| /* |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "ScopedEventQueue.h" |
| |
| #include "Event.h" |
| #include "EventDispatcher.h" |
| #include "EventTarget.h" |
| #include <wtf/RefPtr.h> |
| |
| namespace WebCore { |
| |
| ScopedEventQueue::ScopedEventQueue() |
| : m_scopingLevel(0) |
| { |
| } |
| |
| ScopedEventQueue::~ScopedEventQueue() |
| { |
| ASSERT(!m_scopingLevel); |
| ASSERT(!m_queuedEvents.size()); |
| } |
| |
| ScopedEventQueue& ScopedEventQueue::instance() |
| { |
| static NeverDestroyed<ScopedEventQueue> scopedEventQueue; |
| return scopedEventQueue; |
| } |
| |
| void ScopedEventQueue::enqueueEvent(PassRefPtr<Event> event) |
| { |
| if (m_scopingLevel) |
| m_queuedEvents.append(event); |
| else |
| dispatchEvent(event); |
| } |
| |
| void ScopedEventQueue::dispatchEvent(PassRefPtr<Event> event) const |
| { |
| ASSERT(event->target()); |
| // Store the target in a local variable to avoid possibly dereferencing a nullified PassRefPtr after it's passed on. |
| Node* node = event->target()->toNode(); |
| EventDispatcher::dispatchEvent(node, event); |
| } |
| |
| void ScopedEventQueue::dispatchAllEvents() |
| { |
| Vector<RefPtr<Event>> queuedEvents = std::move(m_queuedEvents); |
| for (size_t i = 0; i < queuedEvents.size(); i++) |
| dispatchEvent(queuedEvents[i].release()); |
| } |
| |
| void ScopedEventQueue::incrementScopingLevel() |
| { |
| m_scopingLevel++; |
| } |
| |
| void ScopedEventQueue::decrementScopingLevel() |
| { |
| ASSERT(m_scopingLevel); |
| m_scopingLevel--; |
| if (!m_scopingLevel) |
| dispatchAllEvents(); |
| } |
| |
| } |