| /* |
| * Copyright (C) 2015-2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(B3_JIT) |
| |
| #include "AirOpcode.h" |
| |
| namespace JSC::B3::Air { |
| |
| inline Air::Opcode moveForType(Type type) |
| { |
| switch (type.kind()) { |
| case Int32: |
| return Move32; |
| case Int64: |
| RELEASE_ASSERT(is64Bit()); |
| return Move; |
| case Float: |
| return MoveFloat; |
| case Double: |
| return MoveDouble; |
| case Void: |
| case Tuple: |
| break; |
| } |
| RELEASE_ASSERT_NOT_REACHED(); |
| return Air::Oops; |
| } |
| |
| inline Air::Opcode relaxedMoveForType(Type type) |
| { |
| switch (type.kind()) { |
| case Int32: |
| case Int64: |
| // For Int32, we could return Move or Move32. It's a trade-off. |
| // |
| // Move32: Using Move32 guarantees that we use the narrower move, but in cases where the |
| // register allocator can't prove that the variables involved are 32-bit, this will |
| // disable coalescing. |
| // |
| // Move: Using Move guarantees that the register allocator can coalesce normally, but in |
| // cases where it can't prove that the variables are 32-bit and it doesn't coalesce, |
| // this will force us to use a full 64-bit Move instead of the slightly cheaper |
| // 32-bit Move32. |
| // |
| // Coalescing is a lot more profitable than turning Move into Move32. So, it's better to |
| // use Move here because in cases where the register allocator cannot prove that |
| // everything is 32-bit, we still get coalescing. |
| return Move; |
| case Float: |
| // MoveFloat is always coalescable and we never convert MoveDouble to MoveFloat, so we |
| // should use MoveFloat when we know that the temporaries involved are 32-bit. |
| return MoveFloat; |
| case Double: |
| return MoveDouble; |
| case Void: |
| case Tuple: |
| break; |
| } |
| RELEASE_ASSERT_NOT_REACHED(); |
| return Air::Oops; |
| } |
| |
| } // namespace JSC::B3::Air |
| |
| #endif // ENABLE(B3_JIT) |