| /* |
| * Copyright (C) 2016 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if HAVE(CORE_VIDEO) |
| |
| #import "GraphicsContext3D.h" |
| #import <wtf/UnsafePointer.h> |
| |
| typedef struct __CVBuffer* CVImageBufferRef; |
| typedef struct __CVBuffer* CVPixelBufferRef; |
| typedef CVImageBufferRef CVOpenGLTextureRef; |
| typedef CVImageBufferRef CVOpenGLESTextureRef; |
| |
| namespace WebCore { |
| |
| class TextureCacheCV; |
| |
| class VideoTextureCopierCV { |
| public: |
| VideoTextureCopierCV(GraphicsContext3D&); |
| ~VideoTextureCopierCV(); |
| |
| #if PLATFORM(IOS) |
| typedef CVOpenGLESTextureRef TextureType; |
| #else |
| typedef CVOpenGLTextureRef TextureType; |
| #endif |
| |
| bool copyImageToPlatformTexture(CVPixelBufferRef, size_t width, size_t height, Platform3DObject outputTexture, GC3Denum outputTarget, GC3Dint level, GC3Denum internalFormat, GC3Denum format, GC3Denum type, bool premultiplyAlpha, bool flipY); |
| bool copyVideoTextureToPlatformTexture(TextureType, size_t width, size_t height, Platform3DObject outputTexture, GC3Denum outputTarget, GC3Dint level, GC3Denum internalFormat, GC3Denum format, GC3Denum type, bool premultiplyAlpha, bool flipY, bool swapColorChannels = false); |
| |
| GraphicsContext3D& context() { return m_context; } |
| |
| private: |
| bool copyVideoTextureToPlatformTexture(Platform3DObject inputTexture, GC3Denum inputTarget, size_t width, size_t height, Platform3DObject outputTexture, GC3Denum outputTarget, GC3Dint level, GC3Denum internalFormat, GC3Denum format, GC3Denum type, bool premultiplyAlpha, bool flipY, bool swapColorChannels); |
| |
| bool initializeContextObjects(); |
| bool initializeUVContextObjects(); |
| |
| #if HAVE(IOSURFACE) |
| unsigned lastTextureSeed(GC3Duint texture) |
| { |
| auto iterator = m_lastTextureSeed.find(texture); |
| return iterator == m_lastTextureSeed.end() ? 0 : iterator->value; |
| } |
| #endif |
| |
| Ref<GraphicsContext3D> m_sharedContext; |
| Ref<GraphicsContext3D> m_context; |
| std::unique_ptr<TextureCacheCV> m_textureCache; |
| Platform3DObject m_framebuffer { 0 }; |
| Platform3DObject m_program { 0 }; |
| Platform3DObject m_vertexBuffer { 0 }; |
| GC3Dint m_textureUniformLocation { -1 }; |
| GC3Dint m_textureDimensionsUniformLocation { -1 }; |
| GC3Dint m_flipYUniformLocation { -1 }; |
| GC3Dint m_swapColorChannelsUniformLocation { -1 }; |
| GC3Dint m_premultiplyUniformLocation { -1 }; |
| GC3Dint m_positionAttributeLocation { -1 }; |
| Platform3DObject m_yuvProgram { 0 }; |
| Platform3DObject m_yuvVertexBuffer { 0 }; |
| GC3Dint m_yTextureUniformLocation { -1 }; |
| GC3Dint m_uvTextureUniformLocation { -1 }; |
| GC3Dint m_yuvFlipYUniformLocation { -1 }; |
| GC3Dint m_colorMatrixUniformLocation { -1 }; |
| GC3Dint m_yuvPositionAttributeLocation { -1 }; |
| GC3Dint m_yTextureSizeUniformLocation { -1 }; |
| GC3Dint m_uvTextureSizeUniformLocation { -1 }; |
| |
| #if HAVE(IOSURFACE) |
| bool m_lastFlipY { false }; |
| UnsafePointer<IOSurfaceRef> m_lastSurface; |
| uint32_t m_lastSurfaceSeed { 0 }; |
| |
| using TextureSeedMap = HashMap<GC3Duint, unsigned, WTF::IntHash<GC3Duint>, WTF::UnsignedWithZeroKeyHashTraits<GC3Duint>>; |
| TextureSeedMap m_lastTextureSeed; |
| #endif |
| }; |
| |
| } |
| |
| #endif // HAVE(CORE_VIDEO) |