| /* |
| * Copyright (C) 2016 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(B3_JIT) |
| |
| #include "B3HeapRange.h" |
| #include "B3Value.h" |
| |
| namespace JSC { namespace B3 { |
| |
| class JS_EXPORT_PRIVATE FenceValue : public Value { |
| public: |
| static bool accepts(Kind kind) { return kind == Fence; } |
| |
| ~FenceValue(); |
| |
| // The read/write heaps are reflected in the effects() of this value. The compiler may change |
| // the lowering of a Fence based on the heaps. For example, if a fence does not write anything |
| // then it is understood to be a store-store fence. On x86, this may lead us to not emit any |
| // code, while on ARM we may emit a cheaper fence (dmb ishst instead of dmb ish). We will do |
| // the same optimization for load-load fences, which are expressed as a Fence that writes but |
| // does not read. |
| // |
| // This abstraction allows us to cover all of the fences on x86 and all of the standalone fences |
| // on ARM. X86 really just has one fence: mfence. This fence should be used to protect stores |
| // from being sunk below loads. WTF calls it the storeLoadFence. A classic example is the Steele |
| // barrier: |
| // |
| // o.f = v => o.f = v |
| // if (color(o) == black) |
| // log(o) |
| // |
| // We are trying to ensure that if the store to o.f occurs after the collector has started |
| // visiting o, then we will log o. Under sequential consistency, this would work. The collector |
| // would set color(o) to black just before it started visiting. But x86's illusion of sequential |
| // consistency is broken in exactly just this store->load ordering case. The store to o.f may |
| // get buffered, and it may occur some time after we have loaded and checked color(o). As well, |
| // the collector's store to set color(o) to black may get buffered and it may occur some time |
| // after the collector has finished visiting o. Therefore, we need mfences. In B3 we model this |
| // as a Fence that reads and writes some heaps. Setting writes to the empty set will cause B3 to |
| // not emit any barrier on x86. |
| // |
| // On ARM there are many more fences. The Fence instruction is meant to model just two of them: |
| // dmb ish and dmb ishst. You can emit a dmb ishst by using a Fence with an empty write heap. |
| // Otherwise, you will get a dmb ish. |
| // FIXME: Add fenced memory accesses. https://bugs.webkit.org/show_bug.cgi?id=162349 |
| // FIXME: Add a Depend operation. https://bugs.webkit.org/show_bug.cgi?id=162350 |
| HeapRange read { HeapRange::top() }; |
| HeapRange write { HeapRange::top() }; |
| |
| B3_SPECIALIZE_VALUE_FOR_NO_CHILDREN |
| |
| private: |
| friend class Procedure; |
| friend class Value; |
| |
| static Opcode opcodeFromConstructor(Origin, HeapRange = HeapRange(), HeapRange = HeapRange()) { return Fence; } |
| FenceValue(Origin origin, HeapRange read, HeapRange write); |
| FenceValue(Origin origin); |
| }; |
| |
| } } // namespace JSC::B3 |
| |
| #endif // ENABLE(B3_JIT) |
| |