| /* |
| * Copyright (C) 2019 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "WHLSLSpecializationConstantSemantic.h" |
| |
| #if ENABLE(WEBGPU) |
| |
| #include "WHLSLNativeTypeDeclaration.h" |
| #include "WHLSLTypeReference.h" |
| |
| namespace WebCore { |
| |
| namespace WHLSL { |
| |
| namespace AST { |
| |
| bool SpecializationConstantSemantic::isAcceptableType(const UnnamedType& unnamedType, const Intrinsics&) const |
| { |
| if (!is<TypeReference>(unnamedType)) |
| return false; |
| auto& typeReference = downcast<TypeReference>(unnamedType); |
| if (!is<NativeTypeDeclaration>(typeReference.resolvedType())) |
| return false; |
| return downcast<NativeTypeDeclaration>(typeReference.resolvedType()).isNumber(); |
| } |
| |
| bool SpecializationConstantSemantic::isAcceptableForShaderItemDirection(ShaderItemDirection direction, const Optional<EntryPointType>&) const |
| { |
| return direction == ShaderItemDirection::Input; |
| } |
| |
| } // namespace AST |
| |
| } |
| |
| } |
| |
| #endif |