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/*
* Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
* Copyright (C) 2007 Eric Seidel <eric@webkit.org>
* Copyright (C) 2008 Apple Inc. All rights reserved.
* Copyright (C) 2008 Cameron McCormack <cam@mcc.id.au>
* Copyright (C) Research In Motion Limited 2011. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include "SVGAnimatedBoolean.h"
#include "SVGExternalResourcesRequired.h"
#include "SVGSMILElement.h"
#include "SVGTests.h"
#include "UnitBezier.h"
namespace WebCore {
class ConditionEventListener;
class SVGAnimatedType;
class TimeContainer;
enum AnimationMode {
NoAnimation,
FromToAnimation,
FromByAnimation,
ToAnimation,
ByAnimation,
ValuesAnimation,
PathAnimation // Used by AnimateMotion.
};
// If we have 'currentColor' or 'inherit' as animation value, we need to grab
// the value during the animation since the value can be animated itself.
enum AnimatedPropertyValueType { RegularPropertyValue, CurrentColorValue, InheritValue };
enum class CalcMode { Discrete, Linear, Paced, Spline };
class SVGAnimationElement : public SVGSMILElement, public SVGTests, public SVGExternalResourcesRequired {
WTF_MAKE_ISO_ALLOCATED(SVGAnimationElement);
public:
float getStartTime() const;
float getCurrentTime() const;
float getSimpleDuration() const;
void beginElement();
void beginElementAt(float offset);
void endElement();
void endElementAt(float offset);
static bool isTargetAttributeCSSProperty(SVGElement*, const QualifiedName&);
bool isAdditive() const override;
bool isAccumulated() const;
AnimationMode animationMode() const { return m_animationMode; }
CalcMode calcMode() const { return m_calcMode; }
enum ShouldApplyAnimation {
DontApplyAnimation,
ApplyCSSAnimation,
ApplyXMLAnimation,
ApplyXMLandCSSAnimation // For presentation attributes with SVG DOM properties.
};
ShouldApplyAnimation shouldApplyAnimation(SVGElement* targetElement, const QualifiedName& attributeName);
AnimatedPropertyValueType fromPropertyValueType() const { return m_fromPropertyValueType; }
AnimatedPropertyValueType toPropertyValueType() const { return m_toPropertyValueType; }
template<typename AnimatedType> void adjustForInheritance(AnimatedType (*parseTypeFromString)(SVGAnimationElement*, const String&), AnimatedPropertyValueType valueType, AnimatedType& animatedType, SVGElement* contextElement)
{
if (valueType != InheritValue)
return;
// Replace 'inherit' by its computed property value.
ASSERT(parseTypeFromString);
String typeString;
adjustForInheritance(contextElement, attributeName(), typeString);
animatedType = (*parseTypeFromString)(this, typeString);
}
template<typename AnimatedType> bool adjustFromToListValues(const AnimatedType& fromList, const AnimatedType& toList, AnimatedType& animatedList, float percentage, bool resizeAnimatedListIfNeeded = true)
{
// If no 'to' value is given, nothing to animate.
unsigned toListSize = toList.size();
if (!toListSize)
return false;
// If the 'from' value is given and it's length doesn't match the 'to' value list length, fallback to a discrete animation.
unsigned fromListSize = fromList.size();
if (fromListSize != toListSize && fromListSize) {
if (percentage < 0.5) {
if (animationMode() != ToAnimation)
animatedList = AnimatedType(fromList);
} else
animatedList = AnimatedType(toList);
return false;
}
ASSERT(!fromListSize || fromListSize == toListSize);
if (resizeAnimatedListIfNeeded && animatedList.size() < toListSize)
animatedList.resize(toListSize);
return true;
}
template<typename AnimatedType> void animateDiscreteType(float percentage, const AnimatedType& fromType, const AnimatedType& toType, AnimatedType& animatedType)
{
if ((animationMode() == FromToAnimation && percentage > 0.5) || animationMode() == ToAnimation || percentage == 1) {
animatedType = AnimatedType(toType);
return;
}
animatedType = AnimatedType(fromType);
}
void animateAdditiveNumber(float percentage, unsigned repeatCount, float fromNumber, float toNumber, float toAtEndOfDurationNumber, float& animatedNumber)
{
float number;
if (calcMode() == CalcMode::Discrete)
number = percentage < 0.5 ? fromNumber : toNumber;
else
number = (toNumber - fromNumber) * percentage + fromNumber;
if (isAccumulated() && repeatCount)
number += toAtEndOfDurationNumber * repeatCount;
if (isAdditive() && animationMode() != ToAnimation)
animatedNumber += number;
else
animatedNumber = number;
}
// SVGTests
Ref<SVGStringList> requiredFeatures();
Ref<SVGStringList> requiredExtensions();
Ref<SVGStringList> systemLanguage();
protected:
SVGAnimationElement(const QualifiedName&, Document&);
void computeCSSPropertyValue(SVGElement*, CSSPropertyID, String& value);
virtual void determinePropertyValueTypes(const String& from, const String& to);
virtual void resetAnimatedPropertyType();
static bool isSupportedAttribute(const QualifiedName&);
void parseAttribute(const QualifiedName&, const AtomicString&) override;
void svgAttributeChanged(const QualifiedName&) override;
enum class AttributeType { CSS, XML, Auto };
AttributeType attributeType() const { return m_attributeType; }
String toValue() const;
String byValue() const;
String fromValue() const;
String targetAttributeBaseValue();
// from SVGSMILElement
void startedActiveInterval() override;
void updateAnimation(float percent, unsigned repeat, SVGSMILElement* resultElement) override;
AnimatedPropertyValueType m_fromPropertyValueType { RegularPropertyValue };
AnimatedPropertyValueType m_toPropertyValueType { RegularPropertyValue };
void setTargetElement(SVGElement*) override;
void setAttributeName(const QualifiedName&) override { }
bool hasInvalidCSSAttributeType() const { return m_hasInvalidCSSAttributeType; }
void checkInvalidCSSAttributeType(SVGElement*);
virtual void updateAnimationMode();
void setAnimationMode(AnimationMode animationMode) { m_animationMode = animationMode; }
void setCalcMode(CalcMode calcMode) { m_calcMode = calcMode; }
private:
void animationAttributeChanged() override;
void setAttributeType(const AtomicString&);
virtual bool calculateToAtEndOfDurationValue(const String& toAtEndOfDurationString) = 0;
virtual bool calculateFromAndToValues(const String& fromString, const String& toString) = 0;
virtual bool calculateFromAndByValues(const String& fromString, const String& byString) = 0;
virtual void calculateAnimatedValue(float percent, unsigned repeatCount, SVGSMILElement* resultElement) = 0;
virtual float calculateDistance(const String& /*fromString*/, const String& /*toString*/) { return -1.f; }
void currentValuesForValuesAnimation(float percent, float& effectivePercent, String& from, String& to);
void calculateKeyTimesForCalcModePaced();
float calculatePercentFromKeyPoints(float percent) const;
void currentValuesFromKeyPoints(float percent, float& effectivePercent, String& from, String& to) const;
float calculatePercentForSpline(float percent, unsigned splineIndex) const;
float calculatePercentForFromTo(float percent) const;
unsigned calculateKeyTimesIndex(float percent) const;
void applyAnimatedValue(ShouldApplyAnimation, SVGElement* targetElement, const QualifiedName& attributeName, SVGAnimatedType*);
void adjustForInheritance(SVGElement* targetElement, const QualifiedName& attributeName, String&);
BEGIN_DECLARE_ANIMATED_PROPERTIES(SVGAnimationElement)
DECLARE_ANIMATED_BOOLEAN_OVERRIDE(ExternalResourcesRequired, externalResourcesRequired)
END_DECLARE_ANIMATED_PROPERTIES
// SVGTests
void synchronizeRequiredFeatures() final { SVGTests::synchronizeRequiredFeatures(*this); }
void synchronizeRequiredExtensions() final { SVGTests::synchronizeRequiredExtensions(*this); }
void synchronizeSystemLanguage() final { SVGTests::synchronizeSystemLanguage(*this); }
void setCalcMode(const AtomicString&);
bool m_animationValid { false };
AttributeType m_attributeType { AttributeType::Auto };
Vector<String> m_values;
Vector<float> m_keyTimes;
Vector<float> m_keyPoints;
Vector<UnitBezier> m_keySplines;
String m_lastValuesAnimationFrom;
String m_lastValuesAnimationTo;
bool m_hasInvalidCSSAttributeType { false };
CalcMode m_calcMode { CalcMode::Linear };
AnimationMode m_animationMode { NoAnimation };
};
} // namespace WebCore