blob: 12f56ab813ba7927dcef4deb454db56f19a30433 [file] [log] [blame]
/*
Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#pragma once
#if USE(TEXTURE_MAPPER)
#include "TextureMapper.h"
#include "TransformationMatrix.h"
namespace WebCore {
class TextureMapperPlatformLayer {
public:
class Client {
public:
virtual void platformLayerWillBeDestroyed() = 0;
virtual void setPlatformLayerNeedsDisplay() = 0;
};
TextureMapperPlatformLayer() = default;
virtual ~TextureMapperPlatformLayer() = default;
virtual void paintToTextureMapper(TextureMapper&, const FloatRect&, const TransformationMatrix& modelViewMatrix = TransformationMatrix(), float opacity = 1.0) = 0;
virtual void drawBorder(TextureMapper& textureMapper, const Color& color, float borderWidth, const FloatRect& targetRect, const TransformationMatrix& transform)
{
textureMapper.drawBorder(color, borderWidth, targetRect, transform);
}
void setClient(TextureMapperPlatformLayer::Client* client) { m_client = client; }
protected:
TextureMapperPlatformLayer::Client* client() { return m_client; }
private:
TextureMapperPlatformLayer::Client* m_client { nullptr };
};
} // namespace WebCore
#endif // USE(TEXTURE_MAPPER)