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/*
* Copyright (C) 2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef B3SwitchValue_h
#define B3SwitchValue_h
#if ENABLE(B3_JIT)
#include "B3ControlValue.h"
#include "B3SwitchCase.h"
namespace JSC { namespace B3 {
class SwitchValue : public ControlValue {
public:
static bool accepts(Opcode opcode) { return opcode == Switch; }
~SwitchValue();
// numCaseValues() + 1 == numSuccessors().
unsigned numCaseValues() const { return m_values.size(); }
// The successor for this case value is at the same index.
int64_t caseValue(unsigned index) const { return m_values[index]; }
const Vector<int64_t>& caseValues() const { return m_values; }
FrequentedBlock fallThrough() const { return successors().last(); }
FrequentedBlock& fallThrough() { return successors().last(); }
unsigned size() const { return numCaseValues(); }
SwitchCase at(unsigned index) const
{
return SwitchCase(caseValue(index), successor(index));
}
SwitchCase operator[](unsigned index) const
{
return at(index);
}
class iterator {
public:
iterator()
: m_switch(nullptr)
, m_index(0)
{
}
iterator(const SwitchValue& switchValue, unsigned index)
: m_switch(&switchValue)
, m_index(index)
{
}
SwitchCase operator*()
{
return m_switch->at(m_index);
}
iterator& operator++()
{
m_index++;
return *this;
}
bool operator==(const iterator& other) const
{
ASSERT(m_switch == other.m_switch);
return m_index == other.m_index;
}
bool operator!=(const iterator& other) const
{
return !(*this == other);
}
private:
const SwitchValue* m_switch;
unsigned m_index;
};
typedef iterator const_iterator;
iterator begin() const { return iterator(*this, 0); }
iterator end() const { return iterator(*this, size()); }
// This removes the case and reorders things a bit. If you're iterating the cases from 0 to N,
// then you can keep iterating after this so long as you revisit this same index (which will now
// contain some other case value). This removes the case that was removed.
SwitchCase removeCase(unsigned index);
void appendCase(const SwitchCase&);
protected:
void dumpMeta(PrintStream&) const override;
private:
friend class Procedure;
SwitchValue(unsigned index, Origin, const FrequentedBlock& fallThrough);
Vector<int64_t> m_values;
};
} } // namespace JSC::B3
#endif // ENABLE(B3_JIT)
#endif // B3SwitchValue_h