| <!DOCTYPE html> |
| <html> |
| <body> |
| <script> |
| if (window.testRunner) |
| testRunner.dumpAsText(); |
| |
| function newCanvasContext() { |
| canvas = document.createElement("canvas"); |
| canvas.width = 100; |
| canvas.height = 100; |
| return canvas.getContext("2d"); |
| } |
| |
| window.onload = function () { |
| ctx = newCanvasContext(); |
| ctx.fillStyle = '#0f0'; |
| ctx.fillRect(0, 0, 100, 50); |
| ctx.moveTo(10500000000, 10500000000); |
| ctx.lineTo(110, -10); |
| ctx.lineTo(-10, 60); |
| ctx.fill(); |
| ctx.getImageData(50, 25, 1, 1); |
| |
| ctx = newCanvasContext(); |
| ctx.fillStyle = '#0f0'; |
| ctx.scale(4500000000, 4500000000); |
| ctx.moveTo(0, 0.5); |
| ctx.lineTo(2, 0.5); |
| ctx.stroke(); |
| ctx.getImageData(50, 25, 1, 1); |
| |
| ctx = newCanvasContext(); |
| ctx.fillStyle = '#0f0'; |
| ctx.fillRect(0, 0, 100, 50); |
| ctx.scale(2, -4500000000); |
| ctx.arc(25, 50, 56, 0, 2*Math.PI, false); |
| ctx.fill(); |
| ctx.arc(105000000005, -105000000005, 105000000004, 0, 10500000000*Math.PI, false); |
| ctx.fill(); |
| ctx.getImageData(50, 25, 1, 1); |
| } |
| </script> |
| PASS: Draw commands with big numbers cause no problems. |
| </body> |
| </html> |
| |