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/*
* Copyright (C) 2013 The MathJax Consortium. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "RenderMathMLSpace.h"
#if ENABLE(MATHML)
#include "GraphicsContext.h"
#include "MathMLNames.h"
#include "PaintInfo.h"
namespace WebCore {
using namespace MathMLNames;
RenderMathMLSpace::RenderMathMLSpace(MathMLTextElement& element, PassRef<RenderStyle> style)
: RenderMathMLBlock(element, std::move(style))
, m_width(0)
, m_height(0)
, m_depth(0)
{
}
void RenderMathMLSpace::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const
{
minLogicalWidth = m_width;
maxLogicalWidth = m_width;
}
void RenderMathMLSpace::updateFromElement()
{
const auto& spaceElement = element();
// This parses the mspace attributes, using 0 as the default values.
m_width = 0;
m_height = 0;
m_depth = 0;
parseMathMLLength(spaceElement.getAttribute(MathMLNames::widthAttr), m_width, &style());
parseMathMLLength(spaceElement.getAttribute(MathMLNames::heightAttr), m_height, &style());
parseMathMLLength(spaceElement.getAttribute(MathMLNames::depthAttr), m_depth, &style());
// FIXME: Negative width values should be accepted.
if (m_width < 0)
m_width = 0;
// If the total height is negative, set vertical dimensions to 0.
if (m_height + m_depth < 0) {
m_height = 0;
m_depth = 0;
}
setNeedsLayoutAndPrefWidthsRecalc();
}
void RenderMathMLSpace::updateLogicalWidth()
{
setLogicalWidth(m_width);
}
void RenderMathMLSpace::updateLogicalHeight()
{
setLogicalHeight(m_height + m_depth);
}
void RenderMathMLSpace::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
{
RenderMathMLBlock::styleDidChange(diff, oldStyle);
updateFromElement();
}
int RenderMathMLSpace::firstLineBaseline() const
{
return m_height;
}
}
#endif