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/*
* Copyright (C) 2005, 2006 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef AffineTransform_h
#define AffineTransform_h
#if PLATFORM(CG)
#include <CoreGraphics/CGAffineTransform.h>
#elif PLATFORM(QT)
#include <QMatrix>
#elif PLATFORM(CAIRO)
#include <cairo.h>
#elif PLATFORM(WX) && USE(WXGC)
#include <wx/defs.h>
#include <wx/graphics.h>
#endif
namespace WebCore {
class IntPoint;
class IntRect;
class FloatPoint;
class FloatRect;
class AffineTransform {
public:
AffineTransform();
AffineTransform(double a, double b, double c, double d, double e, double f);
#if PLATFORM(CG)
AffineTransform(CGAffineTransform transform);
#elif PLATFORM(QT)
AffineTransform(const QMatrix &matrix);
#elif PLATFORM(CAIRO)
AffineTransform(const cairo_matrix_t &matrix);
#elif PLATFORM(WX) && USE(WXGC)
AffineTransform(const wxGraphicsMatrix &matrix);
#endif
void setMatrix(double a, double b, double c, double d, double e, double f);
void map(double x, double y, double *x2, double *y2) const;
IntPoint mapPoint(const IntPoint&) const;
FloatPoint mapPoint(const FloatPoint&) const;
IntRect mapRect(const IntRect&) const;
FloatRect mapRect(const FloatRect&) const;
bool isIdentity() const;
double a() const;
void setA(double a);
double b() const;
void setB(double b);
double c() const;
void setC(double c);
double d() const;
void setD(double d);
double e() const;
void setE(double e);
double f() const;
void setF(double f);
void reset();
AffineTransform& multiply(const AffineTransform&);
AffineTransform& scale(double);
AffineTransform& scale(double sx, double sy);
AffineTransform& scaleNonUniform(double sx, double sy);
AffineTransform& rotate(double d);
AffineTransform& rotateFromVector(double x, double y);
AffineTransform& translate(double tx, double ty);
AffineTransform& shear(double sx, double sy);
AffineTransform& flipX();
AffineTransform& flipY();
AffineTransform& skew(double angleX, double angleY);
AffineTransform& skewX(double angle);
AffineTransform& skewY(double angle);
double det() const;
bool isInvertible() const;
AffineTransform inverse() const;
#if PLATFORM(CG)
operator CGAffineTransform() const;
#elif PLATFORM(QT)
operator QMatrix() const;
#elif PLATFORM(CAIRO)
operator cairo_matrix_t() const;
#elif PLATFORM(WX) && USE(WXGC)
operator wxGraphicsMatrix() const;
#endif
bool operator==(const AffineTransform&) const;
bool operator!=(const AffineTransform& other) const { return !(*this == other); }
AffineTransform& operator*=(const AffineTransform&);
AffineTransform operator*(const AffineTransform&);
private:
#if PLATFORM(CG)
CGAffineTransform m_transform;
#elif PLATFORM(QT)
QMatrix m_transform;
#elif PLATFORM(CAIRO)
cairo_matrix_t m_transform;
#elif PLATFORM(WX) && USE(WXGC)
wxGraphicsMatrix m_transform;
#endif
};
} // namespace WebCore
#endif // AffineTransform_h