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/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(WEBGPU)
#include <wtf/RefCounted.h>
#include <wtf/RefPtr.h>
#include <wtf/RetainPtr.h>
#include <wtf/text/WTFString.h>
#if PLATFORM(COCOA)
OBJC_CLASS MTLDepthStencilState;
#endif
namespace WebCore {
class GPUDevice;
class GPUDepthStencilDescriptor;
class GPUDepthStencilState : public RefCounted<GPUDepthStencilState> {
public:
static RefPtr<GPUDepthStencilState> create(GPUDevice*, GPUDepthStencilDescriptor*);
WEBCORE_EXPORT ~GPUDepthStencilState();
WEBCORE_EXPORT String label() const;
WEBCORE_EXPORT void setLabel(const String&);
#if PLATFORM(COCOA)
WEBCORE_EXPORT MTLDepthStencilState *platformDepthStencilState();
#endif
private:
GPUDepthStencilState(GPUDevice*, GPUDepthStencilDescriptor*);
#if PLATFORM(COCOA)
RetainPtr<MTLDepthStencilState> m_depthStencilState;
#endif
};
} // namespace WebCore
#endif