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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
* Copyright (C) 2013 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "NodeRenderingTraversal.h"
#include "InsertionPoint.h"
#include "PseudoElement.h"
#include "ShadowRoot.h"
namespace WebCore {
namespace NodeRenderingTraversal {
static Node* findFirstSiblingEnteringInsertionPoints(const Node*);
static Node* findFirstEnteringInsertionPoints(const Node*);
static Node* findFirstFromDistributedNode(const Node*, const InsertionPoint*);
static Node* findLastSiblingEnteringInsertionPoints(const Node*);
static Node* findLastEnteringInsertionPoints(const Node*);
static Node* findLastFromDistributedNode(const Node*, const InsertionPoint*);
static inline bool nodeCanBeDistributed(const Node* node)
{
ASSERT(node);
Node* parent = parentNodeForDistribution(node);
if (!parent)
return false;
if (parent->isShadowRoot())
return false;
if (parent->isElementNode() && toElement(parent)->shadowRoot())
return true;
return false;
}
static Node* findFirstSiblingEnteringInsertionPoints(const Node* node)
{
for (const Node* sibling = node; sibling; sibling = sibling->nextSibling()) {
if (Node* found = findFirstEnteringInsertionPoints(sibling))
return found;
}
return nullptr;
}
static Node* findFirstEnteringInsertionPoints(const Node* node)
{
ASSERT(node);
if (!isActiveInsertionPoint(node))
return const_cast<Node*>(node);
const InsertionPoint* insertionPoint = toInsertionPoint(node);
if (Node* found = findFirstFromDistributedNode(insertionPoint->firstDistributed(), insertionPoint))
return found;
return findFirstSiblingEnteringInsertionPoints(node->firstChild());
}
static Node* findFirstFromDistributedNode(const Node* node, const InsertionPoint* insertionPoint)
{
for (const Node* next = node; next; next = insertionPoint->nextDistributedTo(next)) {
if (Node* found = findFirstEnteringInsertionPoints(next))
return found;
}
return nullptr;
}
static Node* findLastSiblingEnteringInsertionPoints(const Node* node)
{
for (const Node* sibling = node; sibling; sibling = sibling->previousSibling()) {
if (Node* found = findLastEnteringInsertionPoints(sibling))
return found;
}
return nullptr;
}
static Node* findLastEnteringInsertionPoints(const Node* node)
{
ASSERT(node);
if (!isActiveInsertionPoint(node))
return const_cast<Node*>(node);
const InsertionPoint* insertionPoint = toInsertionPoint(node);
if (Node* found = findLastFromDistributedNode(insertionPoint->lastDistributed(), insertionPoint))
return found;
return findLastSiblingEnteringInsertionPoints(node->lastChild());
}
static Node* findLastFromDistributedNode(const Node* node, const InsertionPoint* insertionPoint)
{
for (const Node* next = node; next; next = insertionPoint->previousDistributedTo(next)) {
if (Node* found = findLastEnteringInsertionPoints(next))
return found;
}
return nullptr;
}
enum ShadowRootCrossing { CrossShadowRoot, DontCrossShadowRoot };
static ContainerNode* traverseParent(const Node* node, ShadowRootCrossing shadowRootCrossing)
{
if (node->isPseudoElement())
return toPseudoElement(node)->hostElement();
if (shadowRootCrossing == DontCrossShadowRoot && node->isShadowRoot())
return 0;
if (nodeCanBeDistributed(node)) {
if (InsertionPoint* insertionPoint = findInsertionPointOf(node))
return traverseParent(insertionPoint, shadowRootCrossing);
return nullptr;
}
ContainerNode* parent = node->parentNode();
if (!parent)
return nullptr;
if (parent->isShadowRoot())
return shadowRootCrossing == CrossShadowRoot ? toShadowRoot(parent)->hostElement() : parent;
if (parent->isInsertionPoint()) {
const InsertionPoint* insertionPoint = toInsertionPoint(parent);
if (insertionPoint->hasDistribution())
return nullptr;
if (insertionPoint->isActive())
return traverseParent(parent, shadowRootCrossing);
}
return parent;
}
static Node* traverseFirstChild(const Node* node, ShadowRootCrossing shadowRootCrossing)
{
ASSERT(node);
if (node->shadowRoot()) {
if (shadowRootCrossing == DontCrossShadowRoot)
return nullptr;
node = node->shadowRoot();
}
return findFirstSiblingEnteringInsertionPoints(node->firstChild());
}
static Node* traverseLastChild(const Node* node, ShadowRootCrossing shadowRootCrossing)
{
ASSERT(node);
if (node->shadowRoot()) {
if (shadowRootCrossing == DontCrossShadowRoot)
return nullptr;
node = node->shadowRoot();
}
return findLastSiblingEnteringInsertionPoints(node->lastChild());
}
static Node* traverseNextSibling(const Node* node)
{
ASSERT(node);
InsertionPoint* insertionPoint;
if (nodeCanBeDistributed(node) && (insertionPoint = findInsertionPointOf(node))) {
Node* found = findFirstFromDistributedNode(insertionPoint->nextDistributedTo(node), insertionPoint);
if (found)
return found;
return traverseNextSibling(insertionPoint);
}
for (const Node* sibling = node->nextSibling(); sibling; sibling = sibling->nextSibling()) {
if (Node* found = findFirstEnteringInsertionPoints(sibling))
return found;
}
if (node->parentNode() && isActiveInsertionPoint(node->parentNode()))
return traverseNextSibling(node->parentNode());
return nullptr;
}
static Node* traversePreviousSibling(const Node* node)
{
ASSERT(node);
InsertionPoint* insertionPoint;
if (nodeCanBeDistributed(node) && (insertionPoint = findInsertionPointOf(node))) {
Node* found = findLastFromDistributedNode(insertionPoint->previousDistributedTo(node), insertionPoint);
if (found)
return found;
return traversePreviousSibling(insertionPoint);
}
for (const Node* sibling = node->previousSibling(); sibling; sibling = sibling->previousSibling()) {
if (Node* found = findLastEnteringInsertionPoints(sibling))
return found;
}
if (node->parentNode() && isActiveInsertionPoint(node->parentNode()))
return traversePreviousSibling(node->parentNode());
return nullptr;
}
ContainerNode* parentSlow(const Node* node)
{
ASSERT(!node->isShadowRoot());
return traverseParent(node, CrossShadowRoot);
}
Node* nextSiblingSlow(const Node* node)
{
ASSERT(!node->isShadowRoot());
// FIXME: Why do these functions deal with before/after when other code here doesn't?
Node* nextSibling = 0;
if (node->isBeforePseudoElement()) {
nextSibling = traverseParent(node, CrossShadowRoot);
nextSibling = traverseFirstChild(nextSibling, CrossShadowRoot);
} else
nextSibling = traverseNextSibling(node);
if (nextSibling || node->isAfterPseudoElement())
return nextSibling;
Node* parent = traverseParent(node, CrossShadowRoot);
if (parent && parent->isElementNode())
return toElement(parent)->afterPseudoElement();
return 0;
}
Node* previousSiblingSlow(const Node* node)
{
ASSERT(!node->isShadowRoot());
Node* previousSibling = 0;
if (node->isAfterPseudoElement()) {
ContainerNode* parent = traverseParent(node, CrossShadowRoot);
previousSibling = traverseLastChild(parent, CrossShadowRoot);
} else
previousSibling = traversePreviousSibling(node);
if (previousSibling || node->isBeforePseudoElement())
return previousSibling;
ContainerNode* parent = traverseParent(node, CrossShadowRoot);
if (parent && parent->isElementNode())
return toElement(parent)->beforePseudoElement();
return 0;
}
Node* nextInScope(const Node* node)
{
ASSERT(!isActiveInsertionPoint(node));
if (Node* next = traverseFirstChild(node, DontCrossShadowRoot))
return next;
if (Node* next = traverseNextSibling(node))
return next;
const Node* current = node;
while (current && !traverseNextSibling(current))
current = traverseParent(current, DontCrossShadowRoot);
return current ? traverseNextSibling(current) : 0;
}
Node* previousInScope(const Node* node)
{
ASSERT(!isActiveInsertionPoint(node));
if (Node* current = traversePreviousSibling(node)) {
while (Node* child = traverseLastChild(current, DontCrossShadowRoot))
current = child;
return current;
}
return traverseParent(node, DontCrossShadowRoot);
}
Node* parentInScope(const Node* node)
{
ASSERT(!isActiveInsertionPoint(node));
return traverseParent(node, DontCrossShadowRoot);
}
Node* lastChildInScope(const Node* node)
{
ASSERT(!isActiveInsertionPoint(node));
return traverseLastChild(node, DontCrossShadowRoot);
}
}
} // namespace