blob: 6ae24979dce633965cd749ab008c10c958a20696 [file] [log] [blame]
/*
Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#pragma once
#include "TextureMapperPlatformLayer.h"
#include <wtf/RefPtr.h>
namespace WebCore {
class FloatRect;
class TextureMapper;
class TextureMapperBackingStore : public TextureMapperPlatformLayer {
public:
virtual ~TextureMapperBackingStore() = default;
void paintToTextureMapper(TextureMapper&, const FloatRect&, const TransformationMatrix&, float) override = 0;
virtual void drawRepaintCounter(TextureMapper&, int, const Color&, const FloatRect&, const TransformationMatrix&) { }
protected:
WEBCORE_EXPORT static unsigned calculateExposedTileEdges(const FloatRect& totalRect, const FloatRect& tileRect);
};
} // namespace WebCore