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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayCGL.h: CGL implementation of egl::Display
#ifndef LIBANGLE_RENDERER_GL_CGL_DISPLAYCGL_H_
#define LIBANGLE_RENDERER_GL_CGL_DISPLAYCGL_H_
#include "libANGLE/renderer/gl/DisplayGL.h"
struct _CGLContextObject;
typedef _CGLContextObject *CGLContextObj;
struct _CGLPixelFormatObject;
typedef _CGLPixelFormatObject *CGLPixelFormatObj;
namespace rx
{
class WorkerContext;
class DisplayCGL : public DisplayGL
{
public:
DisplayCGL(const egl::DisplayState &state);
~DisplayCGL() override;
egl::Error initialize(egl::Display *display) override;
void terminate() override;
SurfaceImpl *createWindowSurface(const egl::SurfaceState &state,
EGLNativeWindowType window,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state,
EGLenum buftype,
EGLClientBuffer clientBuffer,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state,
NativePixmapType nativePixmap,
const egl::AttributeMap &attribs) override;
ContextImpl *createContext(const gl::State &state,
gl::ErrorSet *errorSet,
const egl::Config *configuration,
const gl::Context *shareContext,
const egl::AttributeMap &attribs) override;
egl::ConfigSet generateConfigs() override;
bool testDeviceLost() override;
egl::Error restoreLostDevice(const egl::Display *display) override;
bool isValidNativeWindow(EGLNativeWindowType window) const override;
egl::Error validateClientBuffer(const egl::Config *configuration,
EGLenum buftype,
EGLClientBuffer clientBuffer,
const egl::AttributeMap &attribs) const override;
DeviceImpl *createDevice() override;
std::string getVendorString() const override;
egl::Error waitClient(const gl::Context *context) override;
egl::Error waitNative(const gl::Context *context, EGLint engine) override;
gl::Version getMaxSupportedESVersion() const override;
CGLContextObj getCGLContext() const;
CGLPixelFormatObj getCGLPixelFormat() const;
WorkerContext *createWorkerContext(std::string *infoLog);
void initializeFrontendFeatures(angle::FrontendFeatures *features) const override;
void populateFeatureList(angle::FeatureList *features) override;
// Support for dual-GPU MacBook Pros. If the context was created
// preferring the high-power GPU, unreference that GPU during
// context destruction.
void unreferenceDiscreteGPU();
private:
egl::Error makeCurrentSurfaceless(gl::Context *context) override;
void generateExtensions(egl::DisplayExtensions *outExtensions) const override;
void generateCaps(egl::Caps *outCaps) const override;
std::shared_ptr<RendererGL> mRenderer;
egl::Display *mEGLDisplay;
CGLContextObj mContext;
CGLPixelFormatObj mPixelFormat;
bool mSupportsGPUSwitching;
CGLPixelFormatObj mDiscreteGPUPixelFormat;
int mDiscreteGPURefs;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_GL_CGL_DISPLAYCGL_H_