint::GetUniformIndices: |
| context->getUniformIndices( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("uniformCount", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsPointerConstPointer<const GLchar *const *>( |
| params.getParam("uniformNames", ParamType::TGLcharConstPointerPointer, 2)), |
| replayContext->getReadBufferPointer<GLuint *>( |
| params.getParam("uniformIndices", ParamType::TGLuintPointer, 3))); |
| break; |
| case gl::EntryPoint::GetUniformLocation: |
| context->getUniformLocation( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| replayContext->getAsConstPointer<const GLchar *>( |
| params.getParam("name", ParamType::TGLcharConstPointer, 1))); |
| break; |
| case gl::EntryPoint::GetUniformfv: |
| context->getUniformfv(params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| replayContext->getReadBufferPointer<GLfloat *>( |
| params.getParam("params", ParamType::TGLfloatPointer, 2))); |
| break; |
| case gl::EntryPoint::GetUniformiv: |
| context->getUniformiv(params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetUniformuiv: |
| context->getUniformuiv(params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| replayContext->getReadBufferPointer<GLuint *>( |
| params.getParam("params", ParamType::TGLuintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetVertexAttribIiv: |
| context->getVertexAttribIiv( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetVertexAttribIuiv: |
| context->getVertexAttribIuiv( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLuint *>( |
| params.getParam("params", ParamType::TGLuintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetVertexAttribPointerv: |
| context->getVertexAttribPointerv( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<void **>( |
| params.getParam("pointer", ParamType::TvoidPointerPointer, 2))); |
| break; |
| case gl::EntryPoint::GetVertexAttribfv: |
| context->getVertexAttribfv( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLfloat *>( |
| params.getParam("params", ParamType::TGLfloatPointer, 2))); |
| break; |
| case gl::EntryPoint::GetVertexAttribiv: |
| context->getVertexAttribiv( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 2))); |
| break; |
| case gl::EntryPoint::GetnUniformfv: |
| context->getnUniformfv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("bufSize", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLfloat *>( |
| params.getParam("params", ParamType::TGLfloatPointer, 3))); |
| break; |
| case gl::EntryPoint::GetnUniformiv: |
| context->getnUniformiv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("bufSize", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<GLint *>( |
| params.getParam("params", ParamType::TGLintPointer, 3))); |
| break; |
| case gl::EntryPoint::Hint: |
| context->hint(params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("mode", ParamType::TGLenum, 1).value.GLenumVal); |
| break; |
| case gl::EntryPoint::InvalidateFramebuffer: |
| context->invalidateFramebuffer( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("numAttachments", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLenum *>( |
| params.getParam("attachments", ParamType::TGLenumConstPointer, 2))); |
| break; |
| case gl::EntryPoint::InvalidateSubFramebuffer: |
| context->invalidateSubFramebuffer( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("numAttachments", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLenum *>( |
| params.getParam("attachments", ParamType::TGLenumConstPointer, 2)), |
| params.getParam("x", ParamType::TGLint, 3).value.GLintVal, |
| params.getParam("y", ParamType::TGLint, 4).value.GLintVal, |
| params.getParam("width", ParamType::TGLsizei, 5).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 6).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::IsBuffer: |
| context->isBuffer( |
| params.getParam("bufferPacked", ParamType::TBufferID, 0).value.BufferIDVal); |
| break; |
| case gl::EntryPoint::IsEnabled: |
| context->isEnabled(params.getParam("cap", ParamType::TGLenum, 0).value.GLenumVal); |
| break; |
| case gl::EntryPoint::IsFenceNV: |
| context->isFenceNV( |
| params.getParam("fencePacked", ParamType::TFenceNVID, 0).value.FenceNVIDVal); |
| break; |
| case gl::EntryPoint::IsFramebuffer: |
| context->isFramebuffer( |
| params.getParam("framebufferPacked", ParamType::TFramebufferID, 0) |
| .value.FramebufferIDVal); |
| break; |
| case gl::EntryPoint::IsProgram: |
| context->isProgram(params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal); |
| break; |
| case gl::EntryPoint::IsProgramPipeline: |
| context->isProgramPipeline( |
| params.getParam("pipelinePacked", ParamType::TProgramPipelineID, 0) |
| .value.ProgramPipelineIDVal); |
| break; |
| case gl::EntryPoint::IsQuery: |
| context->isQuery(params.getParam("idPacked", ParamType::TQueryID, 0).value.QueryIDVal); |
| break; |
| case gl::EntryPoint::IsRenderbuffer: |
| context->isRenderbuffer( |
| params.getParam("renderbufferPacked", ParamType::TRenderbufferID, 0) |
| .value.RenderbufferIDVal); |
| break; |
| case gl::EntryPoint::IsSampler: |
| context->isSampler( |
| params.getParam("samplerPacked", ParamType::TSamplerID, 0).value.SamplerIDVal); |
| break; |
| case gl::EntryPoint::IsShader: |
| context->isShader(params.getParam("shaderPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal); |
| break; |
| case gl::EntryPoint::IsSync: |
| context->isSync(params.getParam("sync", ParamType::TGLsync, 0).value.GLsyncVal); |
| break; |
| case gl::EntryPoint::IsTexture: |
| context->isTexture( |
| params.getParam("texturePacked", ParamType::TTextureID, 0).value.TextureIDVal); |
| break; |
| case gl::EntryPoint::IsTransformFeedback: |
| context->isTransformFeedback( |
| params.getParam("idPacked", ParamType::TTransformFeedbackID, 0) |
| .value.TransformFeedbackIDVal); |
| break; |
| case gl::EntryPoint::IsVertexArray: |
| context->isVertexArray(params.getParam("arrayPacked", ParamType::TVertexArrayID, 0) |
| .value.VertexArrayIDVal); |
| break; |
| case gl::EntryPoint::LightModelf: |
| context->lightModelf(params.getParam("pname", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("param", ParamType::TGLfloat, 1).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::LightModelfv: |
| context->lightModelfv(params.getParam("pname", ParamType::TGLenum, 0).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLfloat *>(params.getParam( |
| "params", ParamType::TGLfloatConstPointer, 1))); |
| break; |
| case gl::EntryPoint::LightModelx: |
| context->lightModelx(params.getParam("pname", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("param", ParamType::TGLfixed, 1).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::LightModelxv: |
| context->lightModelxv(params.getParam("pname", ParamType::TGLenum, 0).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLfixed *>(params.getParam( |
| "param", ParamType::TGLfixedConstPointer, 1))); |
| break; |
| case gl::EntryPoint::Lightf: |
| context->lightf(params.getParam("light", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pnamePacked", ParamType::TLightParameter, 1) |
| .value.LightParameterVal, |
| params.getParam("param", ParamType::TGLfloat, 2).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::Lightfv: |
| context->lightfv(params.getParam("light", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pnamePacked", ParamType::TLightParameter, 1) |
| .value.LightParameterVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("params", ParamType::TGLfloatConstPointer, 2))); |
| break; |
| case gl::EntryPoint::Lightx: |
| context->lightx(params.getParam("light", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pnamePacked", ParamType::TLightParameter, 1) |
| .value.LightParameterVal, |
| params.getParam("param", ParamType::TGLfixed, 2).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::Lightxv: |
| context->lightxv(params.getParam("light", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pnamePacked", ParamType::TLightParameter, 1) |
| .value.LightParameterVal, |
| replayContext->getAsConstPointer<const GLfixed *>( |
| params.getParam("params", ParamType::TGLfixedConstPointer, 2))); |
| break; |
| case gl::EntryPoint::LineWidth: |
| context->lineWidth(params.getParam("width", ParamType::TGLfloat, 0).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::LineWidthx: |
| context->lineWidthx(params.getParam("width", ParamType::TGLfixed, 0).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::LinkProgram: |
| context->linkProgram(params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal); |
| break; |
| case gl::EntryPoint::LoadIdentity: |
| context->loadIdentity(); |
| break; |
| case gl::EntryPoint::LoadMatrixf: |
| context->loadMatrixf(replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("m", ParamType::TGLfloatConstPointer, 0))); |
| break; |
| case gl::EntryPoint::LoadMatrixx: |
| context->loadMatrixx(replayContext->getAsConstPointer<const GLfixed *>( |
| params.getParam("m", ParamType::TGLfixedConstPointer, 0))); |
| break; |
| case gl::EntryPoint::LogicOp: |
| context->logicOp(params.getParam("opcodePacked", ParamType::TLogicalOperation, 0) |
| .value.LogicalOperationVal); |
| break; |
| case gl::EntryPoint::MapBuffer: |
| context->mapBuffer(params.getParam("targetPacked", ParamType::TBufferBinding, 0) |
| .value.BufferBindingVal, |
| params.getParam("access", ParamType::TGLenum, 1).value.GLenumVal); |
| break; |
| case gl::EntryPoint::MapBufferRange: |
| context->mapBufferRange( |
| params.getParam("targetPacked", ParamType::TBufferBinding, 0) |
| .value.BufferBindingVal, |
| params.getParam("offset", ParamType::TGLintptr, 1).value.GLintptrVal, |
| params.getParam("length", ParamType::TGLsizeiptr, 2).value.GLsizeiptrVal, |
| params.getParam("access", ParamType::TGLbitfield, 3).value.GLbitfieldVal); |
| break; |
| case gl::EntryPoint::Materialf: |
| context->materialf(params.getParam("face", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pnamePacked", ParamType::TMaterialParameter, 1) |
| .value.MaterialParameterVal, |
| params.getParam("param", ParamType::TGLfloat, 2).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::Materialfv: |
| context->materialfv(params.getParam("face", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pnamePacked", ParamType::TMaterialParameter, 1) |
| .value.MaterialParameterVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("params", ParamType::TGLfloatConstPointer, 2))); |
| break; |
| case gl::EntryPoint::Materialx: |
| context->materialx(params.getParam("face", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pnamePacked", ParamType::TMaterialParameter, 1) |
| .value.MaterialParameterVal, |
| params.getParam("param", ParamType::TGLfixed, 2).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::Materialxv: |
| context->materialxv(params.getParam("face", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pnamePacked", ParamType::TMaterialParameter, 1) |
| .value.MaterialParameterVal, |
| replayContext->getAsConstPointer<const GLfixed *>( |
| params.getParam("param", ParamType::TGLfixedConstPointer, 2))); |
| break; |
| case gl::EntryPoint::MatrixMode: |
| context->matrixMode( |
| params.getParam("modePacked", ParamType::TMatrixType, 0).value.MatrixTypeVal); |
| break; |
| case gl::EntryPoint::MemoryBarrier: |
| context->memoryBarrier( |
| params.getParam("barriers", ParamType::TGLbitfield, 0).value.GLbitfieldVal); |
| break; |
| case gl::EntryPoint::MemoryBarrierByRegion: |
| context->memoryBarrierByRegion( |
| params.getParam("barriers", ParamType::TGLbitfield, 0).value.GLbitfieldVal); |
| break; |
| case gl::EntryPoint::MultMatrixf: |
| context->multMatrixf(replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("m", ParamType::TGLfloatConstPointer, 0))); |
| break; |
| case gl::EntryPoint::MultMatrixx: |
| context->multMatrixx(replayContext->getAsConstPointer<const GLfixed *>( |
| params.getParam("m", ParamType::TGLfixedConstPointer, 0))); |
| break; |
| case gl::EntryPoint::MultiDrawArrays: |
| context->multiDrawArrays( |
| params.getParam("modePacked", ParamType::TPrimitiveMode, 0).value.PrimitiveModeVal, |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("first", ParamType::TGLintConstPointer, 1)), |
| replayContext->getAsConstPointer<const GLsizei *>( |
| params.getParam("count", ParamType::TGLsizeiConstPointer, 2)), |
| params.getParam("drawcount", ParamType::TGLsizei, 3).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::MultiDrawElements: |
| context->multiDrawElements( |
| params.getParam("modePacked", ParamType::TPrimitiveMode, 0).value.PrimitiveModeVal, |
| replayContext->getAsConstPointer<const GLsizei *>( |
| params.getParam("count", ParamType::TGLsizeiConstPointer, 1)), |
| params.getParam("typePacked", ParamType::TDrawElementsType, 2) |
| .value.DrawElementsTypeVal, |
| replayContext->getAsPointerConstPointer<const void *const *>( |
| params.getParam("indices", ParamType::TvoidConstPointerPointer, 3)), |
| params.getParam("drawcount", ParamType::TGLsizei, 4).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::MultiTexCoord4f: |
| context->multiTexCoord4f( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("s", ParamType::TGLfloat, 1).value.GLfloatVal, |
| params.getParam("t", ParamType::TGLfloat, 2).value.GLfloatVal, |
| params.getParam("r", ParamType::TGLfloat, 3).value.GLfloatVal, |
| params.getParam("q", ParamType::TGLfloat, 4).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::MultiTexCoord4x: |
| context->multiTexCoord4x( |
| params.getParam("texture", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("s", ParamType::TGLfixed, 1).value.GLfixedVal, |
| params.getParam("t", ParamType::TGLfixed, 2).value.GLfixedVal, |
| params.getParam("r", ParamType::TGLfixed, 3).value.GLfixedVal, |
| params.getParam("q", ParamType::TGLfixed, 4).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::Normal3f: |
| context->normal3f(params.getParam("nx", ParamType::TGLfloat, 0).value.GLfloatVal, |
| params.getParam("ny", ParamType::TGLfloat, 1).value.GLfloatVal, |
| params.getParam("nz", ParamType::TGLfloat, 2).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::Normal3x: |
| context->normal3x(params.getParam("nx", ParamType::TGLfixed, 0).value.GLfixedVal, |
| params.getParam("ny", ParamType::TGLfixed, 1).value.GLfixedVal, |
| params.getParam("nz", ParamType::TGLfixed, 2).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::NormalPointer: |
| context->normalPointer( |
| params.getParam("typePacked", ParamType::TVertexAttribType, 0) |
| .value.VertexAttribTypeVal, |
| params.getParam("stride", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("pointer", ParamType::TvoidConstPointer, 2))); |
| break; |
| case gl::EntryPoint::ObjectLabel: |
| context->objectLabel( |
| params.getParam("identifier", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("name", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("length", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLchar *>( |
| params.getParam("label", ParamType::TGLcharConstPointer, 3))); |
| break; |
| case gl::EntryPoint::ObjectPtrLabel: |
| context->objectPtrLabel( |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("ptr", ParamType::TvoidConstPointer, 0)), |
| params.getParam("length", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLchar *>( |
| params.getParam("label", ParamType::TGLcharConstPointer, 2))); |
| break; |
| case gl::EntryPoint::Orthof: |
| context->orthof(params.getParam("l", ParamType::TGLfloat, 0).value.GLfloatVal, |
| params.getParam("r", ParamType::TGLfloat, 1).value.GLfloatVal, |
| params.getParam("b", ParamType::TGLfloat, 2).value.GLfloatVal, |
| params.getParam("t", ParamType::TGLfloat, 3).value.GLfloatVal, |
| params.getParam("n", ParamType::TGLfloat, 4).value.GLfloatVal, |
| params.getParam("f", ParamType::TGLfloat, 5).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::Orthox: |
| context->orthox(params.getParam("l", ParamType::TGLfixed, 0).value.GLfixedVal, |
| params.getParam("r", ParamType::TGLfixed, 1).value.GLfixedVal, |
| params.getParam("b", ParamType::TGLfixed, 2).value.GLfixedVal, |
| params.getParam("t", ParamType::TGLfixed, 3).value.GLfixedVal, |
| params.getParam("n", ParamType::TGLfixed, 4).value.GLfixedVal, |
| params.getParam("f", ParamType::TGLfixed, 5).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::PauseTransformFeedback: |
| context->pauseTransformFeedback(); |
| break; |
| case gl::EntryPoint::PixelStorei: |
| context->pixelStorei(params.getParam("pname", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("param", ParamType::TGLint, 1).value.GLintVal); |
| break; |
| case gl::EntryPoint::PointParameterf: |
| context->pointParameterf( |
| params.getParam("pnamePacked", ParamType::TPointParameter, 0) |
| .value.PointParameterVal, |
| params.getParam("param", ParamType::TGLfloat, 1).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::PointParameterfv: |
| context->pointParameterfv( |
| params.getParam("pnamePacked", ParamType::TPointParameter, 0) |
| .value.PointParameterVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("params", ParamType::TGLfloatConstPointer, 1))); |
| break; |
| case gl::EntryPoint::PointParameterx: |
| context->pointParameterx( |
| params.getParam("pnamePacked", ParamType::TPointParameter, 0) |
| .value.PointParameterVal, |
| params.getParam("param", ParamType::TGLfixed, 1).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::PointParameterxv: |
| context->pointParameterxv( |
| params.getParam("pnamePacked", ParamType::TPointParameter, 0) |
| .value.PointParameterVal, |
| replayContext->getAsConstPointer<const GLfixed *>( |
| params.getParam("params", ParamType::TGLfixedConstPointer, 1))); |
| break; |
| case gl::EntryPoint::PointSize: |
| context->pointSize(params.getParam("size", ParamType::TGLfloat, 0).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::PointSizex: |
| context->pointSizex(params.getParam("size", ParamType::TGLfixed, 0).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::PolygonOffset: |
| context->polygonOffset( |
| params.getParam("factor", ParamType::TGLfloat, 0).value.GLfloatVal, |
| params.getParam("units", ParamType::TGLfloat, 1).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::PolygonOffsetx: |
| context->polygonOffsetx( |
| params.getParam("factor", ParamType::TGLfixed, 0).value.GLfixedVal, |
| params.getParam("units", ParamType::TGLfixed, 1).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::PopDebugGroup: |
| context->popDebugGroup(); |
| break; |
| case gl::EntryPoint::PopMatrix: |
| context->popMatrix(); |
| break; |
| case gl::EntryPoint::ProgramBinary: |
| context->programBinary( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("binaryFormat", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("binary", ParamType::TvoidConstPointer, 2)), |
| params.getParam("length", ParamType::TGLsizei, 3).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::ProgramParameteri: |
| context->programParameteri( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("value", ParamType::TGLint, 2).value.GLintVal); |
| break; |
| case gl::EntryPoint::ProgramUniform1f: |
| context->programUniform1f( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("v0", ParamType::TGLfloat, 2).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::ProgramUniform1fv: |
| context->programUniform1fv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 3))); |
| break; |
| case gl::EntryPoint::ProgramUniform1i: |
| context->programUniform1i( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("v0", ParamType::TGLint, 2).value.GLintVal); |
| break; |
| case gl::EntryPoint::ProgramUniform1iv: |
| context->programUniform1iv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("value", ParamType::TGLintConstPointer, 3))); |
| break; |
| case gl::EntryPoint::ProgramUniform1ui: |
| context->programUniform1ui( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("v0", ParamType::TGLuint, 2).value.GLuintVal); |
| break; |
| case gl::EntryPoint::ProgramUniform1uiv: |
| context->programUniform1uiv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLuint *>( |
| params.getParam("value", ParamType::TGLuintConstPointer, 3))); |
| break; |
| case gl::EntryPoint::ProgramUniform2f: |
| context->programUniform2f( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("v0", ParamType::TGLfloat, 2).value.GLfloatVal, |
| params.getParam("v1", ParamType::TGLfloat, 3).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::ProgramUniform2fv: |
| context->programUniform2fv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 3))); |
| break; |
| case gl::EntryPoint::ProgramUniform2i: |
| context->programUniform2i( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("v0", ParamType::TGLint, 2).value.GLintVal, |
| params.getParam("v1", ParamType::TGLint, 3).value.GLintVal); |
| break; |
| case gl::EntryPoint::ProgramUniform2iv: |
| context->programUniform2iv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("value", ParamType::TGLintConstPointer, 3))); |
| break; |
| case gl::EntryPoint::ProgramUniform2ui: |
| context->programUniform2ui( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("v0", ParamType::TGLuint, 2).value.GLuintVal, |
| params.getParam("v1", ParamType::TGLuint, 3).value.GLuintVal); |
| break; |
| case gl::EntryPoint::ProgramUniform2uiv: |
| context->programUniform2uiv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLuint *>( |
| params.getParam("value", ParamType::TGLuintConstPointer, 3))); |
| break; |
| case gl::EntryPoint::ProgramUniform3f: |
| context->programUniform3f( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("v0", ParamType::TGLfloat, 2).value.GLfloatVal, |
| params.getParam("v1", ParamType::TGLfloat, 3).value.GLfloatVal, |
| params.getParam("v2", ParamType::TGLfloat, 4).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::ProgramUniform3fv: |
| context->programUniform3fv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 3))); |
| break; |
| case gl::EntryPoint::ProgramUniform3i: |
| context->programUniform3i( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("v0", ParamType::TGLint, 2).value.GLintVal, |
| params.getParam("v1", ParamType::TGLint, 3).value.GLintVal, |
| params.getParam("v2", ParamType::TGLint, 4).value.GLintVal); |
| break; |
| case gl::EntryPoint::ProgramUniform3iv: |
| context->programUniform3iv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("value", ParamType::TGLintConstPointer, 3))); |
| break; |
| case gl::EntryPoint::ProgramUniform3ui: |
| context->programUniform3ui( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("v0", ParamType::TGLuint, 2).value.GLuintVal, |
| params.getParam("v1", ParamType::TGLuint, 3).value.GLuintVal, |
| params.getParam("v2", ParamType::TGLuint, 4).value.GLuintVal); |
| break; |
| case gl::EntryPoint::ProgramUniform3uiv: |
| context->programUniform3uiv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLuint *>( |
| params.getParam("value", ParamType::TGLuintConstPointer, 3))); |
| break; |
| case gl::EntryPoint::ProgramUniform4f: |
| context->programUniform4f( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("v0", ParamType::TGLfloat, 2).value.GLfloatVal, |
| params.getParam("v1", ParamType::TGLfloat, 3).value.GLfloatVal, |
| params.getParam("v2", ParamType::TGLfloat, 4).value.GLfloatVal, |
| params.getParam("v3", ParamType::TGLfloat, 5).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::ProgramUniform4fv: |
| context->programUniform4fv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 3))); |
| break; |
| case gl::EntryPoint::ProgramUniform4i: |
| context->programUniform4i( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("v0", ParamType::TGLint, 2).value.GLintVal, |
| params.getParam("v1", ParamType::TGLint, 3).value.GLintVal, |
| params.getParam("v2", ParamType::TGLint, 4).value.GLintVal, |
| params.getParam("v3", ParamType::TGLint, 5).value.GLintVal); |
| break; |
| case gl::EntryPoint::ProgramUniform4iv: |
| context->programUniform4iv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("value", ParamType::TGLintConstPointer, 3))); |
| break; |
| case gl::EntryPoint::ProgramUniform4ui: |
| context->programUniform4ui( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("v0", ParamType::TGLuint, 2).value.GLuintVal, |
| params.getParam("v1", ParamType::TGLuint, 3).value.GLuintVal, |
| params.getParam("v2", ParamType::TGLuint, 4).value.GLuintVal, |
| params.getParam("v3", ParamType::TGLuint, 5).value.GLuintVal); |
| break; |
| case gl::EntryPoint::ProgramUniform4uiv: |
| context->programUniform4uiv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLuint *>( |
| params.getParam("value", ParamType::TGLuintConstPointer, 3))); |
| break; |
| case gl::EntryPoint::ProgramUniformMatrix2fv: |
| context->programUniformMatrix2fv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 3).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 4))); |
| break; |
| case gl::EntryPoint::ProgramUniformMatrix2x3fv: |
| context->programUniformMatrix2x3fv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 3).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 4))); |
| break; |
| case gl::EntryPoint::ProgramUniformMatrix2x4fv: |
| context->programUniformMatrix2x4fv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 3).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 4))); |
| break; |
| case gl::EntryPoint::ProgramUniformMatrix3fv: |
| context->programUniformMatrix3fv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 3).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 4))); |
| break; |
| case gl::EntryPoint::ProgramUniformMatrix3x2fv: |
| context->programUniformMatrix3x2fv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 3).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 4))); |
| break; |
| case gl::EntryPoint::ProgramUniformMatrix3x4fv: |
| context->programUniformMatrix3x4fv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 3).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 4))); |
| break; |
| case gl::EntryPoint::ProgramUniformMatrix4fv: |
| context->programUniformMatrix4fv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 3).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 4))); |
| break; |
| case gl::EntryPoint::ProgramUniformMatrix4x2fv: |
| context->programUniformMatrix4x2fv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 3).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 4))); |
| break; |
| case gl::EntryPoint::ProgramUniformMatrix4x3fv: |
| context->programUniformMatrix4x3fv( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("location", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 3).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 4))); |
| break; |
| case gl::EntryPoint::ProvokingVertex: |
| context->provokingVertex( |
| params.getParam("modePacked", ParamType::TProvokingVertexConvention, 0) |
| .value.ProvokingVertexConventionVal); |
| break; |
| case gl::EntryPoint::PushDebugGroup: |
| context->pushDebugGroup( |
| params.getParam("source", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("id", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("length", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLchar *>( |
| params.getParam("message", ParamType::TGLcharConstPointer, 3))); |
| break; |
| case gl::EntryPoint::PushMatrix: |
| context->pushMatrix(); |
| break; |
| case gl::EntryPoint::QueryCounter: |
| context->queryCounter( |
| params.getParam("idPacked", ParamType::TQueryID, 0).value.QueryIDVal, |
| params.getParam("targetPacked", ParamType::TQueryType, 1).value.QueryTypeVal); |
| break; |
| case gl::EntryPoint::ReadBuffer: |
| context->readBuffer(params.getParam("src", ParamType::TGLenum, 0).value.GLenumVal); |
| break; |
| case gl::EntryPoint::ReadPixels: |
| context->readPixels(params.getParam("x", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("y", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("width", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| params.getParam("format", ParamType::TGLenum, 4).value.GLenumVal, |
| params.getParam("type", ParamType::TGLenum, 5).value.GLenumVal, |
| replayContext->getReadBufferPointer<void *>( |
| params.getParam("pixels", ParamType::TvoidPointer, 6))); |
| break; |
| case gl::EntryPoint::ReadnPixels: |
| context->readnPixels( |
| params.getParam("x", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("y", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("width", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| params.getParam("format", ParamType::TGLenum, 4).value.GLenumVal, |
| params.getParam("type", ParamType::TGLenum, 5).value.GLenumVal, |
| params.getParam("bufSize", ParamType::TGLsizei, 6).value.GLsizeiVal, |
| replayContext->getReadBufferPointer<void *>( |
| params.getParam("data", ParamType::TvoidPointer, 7))); |
| break; |
| case gl::EntryPoint::ReleaseShaderCompiler: |
| context->releaseShaderCompiler(); |
| break; |
| case gl::EntryPoint::RenderbufferStorage: |
| context->renderbufferStorage( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("internalformat", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("width", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 3).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::RenderbufferStorageMultisample: |
| context->renderbufferStorageMultisample( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("samples", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("internalformat", ParamType::TGLenum, 2).value.GLenumVal, |
| params.getParam("width", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 4).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::ResumeTransformFeedback: |
| context->resumeTransformFeedback(); |
| break; |
| case gl::EntryPoint::Rotatef: |
| context->rotatef(params.getParam("angle", ParamType::TGLfloat, 0).value.GLfloatVal, |
| params.getParam("x", ParamType::TGLfloat, 1).value.GLfloatVal, |
| params.getParam("y", ParamType::TGLfloat, 2).value.GLfloatVal, |
| params.getParam("z", ParamType::TGLfloat, 3).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::Rotatex: |
| context->rotatex(params.getParam("angle", ParamType::TGLfixed, 0).value.GLfixedVal, |
| params.getParam("x", ParamType::TGLfixed, 1).value.GLfixedVal, |
| params.getParam("y", ParamType::TGLfixed, 2).value.GLfixedVal, |
| params.getParam("z", ParamType::TGLfixed, 3).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::SampleCoverage: |
| context->sampleCoverage( |
| params.getParam("value", ParamType::TGLfloat, 0).value.GLfloatVal, |
| params.getParam("invert", ParamType::TGLboolean, 1).value.GLbooleanVal); |
| break; |
| case gl::EntryPoint::SampleCoveragex: |
| context->sampleCoveragex( |
| params.getParam("value", ParamType::TGLclampx, 0).value.GLclampxVal, |
| params.getParam("invert", ParamType::TGLboolean, 1).value.GLbooleanVal); |
| break; |
| case gl::EntryPoint::SampleMaski: |
| context->sampleMaski( |
| params.getParam("maskNumber", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("mask", ParamType::TGLbitfield, 1).value.GLbitfieldVal); |
| break; |
| case gl::EntryPoint::SamplerParameterIiv: |
| context->samplerParameterIiv( |
| params.getParam("samplerPacked", ParamType::TSamplerID, 0).value.SamplerIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("param", ParamType::TGLintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::SamplerParameterIuiv: |
| context->samplerParameterIuiv( |
| params.getParam("samplerPacked", ParamType::TSamplerID, 0).value.SamplerIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLuint *>( |
| params.getParam("param", ParamType::TGLuintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::SamplerParameterf: |
| context->samplerParameterf( |
| params.getParam("samplerPacked", ParamType::TSamplerID, 0).value.SamplerIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("param", ParamType::TGLfloat, 2).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::SamplerParameterfv: |
| context->samplerParameterfv( |
| params.getParam("samplerPacked", ParamType::TSamplerID, 0).value.SamplerIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("param", ParamType::TGLfloatConstPointer, 2))); |
| break; |
| case gl::EntryPoint::SamplerParameteri: |
| context->samplerParameteri( |
| params.getParam("samplerPacked", ParamType::TSamplerID, 0).value.SamplerIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("param", ParamType::TGLint, 2).value.GLintVal); |
| break; |
| case gl::EntryPoint::SamplerParameteriv: |
| context->samplerParameteriv( |
| params.getParam("samplerPacked", ParamType::TSamplerID, 0).value.SamplerIDVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("param", ParamType::TGLintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::Scalef: |
| context->scalef(params.getParam("x", ParamType::TGLfloat, 0).value.GLfloatVal, |
| params.getParam("y", ParamType::TGLfloat, 1).value.GLfloatVal, |
| params.getParam("z", ParamType::TGLfloat, 2).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::Scalex: |
| context->scalex(params.getParam("x", ParamType::TGLfixed, 0).value.GLfixedVal, |
| params.getParam("y", ParamType::TGLfixed, 1).value.GLfixedVal, |
| params.getParam("z", ParamType::TGLfixed, 2).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::Scissor: |
| context->scissor(params.getParam("x", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("y", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("width", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 3).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::SetFenceNV: |
| context->setFenceNV( |
| params.getParam("fencePacked", ParamType::TFenceNVID, 0).value.FenceNVIDVal, |
| params.getParam("condition", ParamType::TGLenum, 1).value.GLenumVal); |
| break; |
| case gl::EntryPoint::ShadeModel: |
| context->shadeModel( |
| params.getParam("modePacked", ParamType::TShadingModel, 0).value.ShadingModelVal); |
| break; |
| case gl::EntryPoint::ShaderBinary: |
| context->shaderBinary( |
| params.getParam("count", ParamType::TGLsizei, 0).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const ShaderProgramID *>( |
| params.getParam("shadersPacked", ParamType::TShaderProgramIDConstPointer, 1)), |
| params.getParam("binaryformat", ParamType::TGLenum, 2).value.GLenumVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("binary", ParamType::TvoidConstPointer, 3)), |
| params.getParam("length", ParamType::TGLsizei, 4).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::ShaderSource: |
| context->shaderSource( |
| params.getParam("shaderPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsPointerConstPointer<const GLchar *const *>( |
| params.getParam("string", ParamType::TGLcharConstPointerPointer, 2)), |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("length", ParamType::TGLintConstPointer, 3))); |
| break; |
| case gl::EntryPoint::StencilFunc: |
| context->stencilFunc(params.getParam("func", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("ref", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("mask", ParamType::TGLuint, 2).value.GLuintVal); |
| break; |
| case gl::EntryPoint::StencilFuncSeparate: |
| context->stencilFuncSeparate( |
| params.getParam("face", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("func", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("ref", ParamType::TGLint, 2).value.GLintVal, |
| params.getParam("mask", ParamType::TGLuint, 3).value.GLuintVal); |
| break; |
| case gl::EntryPoint::StencilMask: |
| context->stencilMask(params.getParam("mask", ParamType::TGLuint, 0).value.GLuintVal); |
| break; |
| case gl::EntryPoint::StencilMaskSeparate: |
| context->stencilMaskSeparate( |
| params.getParam("face", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("mask", ParamType::TGLuint, 1).value.GLuintVal); |
| break; |
| case gl::EntryPoint::StencilOp: |
| context->stencilOp(params.getParam("fail", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("zfail", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("zpass", ParamType::TGLenum, 2).value.GLenumVal); |
| break; |
| case gl::EntryPoint::StencilOpSeparate: |
| context->stencilOpSeparate( |
| params.getParam("face", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("sfail", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("dpfail", ParamType::TGLenum, 2).value.GLenumVal, |
| params.getParam("dppass", ParamType::TGLenum, 3).value.GLenumVal); |
| break; |
| case gl::EntryPoint::TestFenceNV: |
| context->testFenceNV( |
| params.getParam("fencePacked", ParamType::TFenceNVID, 0).value.FenceNVIDVal); |
| break; |
| case gl::EntryPoint::TexCoordPointer: |
| context->texCoordPointer( |
| params.getParam("size", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("typePacked", ParamType::TVertexAttribType, 1) |
| .value.VertexAttribTypeVal, |
| params.getParam("stride", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("pointer", ParamType::TvoidConstPointer, 3))); |
| break; |
| case gl::EntryPoint::TexEnvf: |
| context->texEnvf(params.getParam("targetPacked", ParamType::TTextureEnvTarget, 0) |
| .value.TextureEnvTargetVal, |
| params.getParam("pnamePacked", ParamType::TTextureEnvParameter, 1) |
| .value.TextureEnvParameterVal, |
| params.getParam("param", ParamType::TGLfloat, 2).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::TexEnvfv: |
| context->texEnvfv(params.getParam("targetPacked", ParamType::TTextureEnvTarget, 0) |
| .value.TextureEnvTargetVal, |
| params.getParam("pnamePacked", ParamType::TTextureEnvParameter, 1) |
| .value.TextureEnvParameterVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("params", ParamType::TGLfloatConstPointer, 2))); |
| break; |
| case gl::EntryPoint::TexEnvi: |
| context->texEnvi(params.getParam("targetPacked", ParamType::TTextureEnvTarget, 0) |
| .value.TextureEnvTargetVal, |
| params.getParam("pnamePacked", ParamType::TTextureEnvParameter, 1) |
| .value.TextureEnvParameterVal, |
| params.getParam("param", ParamType::TGLint, 2).value.GLintVal); |
| break; |
| case gl::EntryPoint::TexEnviv: |
| context->texEnviv(params.getParam("targetPacked", ParamType::TTextureEnvTarget, 0) |
| .value.TextureEnvTargetVal, |
| params.getParam("pnamePacked", ParamType::TTextureEnvParameter, 1) |
| .value.TextureEnvParameterVal, |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("params", ParamType::TGLintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::TexEnvx: |
| context->texEnvx(params.getParam("targetPacked", ParamType::TTextureEnvTarget, 0) |
| .value.TextureEnvTargetVal, |
| params.getParam("pnamePacked", ParamType::TTextureEnvParameter, 1) |
| .value.TextureEnvParameterVal, |
| params.getParam("param", ParamType::TGLfixed, 2).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::TexEnvxv: |
| context->texEnvxv(params.getParam("targetPacked", ParamType::TTextureEnvTarget, 0) |
| .value.TextureEnvTargetVal, |
| params.getParam("pnamePacked", ParamType::TTextureEnvParameter, 1) |
| .value.TextureEnvParameterVal, |
| replayContext->getAsConstPointer<const GLfixed *>( |
| params.getParam("params", ParamType::TGLfixedConstPointer, 2))); |
| break; |
| case gl::EntryPoint::TexGenf: |
| context->texGenf(params.getParam("coord", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("param", ParamType::TGLfloat, 2).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::TexGenfv: |
| context->texGenfv(params.getParam("coord", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("params", ParamType::TGLfloatConstPointer, 2))); |
| break; |
| case gl::EntryPoint::TexGeni: |
| context->texGeni(params.getParam("coord", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("param", ParamType::TGLint, 2).value.GLintVal); |
| break; |
| case gl::EntryPoint::TexGeniv: |
| context->texGeniv(params.getParam("coord", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("params", ParamType::TGLintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::TexImage2D: |
| context->texImage2D( |
| params.getParam("targetPacked", ParamType::TTextureTarget, 0) |
| .value.TextureTargetVal, |
| params.getParam("level", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("internalformat", ParamType::TGLint, 2).value.GLintVal, |
| params.getParam("width", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 4).value.GLsizeiVal, |
| params.getParam("border", ParamType::TGLint, 5).value.GLintVal, |
| params.getParam("format", ParamType::TGLenum, 6).value.GLenumVal, |
| params.getParam("type", ParamType::TGLenum, 7).value.GLenumVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("pixels", ParamType::TvoidConstPointer, 8))); |
| break; |
| case gl::EntryPoint::TexImage3D: |
| context->texImage3D( |
| params.getParam("targetPacked", ParamType::TTextureTarget, 0) |
| .value.TextureTargetVal, |
| params.getParam("level", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("internalformat", ParamType::TGLint, 2).value.GLintVal, |
| params.getParam("width", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 4).value.GLsizeiVal, |
| params.getParam("depth", ParamType::TGLsizei, 5).value.GLsizeiVal, |
| params.getParam("border", ParamType::TGLint, 6).value.GLintVal, |
| params.getParam("format", ParamType::TGLenum, 7).value.GLenumVal, |
| params.getParam("type", ParamType::TGLenum, 8).value.GLenumVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("pixels", ParamType::TvoidConstPointer, 9))); |
| break; |
| case gl::EntryPoint::TexParameterIiv: |
| context->texParameterIiv( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("params", ParamType::TGLintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::TexParameterIuiv: |
| context->texParameterIuiv( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLuint *>( |
| params.getParam("params", ParamType::TGLuintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::TexParameterf: |
| context->texParameterf( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("param", ParamType::TGLfloat, 2).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::TexParameterfv: |
| context->texParameterfv( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("params", ParamType::TGLfloatConstPointer, 2))); |
| break; |
| case gl::EntryPoint::TexParameteri: |
| context->texParameteri( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("param", ParamType::TGLint, 2).value.GLintVal); |
| break; |
| case gl::EntryPoint::TexParameteriv: |
| context->texParameteriv( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("params", ParamType::TGLintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::TexParameterx: |
| context->texParameterx( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| params.getParam("param", ParamType::TGLfixed, 2).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::TexParameterxv: |
| context->texParameterxv( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("pname", ParamType::TGLenum, 1).value.GLenumVal, |
| replayContext->getAsConstPointer<const GLfixed *>( |
| params.getParam("params", ParamType::TGLfixedConstPointer, 2))); |
| break; |
| case gl::EntryPoint::TexStorage1D: |
| context->texStorage1D( |
| params.getParam("target", ParamType::TGLenum, 0).value.GLenumVal, |
| params.getParam("levels", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("internalformat", ParamType::TGLenum, 2).value.GLenumVal, |
| params.getParam("width", ParamType::TGLsizei, 3).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::TexStorage2D: |
| context->texStorage2D( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("levels", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("internalformat", ParamType::TGLenum, 2).value.GLenumVal, |
| params.getParam("width", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 4).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::TexStorage2DMultisample: |
| context->texStorage2DMultisample( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("samples", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("internalformat", ParamType::TGLenum, 2).value.GLenumVal, |
| params.getParam("width", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 4).value.GLsizeiVal, |
| params.getParam("fixedsamplelocations", ParamType::TGLboolean, 5) |
| .value.GLbooleanVal); |
| break; |
| case gl::EntryPoint::TexStorage3D: |
| context->texStorage3D( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("levels", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("internalformat", ParamType::TGLenum, 2).value.GLenumVal, |
| params.getParam("width", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 4).value.GLsizeiVal, |
| params.getParam("depth", ParamType::TGLsizei, 5).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::TexStorage3DMultisample: |
| context->texStorage3DMultisample( |
| params.getParam("targetPacked", ParamType::TTextureType, 0).value.TextureTypeVal, |
| params.getParam("samples", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("internalformat", ParamType::TGLenum, 2).value.GLenumVal, |
| params.getParam("width", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 4).value.GLsizeiVal, |
| params.getParam("depth", ParamType::TGLsizei, 5).value.GLsizeiVal, |
| params.getParam("fixedsamplelocations", ParamType::TGLboolean, 6) |
| .value.GLbooleanVal); |
| break; |
| case gl::EntryPoint::TexSubImage2D: |
| context->texSubImage2D( |
| params.getParam("targetPacked", ParamType::TTextureTarget, 0) |
| .value.TextureTargetVal, |
| params.getParam("level", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("xoffset", ParamType::TGLint, 2).value.GLintVal, |
| params.getParam("yoffset", ParamType::TGLint, 3).value.GLintVal, |
| params.getParam("width", ParamType::TGLsizei, 4).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 5).value.GLsizeiVal, |
| params.getParam("format", ParamType::TGLenum, 6).value.GLenumVal, |
| params.getParam("type", ParamType::TGLenum, 7).value.GLenumVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("pixels", ParamType::TvoidConstPointer, 8))); |
| break; |
| case gl::EntryPoint::TexSubImage3D: |
| context->texSubImage3D( |
| params.getParam("targetPacked", ParamType::TTextureTarget, 0) |
| .value.TextureTargetVal, |
| params.getParam("level", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("xoffset", ParamType::TGLint, 2).value.GLintVal, |
| params.getParam("yoffset", ParamType::TGLint, 3).value.GLintVal, |
| params.getParam("zoffset", ParamType::TGLint, 4).value.GLintVal, |
| params.getParam("width", ParamType::TGLsizei, 5).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 6).value.GLsizeiVal, |
| params.getParam("depth", ParamType::TGLsizei, 7).value.GLsizeiVal, |
| params.getParam("format", ParamType::TGLenum, 8).value.GLenumVal, |
| params.getParam("type", ParamType::TGLenum, 9).value.GLenumVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("pixels", ParamType::TvoidConstPointer, 10))); |
| break; |
| case gl::EntryPoint::TransformFeedbackVaryings: |
| context->transformFeedbackVaryings( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsPointerConstPointer<const GLchar *const *>( |
| params.getParam("varyings", ParamType::TGLcharConstPointerPointer, 2)), |
| params.getParam("bufferMode", ParamType::TGLenum, 3).value.GLenumVal); |
| break; |
| case gl::EntryPoint::Translatef: |
| context->translatef(params.getParam("x", ParamType::TGLfloat, 0).value.GLfloatVal, |
| params.getParam("y", ParamType::TGLfloat, 1).value.GLfloatVal, |
| params.getParam("z", ParamType::TGLfloat, 2).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::Translatex: |
| context->translatex(params.getParam("x", ParamType::TGLfixed, 0).value.GLfixedVal, |
| params.getParam("y", ParamType::TGLfixed, 1).value.GLfixedVal, |
| params.getParam("z", ParamType::TGLfixed, 2).value.GLfixedVal); |
| break; |
| case gl::EntryPoint::Uniform1f: |
| context->uniform1f(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("v0", ParamType::TGLfloat, 1).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::Uniform1fv: |
| context->uniform1fv(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 2))); |
| break; |
| case gl::EntryPoint::Uniform1i: |
| context->uniform1i(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("v0", ParamType::TGLint, 1).value.GLintVal); |
| break; |
| case gl::EntryPoint::Uniform1iv: |
| context->uniform1iv(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("value", ParamType::TGLintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::Uniform1ui: |
| context->uniform1ui(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("v0", ParamType::TGLuint, 1).value.GLuintVal); |
| break; |
| case gl::EntryPoint::Uniform1uiv: |
| context->uniform1uiv(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLuint *>( |
| params.getParam("value", ParamType::TGLuintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::Uniform2f: |
| context->uniform2f(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("v0", ParamType::TGLfloat, 1).value.GLfloatVal, |
| params.getParam("v1", ParamType::TGLfloat, 2).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::Uniform2fv: |
| context->uniform2fv(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 2))); |
| break; |
| case gl::EntryPoint::Uniform2i: |
| context->uniform2i(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("v0", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("v1", ParamType::TGLint, 2).value.GLintVal); |
| break; |
| case gl::EntryPoint::Uniform2iv: |
| context->uniform2iv(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("value", ParamType::TGLintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::Uniform2ui: |
| context->uniform2ui(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("v0", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("v1", ParamType::TGLuint, 2).value.GLuintVal); |
| break; |
| case gl::EntryPoint::Uniform2uiv: |
| context->uniform2uiv(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLuint *>( |
| params.getParam("value", ParamType::TGLuintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::Uniform3f: |
| context->uniform3f(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("v0", ParamType::TGLfloat, 1).value.GLfloatVal, |
| params.getParam("v1", ParamType::TGLfloat, 2).value.GLfloatVal, |
| params.getParam("v2", ParamType::TGLfloat, 3).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::Uniform3fv: |
| context->uniform3fv(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 2))); |
| break; |
| case gl::EntryPoint::Uniform3i: |
| context->uniform3i(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("v0", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("v1", ParamType::TGLint, 2).value.GLintVal, |
| params.getParam("v2", ParamType::TGLint, 3).value.GLintVal); |
| break; |
| case gl::EntryPoint::Uniform3iv: |
| context->uniform3iv(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("value", ParamType::TGLintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::Uniform3ui: |
| context->uniform3ui(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("v0", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("v1", ParamType::TGLuint, 2).value.GLuintVal, |
| params.getParam("v2", ParamType::TGLuint, 3).value.GLuintVal); |
| break; |
| case gl::EntryPoint::Uniform3uiv: |
| context->uniform3uiv(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLuint *>( |
| params.getParam("value", ParamType::TGLuintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::Uniform4f: |
| context->uniform4f(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("v0", ParamType::TGLfloat, 1).value.GLfloatVal, |
| params.getParam("v1", ParamType::TGLfloat, 2).value.GLfloatVal, |
| params.getParam("v2", ParamType::TGLfloat, 3).value.GLfloatVal, |
| params.getParam("v3", ParamType::TGLfloat, 4).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::Uniform4fv: |
| context->uniform4fv(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 2))); |
| break; |
| case gl::EntryPoint::Uniform4i: |
| context->uniform4i(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("v0", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("v1", ParamType::TGLint, 2).value.GLintVal, |
| params.getParam("v2", ParamType::TGLint, 3).value.GLintVal, |
| params.getParam("v3", ParamType::TGLint, 4).value.GLintVal); |
| break; |
| case gl::EntryPoint::Uniform4iv: |
| context->uniform4iv(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("value", ParamType::TGLintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::Uniform4ui: |
| context->uniform4ui(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("v0", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("v1", ParamType::TGLuint, 2).value.GLuintVal, |
| params.getParam("v2", ParamType::TGLuint, 3).value.GLuintVal, |
| params.getParam("v3", ParamType::TGLuint, 4).value.GLuintVal); |
| break; |
| case gl::EntryPoint::Uniform4uiv: |
| context->uniform4uiv(params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const GLuint *>( |
| params.getParam("value", ParamType::TGLuintConstPointer, 2))); |
| break; |
| case gl::EntryPoint::UniformBlockBinding: |
| context->uniformBlockBinding( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal, |
| params.getParam("uniformBlockIndex", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("uniformBlockBinding", ParamType::TGLuint, 2).value.GLuintVal); |
| break; |
| case gl::EntryPoint::UniformMatrix2fv: |
| context->uniformMatrix2fv( |
| params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 2).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 3))); |
| break; |
| case gl::EntryPoint::UniformMatrix2x3fv: |
| context->uniformMatrix2x3fv( |
| params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 2).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 3))); |
| break; |
| case gl::EntryPoint::UniformMatrix2x4fv: |
| context->uniformMatrix2x4fv( |
| params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 2).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 3))); |
| break; |
| case gl::EntryPoint::UniformMatrix3fv: |
| context->uniformMatrix3fv( |
| params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 2).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 3))); |
| break; |
| case gl::EntryPoint::UniformMatrix3x2fv: |
| context->uniformMatrix3x2fv( |
| params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 2).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 3))); |
| break; |
| case gl::EntryPoint::UniformMatrix3x4fv: |
| context->uniformMatrix3x4fv( |
| params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 2).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 3))); |
| break; |
| case gl::EntryPoint::UniformMatrix4fv: |
| context->uniformMatrix4fv( |
| params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 2).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 3))); |
| break; |
| case gl::EntryPoint::UniformMatrix4x2fv: |
| context->uniformMatrix4x2fv( |
| params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 2).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 3))); |
| break; |
| case gl::EntryPoint::UniformMatrix4x3fv: |
| context->uniformMatrix4x3fv( |
| params.getParam("location", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("count", ParamType::TGLsizei, 1).value.GLsizeiVal, |
| params.getParam("transpose", ParamType::TGLboolean, 2).value.GLbooleanVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("value", ParamType::TGLfloatConstPointer, 3))); |
| break; |
| case gl::EntryPoint::UnmapBuffer: |
| context->unmapBuffer(params.getParam("targetPacked", ParamType::TBufferBinding, 0) |
| .value.BufferBindingVal); |
| break; |
| case gl::EntryPoint::UseProgram: |
| context->useProgram(params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal); |
| break; |
| case gl::EntryPoint::UseProgramStages: |
| context->useProgramStages( |
| params.getParam("pipelinePacked", ParamType::TProgramPipelineID, 0) |
| .value.ProgramPipelineIDVal, |
| params.getParam("stages", ParamType::TGLbitfield, 1).value.GLbitfieldVal, |
| params.getParam("programPacked", ParamType::TShaderProgramID, 2) |
| .value.ShaderProgramIDVal); |
| break; |
| case gl::EntryPoint::ValidateProgram: |
| context->validateProgram( |
| params.getParam("programPacked", ParamType::TShaderProgramID, 0) |
| .value.ShaderProgramIDVal); |
| break; |
| case gl::EntryPoint::ValidateProgramPipeline: |
| context->validateProgramPipeline( |
| params.getParam("pipelinePacked", ParamType::TProgramPipelineID, 0) |
| .value.ProgramPipelineIDVal); |
| break; |
| case gl::EntryPoint::VertexAttrib1f: |
| context->vertexAttrib1f(params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("x", ParamType::TGLfloat, 1).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::VertexAttrib1fv: |
| context->vertexAttrib1fv( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("v", ParamType::TGLfloatConstPointer, 1))); |
| break; |
| case gl::EntryPoint::VertexAttrib2f: |
| context->vertexAttrib2f(params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("x", ParamType::TGLfloat, 1).value.GLfloatVal, |
| params.getParam("y", ParamType::TGLfloat, 2).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::VertexAttrib2fv: |
| context->vertexAttrib2fv( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("v", ParamType::TGLfloatConstPointer, 1))); |
| break; |
| case gl::EntryPoint::VertexAttrib3f: |
| context->vertexAttrib3f(params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("x", ParamType::TGLfloat, 1).value.GLfloatVal, |
| params.getParam("y", ParamType::TGLfloat, 2).value.GLfloatVal, |
| params.getParam("z", ParamType::TGLfloat, 3).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::VertexAttrib3fv: |
| context->vertexAttrib3fv( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("v", ParamType::TGLfloatConstPointer, 1))); |
| break; |
| case gl::EntryPoint::VertexAttrib4f: |
| context->vertexAttrib4f(params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("x", ParamType::TGLfloat, 1).value.GLfloatVal, |
| params.getParam("y", ParamType::TGLfloat, 2).value.GLfloatVal, |
| params.getParam("z", ParamType::TGLfloat, 3).value.GLfloatVal, |
| params.getParam("w", ParamType::TGLfloat, 4).value.GLfloatVal); |
| break; |
| case gl::EntryPoint::VertexAttrib4fv: |
| context->vertexAttrib4fv( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| replayContext->getAsConstPointer<const GLfloat *>( |
| params.getParam("v", ParamType::TGLfloatConstPointer, 1))); |
| break; |
| case gl::EntryPoint::VertexAttribBinding: |
| context->vertexAttribBinding( |
| params.getParam("attribindex", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("bindingindex", ParamType::TGLuint, 1).value.GLuintVal); |
| break; |
| case gl::EntryPoint::VertexAttribDivisor: |
| context->vertexAttribDivisor( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("divisor", ParamType::TGLuint, 1).value.GLuintVal); |
| break; |
| case gl::EntryPoint::VertexAttribFormat: |
| context->vertexAttribFormat( |
| params.getParam("attribindex", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("size", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("typePacked", ParamType::TVertexAttribType, 2) |
| .value.VertexAttribTypeVal, |
| params.getParam("normalized", ParamType::TGLboolean, 3).value.GLbooleanVal, |
| params.getParam("relativeoffset", ParamType::TGLuint, 4).value.GLuintVal); |
| break; |
| case gl::EntryPoint::VertexAttribI4i: |
| context->vertexAttribI4i( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("x", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("y", ParamType::TGLint, 2).value.GLintVal, |
| params.getParam("z", ParamType::TGLint, 3).value.GLintVal, |
| params.getParam("w", ParamType::TGLint, 4).value.GLintVal); |
| break; |
| case gl::EntryPoint::VertexAttribI4iv: |
| context->vertexAttribI4iv( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| replayContext->getAsConstPointer<const GLint *>( |
| params.getParam("v", ParamType::TGLintConstPointer, 1))); |
| break; |
| case gl::EntryPoint::VertexAttribI4ui: |
| context->vertexAttribI4ui( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("x", ParamType::TGLuint, 1).value.GLuintVal, |
| params.getParam("y", ParamType::TGLuint, 2).value.GLuintVal, |
| params.getParam("z", ParamType::TGLuint, 3).value.GLuintVal, |
| params.getParam("w", ParamType::TGLuint, 4).value.GLuintVal); |
| break; |
| case gl::EntryPoint::VertexAttribI4uiv: |
| context->vertexAttribI4uiv( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| replayContext->getAsConstPointer<const GLuint *>( |
| params.getParam("v", ParamType::TGLuintConstPointer, 1))); |
| break; |
| case gl::EntryPoint::VertexAttribIFormat: |
| context->vertexAttribIFormat( |
| params.getParam("attribindex", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("size", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("typePacked", ParamType::TVertexAttribType, 2) |
| .value.VertexAttribTypeVal, |
| params.getParam("relativeoffset", ParamType::TGLuint, 3).value.GLuintVal); |
| break; |
| case gl::EntryPoint::VertexAttribIPointer: |
| context->vertexAttribIPointer( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("size", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("typePacked", ParamType::TVertexAttribType, 2) |
| .value.VertexAttribTypeVal, |
| params.getParam("stride", ParamType::TGLsizei, 3).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("pointer", ParamType::TvoidConstPointer, 4))); |
| break; |
| case gl::EntryPoint::VertexAttribPointer: |
| context->vertexAttribPointer( |
| params.getParam("index", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("size", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("typePacked", ParamType::TVertexAttribType, 2) |
| .value.VertexAttribTypeVal, |
| params.getParam("normalized", ParamType::TGLboolean, 3).value.GLbooleanVal, |
| params.getParam("stride", ParamType::TGLsizei, 4).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("pointer", ParamType::TvoidConstPointer, 5))); |
| break; |
| case gl::EntryPoint::VertexBindingDivisor: |
| context->vertexBindingDivisor( |
| params.getParam("bindingindex", ParamType::TGLuint, 0).value.GLuintVal, |
| params.getParam("divisor", ParamType::TGLuint, 1).value.GLuintVal); |
| break; |
| case gl::EntryPoint::VertexPointer: |
| context->vertexPointer( |
| params.getParam("size", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("typePacked", ParamType::TVertexAttribType, 1) |
| .value.VertexAttribTypeVal, |
| params.getParam("stride", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| replayContext->getAsConstPointer<const void *>( |
| params.getParam("pointer", ParamType::TvoidConstPointer, 3))); |
| break; |
| case gl::EntryPoint::Viewport: |
| context->viewport(params.getParam("x", ParamType::TGLint, 0).value.GLintVal, |
| params.getParam("y", ParamType::TGLint, 1).value.GLintVal, |
| params.getParam("width", ParamType::TGLsizei, 2).value.GLsizeiVal, |
| params.getParam("height", ParamType::TGLsizei, 3).value.GLsizeiVal); |
| break; |
| case gl::EntryPoint::WaitSync: |
| context->waitSync( |
| params.getParam("sync", ParamType::TGLsync, 0).value.GLsyncVal, |
| params.getParam("flags", ParamType::TGLbitfield, 1).value.GLbitfieldVal, |
| params.getParam("timeout", ParamType::TGLuint64, 2).value.GLuint64Val); |
| break; |
| default: |
| UNREACHABLE(); |
| } |
| } |
| |
| } // namespace angle |