| /* |
| Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org> |
| 2004, 2005 Rob Buis <buis@kde.org> |
| 2005 Eric Seidel <eric@webkit.org> |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| aint with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(SVG) |
| #include <math.h> |
| #include "FloatPoint3D.h" |
| |
| namespace WebCore { |
| |
| FloatPoint3D::FloatPoint3D() |
| : m_x(0.f) |
| , m_y(0.f) |
| , m_z(0.f) |
| { |
| } |
| |
| FloatPoint3D::FloatPoint3D(float x, float y, float z) |
| : m_x(x) |
| , m_y(y) |
| , m_z(z) |
| { |
| } |
| |
| float FloatPoint3D::x() const |
| { |
| return m_x; |
| } |
| |
| void FloatPoint3D::setX(float x) |
| { |
| m_x = x; |
| } |
| |
| float FloatPoint3D::y() const |
| { |
| return m_y; |
| } |
| |
| void FloatPoint3D::setY(float y) |
| { |
| m_y = y; |
| } |
| |
| float FloatPoint3D::z() const |
| { |
| return m_z; |
| } |
| |
| void FloatPoint3D::setZ(float z) |
| { |
| m_z = z; |
| } |
| |
| void FloatPoint3D::normalize() |
| { |
| float length = sqrtf(m_x * m_x + m_y * m_y + m_z * m_z); |
| |
| m_x /= length; |
| m_y /= length; |
| m_z /= length; |
| } |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(SVG) |