| /* |
| * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer. |
| * 2. Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer in the documentation and/or other materials |
| * provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
| * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
| * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
| * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
| * OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef PolygonShape_h |
| #define PolygonShape_h |
| |
| #include "FloatPolygon.h" |
| #include "Shape.h" |
| |
| namespace WebCore { |
| |
| class OffsetPolygonEdge : public VertexPair { |
| public: |
| enum Basis { |
| Edge, |
| Vertex, |
| LineTop |
| }; |
| |
| OffsetPolygonEdge(const FloatPolygonEdge& edge, const FloatSize& offset) |
| : m_vertex1(edge.vertex1() + offset) |
| , m_vertex2(edge.vertex2() + offset) |
| , m_edgeIndex(edge.edgeIndex()) |
| , m_basis(Edge) |
| { |
| } |
| |
| OffsetPolygonEdge(const FloatPoint& reflexVertex, const FloatSize& offset1, const FloatSize& offset2) |
| : m_vertex1(reflexVertex + offset1) |
| , m_vertex2(reflexVertex + offset2) |
| , m_edgeIndex(-1) |
| , m_basis(Vertex) |
| { |
| } |
| |
| OffsetPolygonEdge(const FloatPolygon& polygon, float minLogicalIntervalTop, const FloatSize& offset) |
| : m_vertex1(FloatPoint(polygon.boundingBox().x(), minLogicalIntervalTop) + offset) |
| , m_vertex2(FloatPoint(polygon.boundingBox().maxX(), minLogicalIntervalTop) + offset) |
| , m_edgeIndex(-1) |
| , m_basis(LineTop) |
| { |
| } |
| |
| virtual const FloatPoint& vertex1() const OVERRIDE { return m_vertex1; } |
| virtual const FloatPoint& vertex2() const OVERRIDE { return m_vertex2; } |
| int edgeIndex() const { return m_edgeIndex; } |
| Basis basis() const { return m_basis; } |
| |
| private: |
| FloatPoint m_vertex1; |
| FloatPoint m_vertex2; |
| int m_edgeIndex; |
| Basis m_basis; |
| }; |
| |
| class PolygonShape : public Shape { |
| WTF_MAKE_NONCOPYABLE(PolygonShape); |
| public: |
| PolygonShape(PassOwnPtr<Vector<FloatPoint>> vertices, WindRule fillRule) |
| : Shape() |
| , m_polygon(vertices, fillRule) |
| , m_marginBounds(nullptr) |
| , m_paddingBounds(nullptr) |
| { |
| } |
| |
| virtual LayoutRect shapeMarginLogicalBoundingBox() const OVERRIDE { return static_cast<LayoutRect>(shapeMarginBounds().boundingBox()); } |
| virtual LayoutRect shapePaddingLogicalBoundingBox() const OVERRIDE { return static_cast<LayoutRect>(shapePaddingBounds().boundingBox()); } |
| virtual bool isEmpty() const OVERRIDE { return m_polygon.isEmpty(); } |
| virtual void getExcludedIntervals(LayoutUnit logicalTop, LayoutUnit logicalHeight, SegmentList&) const OVERRIDE; |
| virtual void getIncludedIntervals(LayoutUnit logicalTop, LayoutUnit logicalHeight, SegmentList&) const OVERRIDE; |
| virtual bool firstIncludedIntervalLogicalTop(LayoutUnit minLogicalIntervalTop, const LayoutSize& minLogicalIntervalSize, LayoutUnit&) const OVERRIDE; |
| |
| private: |
| const FloatPolygon& shapeMarginBounds() const; |
| const FloatPolygon& shapePaddingBounds() const; |
| |
| FloatPolygon m_polygon; |
| mutable OwnPtr<FloatPolygon> m_marginBounds; |
| mutable OwnPtr<FloatPolygon> m_paddingBounds; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // PolygonShape_h |