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/*
* This file is part of the render object implementation for KHTML.
*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2003 Apple Computer, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RenderInline_h
#define RenderInline_h
#include "RenderFlow.h"
namespace WebCore {
class Position;
class RenderInline : public RenderFlow {
public:
RenderInline(Node*);
virtual ~RenderInline();
virtual const char* renderName() const;
virtual bool isRenderInline() const { return true; }
virtual bool isInlineFlow() const { return true; }
virtual bool childrenInline() const { return true; }
virtual bool isInlineContinuation() const;
virtual void addChildToFlow(RenderObject* newChild, RenderObject* beforeChild);
void splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock,
RenderObject* beforeChild, RenderFlow* oldCont);
void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox,
RenderObject* newChild, RenderFlow* oldCont);
virtual void setStyle(RenderStyle*);
virtual void layout() { } // Do nothing for layout()
virtual void paint(PaintInfo&, int tx, int ty);
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
// overrides RenderObject
virtual bool requiresLayer();
virtual int width() const;
virtual int height() const;
// used to calculate offsetWidth/Height. Overridden by inlines (RenderFlow) to return
// the remaining width on a given line (and the height of a single line).
virtual int offsetLeft() const;
virtual int offsetTop() const;
void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLevel = true);
virtual VisiblePosition positionForCoordinates(int x, int y);
protected:
static RenderInline* cloneInline(RenderFlow* src);
};
} // namespace WebCore
#endif // RenderInline_h