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/*
* Copyright (c) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
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* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ComplexTextControllerLinux_h
#define ComplexTextControllerLinux_h
#include "HarfbuzzSkia.h"
#include "SkPoint.h"
#include "SkScalar.h"
#include "TextRun.h"
extern "C" {
#include "harfbuzz-shaper.h"
}
#include <unicode/uchar.h>
#include <wtf/OwnArrayPtr.h>
#include <wtf/OwnPtr.h>
namespace WebCore {
class Font;
class FontPlatformData;
class SimpleFontData;
// ComplexTextController walks a TextRun and presents each script run in sequence. A
// TextRun is a sequence of code-points with the same embedding level (i.e. they
// are all left-to-right or right-to-left). A script run is a subsequence where
// all the characters have the same script (e.g. Arabic, Thai etc). Shaping is
// only ever done with script runs since the shapers only know how to deal with
// a single script.
//
// Iteration is always in logical (aka reading) order. For RTL text that means
// the rightmost part of the text will be first.
//
// Once you have setup the object, call |nextScriptRun| to get the first script
// run. This will return false when the iteration is complete. At any time you
// can call |reset| to start over again.
class ComplexTextController {
public:
ComplexTextController(const TextRun&, unsigned startingX, unsigned startingY, unsigned wordSpacing, unsigned letterSpacing, unsigned padding, const Font*);
~ComplexTextController();
bool isWordBreak(unsigned);
int determineWordBreakSpacing(unsigned);
// setPadding sets a number of pixels to be distributed across the TextRun.
// WebKit uses this to justify text.
void setPadding(int);
void reset(unsigned offset);
// Advance to the next script run, returning false when the end of the
// TextRun has been reached.
bool nextScriptRun();
float widthOfFullRun();
// setWordSpacingAdjustment sets a delta (in pixels) which is applied at
// each word break in the TextRun.
void setWordSpacingAdjustment(int wordSpacingAdjustment) { m_wordSpacingAdjustment = wordSpacingAdjustment; }
// setLetterSpacingAdjustment sets an additional number of pixels that is
// added to the advance after each output cluster. This matches the behaviour
// of WidthIterator::advance.
void setLetterSpacingAdjustment(int letterSpacingAdjustment) { m_letterSpacing = letterSpacingAdjustment; }
int letterSpacing() const { return m_letterSpacing; }
void setupForRTL();
bool rtl() const { return m_run.rtl(); }
const uint16_t* glyphs() const { return m_glyphs16; }
// Return the length of the array returned by |glyphs|
const unsigned length() const { return m_item.num_glyphs; }
// Return the offset for each of the glyphs. Note that this is translated
// by the current x offset and that the x offset is updated for each script
// run.
const SkPoint* positions() const { return m_positions; }
// return the number of code points in the current script run
const unsigned numCodePoints() const { return m_item.item.length; }
// Return the current pixel position of the controller.
const unsigned offsetX() const { return m_offsetX; }
const FontPlatformData* fontPlatformDataForScriptRun() { return reinterpret_cast<FontPlatformData*>(m_item.font->userData); }
int offsetForPosition(int);
FloatRect selectionRect(const FloatPoint&, int height, int from , int to);
private:
// Return the width (in px) of the current script run.
unsigned width() const { return m_pixelWidth; }
void setupFontForScriptRun();
void deleteGlyphArrays();
void createGlyphArrays(int);
void resetGlyphArrays();
void shapeGlyphs();
void setGlyphPositions(bool);
static void normalizeSpacesAndMirrorChars(const UChar* source, bool rtl, UChar* destination, int length);
static const TextRun& getNormalizedTextRun(const TextRun& originalRun, OwnPtr<TextRun>& normalizedRun, OwnArrayPtr<UChar>& normalizedBuffer);
// This matches the logic in RenderBlock::findNextLineBreak
static bool isCodepointSpace(HB_UChar16 c) { return c == ' ' || c == '\t'; }
int glyphIndexForXPositionInScriptRun(int targetX) const;
const Font* const m_font;
const SimpleFontData* m_currentFontData;
HB_ShaperItem m_item;
uint16_t* m_glyphs16; // A vector of 16-bit glyph ids.
SkPoint* m_positions; // A vector of positions for each glyph.
ssize_t m_indexOfNextScriptRun; // Indexes the script run in |m_run|.
unsigned m_offsetX; // Offset in pixels to the start of the next script run.
unsigned m_startingY; // The Y starting point of the script run.
unsigned m_pixelWidth; // Width (in px) of the current script run.
unsigned m_glyphsArrayCapacity; // Current size of all the Harfbuzz arrays.
OwnPtr<TextRun> m_normalizedRun;
OwnArrayPtr<UChar> m_normalizedBuffer; // A buffer for normalized run.
const TextRun& m_run;
int m_wordSpacingAdjustment; // delta adjustment (pixels) for each word break.
float m_padding; // pixels to be distributed over the line at word breaks.
float m_padPerWordBreak; // pixels to be added to each word break.
float m_padError; // |m_padPerWordBreak| might have a fractional component.
// Since we only add a whole number of padding pixels at
// each word break we accumulate error. This is the
// number of pixels that we are behind so far.
int m_letterSpacing; // pixels to be added after each glyph.
String m_smallCapsString; // substring of m_run converted to small caps.
};
} // namespace WebCore
#endif // ComplexTextControllerLinux_h