blob: 622e52527b422dfea975f163e0bd692634506917 [file] [log] [blame]
/*
* Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "IntRect.h"
#include "FloatRect.h"
#include <algorithm>
using std::max;
using std::min;
namespace WebCore {
IntRect::IntRect(const FloatRect& r)
: m_location(IntPoint(static_cast<int>(r.x()), static_cast<int>(r.y())))
, m_size(IntSize(static_cast<int>(r.width()), static_cast<int>(r.height())))
{
}
bool IntRect::intersects(const IntRect& other) const
{
// Checking emptiness handles negative widths as well as zero.
return !isEmpty() && !other.isEmpty()
&& x() < other.right() && other.x() < right()
&& y() < other.bottom() && other.y() < bottom();
}
bool IntRect::contains(const IntRect& other) const
{
return x() <= other.x() && right() >= other.right()
&& y() <= other.y() && bottom() >= other.bottom();
}
void IntRect::intersect(const IntRect& other)
{
int l = max(x(), other.x());
int t = max(y(), other.y());
int r = min(right(), other.right());
int b = min(bottom(), other.bottom());
// Return a clean empty rectangle for non-intersecting cases.
if (l >= r || t >= b) {
l = 0;
t = 0;
r = 0;
b = 0;
}
m_location.setX(l);
m_location.setY(t);
m_size.setWidth(r - l);
m_size.setHeight(b - t);
}
void IntRect::unite(const IntRect& other)
{
// Handle empty special cases first.
if (other.isEmpty())
return;
if (isEmpty()) {
*this = other;
return;
}
int l = min(x(), other.x());
int t = min(y(), other.y());
int r = max(right(), other.right());
int b = max(bottom(), other.bottom());
m_location.setX(l);
m_location.setY(t);
m_size.setWidth(r - l);
m_size.setHeight(b - t);
}
void IntRect::scale(float s)
{
m_location.setX((int)(x() * s));
m_location.setY((int)(y() * s));
m_size.setWidth((int)(width() * s));
m_size.setHeight((int)(height() * s));
}
}