| This test runs the WebGL Test listed below in an iframe and reports PASS or FAIL. |
| |
| Test: ../../resources/webgl_test_files/conformance/state/gl-object-get-calls.html |
| [ 1: PASS ] gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE) is 16 |
| [ 2: PASS ] gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_USAGE) is gl.DYNAMIC_DRAW |
| [ 3: PASS ] getBufferParameter correctly handled invalid parameter enums |
| [ 4: PASS ] gl.getBufferParameter(gl.ELEMENT_ARRAY_BUFFER, gl.BUFFER_SIZE) is 16 |
| [ 5: PASS ] gl.getBufferParameter(gl.ELEMENT_ARRAY_BUFFER, gl.BUFFER_USAGE) is gl.DYNAMIC_DRAW |
| [ 6: PASS ] getBufferParameter correctly handled invalid parameter enums |
| [ 7: PASS ] getBufferParameter correctly handled invalid target enums |
| [ 8: PASS ] getError was expected value: NO_ERROR : |
| [ 9: PASS ] getError was expected value: NO_ERROR : |
| [ 10: PASS ] getError was expected value: NO_ERROR : |
| [ 11: PASS ] getError was expected value: NO_ERROR : |
| [ 12: PASS ] gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE |
| [ 13: PASS ] gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.TEXTURE |
| [ 14: PASS ] gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) is texture |
| [ 15: PASS ] gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL) is 0 |
| [ 16: PASS ] gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE) is 0 |
| [ 17: PASS ] gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.RENDERBUFFER |
| [ 18: PASS ] gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) is renderbuffer |
| [ 19: PASS ] getFramebufferAttachmentParameter correctly handled invalid parameter enums |
| [ 20: PASS ] getFramebufferAttachmentParameter correctly handled invalid target enums |
| [ 21: PASS ] getFramebufferAttachmentParameter correctly handled invalid attachment enums |
| [ 22: PASS ] getError was expected value: NO_ERROR : |
| [ 23: PASS ] getError was expected value: NO_ERROR : |
| [ 24: PASS ] getError was expected value: NO_ERROR : |
| [ 25: PASS ] gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE |
| [ 26: PASS ] gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.TEXTURE |
| [ 27: PASS ] gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) is texture |
| [ 28: PASS ] gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL) is 0 |
| [ 29: PASS ] gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE) is 0 |
| [ 30: PASS ] gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.RENDERBUFFER |
| [ 31: PASS ] gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) is renderbuffer |
| [ 32: PASS ] getFramebufferAttachmentParameter correctly handled invalid parameter enums |
| [ 33: PASS ] getFramebufferAttachmentParameter correctly handled invalid target enums |
| [ 34: PASS ] getFramebufferAttachmentParameter correctly handled invalid attachment enums |
| [ 35: PASS ] getError was expected value: NO_ERROR : |
| [ 36: PASS ] shaders.length is 2 |
| [ 37: PASS ] shaders[0] == standardVert && shaders[1] == standardFrag || shaders[1] == standardVert && shaders[0] == standardFrag is true |
| [ 38: PASS ] getError was expected value: NO_ERROR : |
| [ 39: FAIL ] gl.getAttachedShaders(null) should throw an exception. Was null. |
| [ 40: FAIL ] getError expected: NO_ERROR. Was INVALID_VALUE : |
| [ 41: PASS ] gl.getAttachedShaders(standardVert) threw exception TypeError: Argument 1 ('program') to WebGLRenderingContext.getAttachedShaders must be an instance of WebGLProgram. |
| [ 42: PASS ] getError was expected value: NO_ERROR : |
| [ 43: PASS ] gl.getProgramParameter(standardProgram, gl.DELETE_STATUS) is false |
| [ 44: PASS ] gl.getProgramParameter(standardProgram, gl.LINK_STATUS) is true |
| [ 45: PASS ] typeof gl.getProgramParameter(standardProgram, gl.VALIDATE_STATUS) is "boolean" |
| [ 46: PASS ] gl.getProgramParameter(standardProgram, gl.ATTACHED_SHADERS) is 2 |
| [ 47: PASS ] gl.getProgramParameter(standardProgram, gl.ACTIVE_ATTRIBUTES) is 2 |
| [ 48: PASS ] gl.getProgramParameter(standardProgram, gl.ACTIVE_UNIFORMS) is 1 |
| [ 49: PASS ] getProgramParameter correctly handled invalid parameter enums |
| [ 50: PASS ] getError was expected value: NO_ERROR : |
| [ 51: PASS ] gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_WIDTH) is 2 |
| [ 52: PASS ] gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_HEIGHT) is 2 |
| [ 53: PASS ] gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_INTERNAL_FORMAT) is non-zero. |
| [ 54: PASS ] gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_DEPTH_SIZE) is non-zero. |
| [ 55: PASS ] getError was expected value: NO_ERROR : |
| [ 56: PASS ] getError was expected value: NO_ERROR : |
| [ 57: PASS ] gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_RED_SIZE) is non-zero. |
| [ 58: PASS ] gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_GREEN_SIZE) is non-zero. |
| [ 59: PASS ] gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_BLUE_SIZE) is non-zero. |
| [ 60: PASS ] gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_ALPHA_SIZE) is non-zero. |
| [ 61: PASS ] getRenderbufferParameter correctly handled invalid parameter enums |
| [ 62: PASS ] getRenderbufferParameter correctly handled invalid target enums |
| [ 63: PASS ] getError was expected value: NO_ERROR : |
| [ 64: PASS ] gl.getShaderParameter(standardVert, gl.SHADER_TYPE) is gl.VERTEX_SHADER |
| [ 65: PASS ] gl.getShaderParameter(standardVert, gl.DELETE_STATUS) is false |
| [ 66: PASS ] gl.getShaderParameter(standardVert, gl.COMPILE_STATUS) is true |
| [ 67: PASS ] getShaderParameter correctly handled invalid parameter enums |
| [ 68: PASS ] getError was expected value: NO_ERROR : |
| [ 69: PASS ] gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER) is gl.NEAREST |
| [ 70: PASS ] gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER) is gl.NEAREST |
| [ 71: PASS ] gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S) is gl.CLAMP_TO_EDGE |
| [ 72: PASS ] gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T) is gl.CLAMP_TO_EDGE |
| [ 73: PASS ] getTexParameter correctly handled invalid parameter enums |
| [ 74: PASS ] getTexParameter correctly handled invalid target enums |
| [ 75: PASS ] getError was expected value: NO_ERROR : |
| [ 76: PASS ] gl.getProgramParameter(boolProgram, gl.LINK_STATUS) is true |
| [ 77: PASS ] getError was expected value: NO_ERROR : |
| [ 78: PASS ] gl.getUniform(boolProgram, bvalLoc) is true |
| [ 79: PASS ] gl.getUniform(boolProgram, bval2Loc) is [true, false] |
| [ 80: PASS ] gl.getUniform(boolProgram, bval3Loc) is [true, false, true] |
| [ 81: PASS ] gl.getUniform(boolProgram, bval4Loc) is [true, false, true, false] |
| [ 82: PASS ] getError was expected value: NO_ERROR : |
| [ 83: PASS ] gl.getProgramParameter(intProgram, gl.LINK_STATUS) is true |
| [ 84: PASS ] getError was expected value: NO_ERROR : |
| [ 85: PASS ] gl.getUniform(intProgram, ivalLoc) is 1 |
| [ 86: PASS ] gl.getUniform(intProgram, ival2Loc) is [2, 3] |
| [ 87: PASS ] gl.getUniform(intProgram, ival3Loc) is [4, 5, 6] |
| [ 88: PASS ] gl.getUniform(intProgram, ival4Loc) is [7, 8, 9, 10] |
| [ 89: PASS ] getError was expected value: NO_ERROR : |
| [ 90: PASS ] gl.getProgramParameter(floatProgram, gl.LINK_STATUS) is true |
| [ 91: PASS ] getError was expected value: NO_ERROR : |
| [ 92: PASS ] gl.getUniform(floatProgram, fvalLoc) is 11 |
| [ 93: PASS ] gl.getUniform(floatProgram, fval2Loc) is [12, 13] |
| [ 94: PASS ] gl.getUniform(floatProgram, fval3Loc) is [14, 15, 16] |
| [ 95: PASS ] gl.getUniform(floatProgram, fval4Loc) is [17, 18, 19, 20] |
| [ 96: PASS ] getError was expected value: NO_ERROR : |
| [ 97: PASS ] gl.getProgramParameter(samplerProgram, gl.LINK_STATUS) is true |
| [ 98: PASS ] getError was expected value: NO_ERROR : |
| [ 99: PASS ] gl.getUniform(samplerProgram, s2DValLoc) is 0 |
| [ 100: PASS ] gl.getUniform(samplerProgram, sCubeValLoc) is 1 |
| [ 101: PASS ] getError was expected value: NO_ERROR : |
| [ 102: PASS ] gl.getProgramParameter(matProgram, gl.LINK_STATUS) is true |
| [ 103: PASS ] getError was expected value: NO_ERROR : |
| [ 104: PASS ] gl.getUniform(matProgram, mval2Loc) is [1, 2, 3, 4] |
| [ 105: PASS ] gl.getUniform(matProgram, mval3Loc) is [5, 6, 7, 8, 9, 10, 11, 12, 13] |
| [ 106: PASS ] gl.getUniform(matProgram, mval4Loc) is [14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29] |
| [ 107: PASS ] getError was expected value: NO_ERROR : |
| [ 108: PASS ] gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) is buffer |
| [ 109: PASS ] gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_ENABLED) is true |
| [ 110: PASS ] gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_SIZE) is 4 |
| [ 111: PASS ] gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_STRIDE) is 0 |
| [ 112: PASS ] gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_TYPE) is gl.FLOAT |
| [ 113: PASS ] gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_NORMALIZED) is false |
| [ 114: PASS ] gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_STRIDE) is 36 |
| [ 115: PASS ] gl.getVertexAttribOffset(1, gl.VERTEX_ATTRIB_ARRAY_POINTER) is 12 |
| [ 116: PASS ] gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_ENABLED) is false |
| [ 117: PASS ] gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB) is [5, 6, 7, 8] |
| [ 118: PASS ] getError was expected value: NO_ERROR : |
| [ 119: PASS ] getVertexAttrib correctly handled invalid parameter enums |
| [ 120: PASS ] getError was expected value: INVALID_VALUE : after evaluating: gl.getVertexAttrib(16, gl.CURRENT_VERTEX_ATTRIB) |
| [ 121: PASS ] gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE |
| [ 122: FAIL ] getError expected: INVALID_OPERATION. Was NO_ERROR : |
| [ 123: PASS ] gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE |
| [ 124: PASS ] gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) is null |
| [ 125: PASS ] getError was expected value: NO_ERROR : |
| [ 126: PASS ] getError was expected value: NO_ERROR : |
| [ 127: PASS ] successfullyParsed is true |
| [ FAIL ] 3 failures reported |
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