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/*
* Copyright (C) 2012, 2014 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "config.h"
#import "ScrollingTreeScrollingNodeMac.h"
#if ENABLE(ASYNC_SCROLLING)
#import "FrameView.h"
#import "NSScrollerImpDetails.h"
#import "PlatformWheelEvent.h"
#import "ScrollingCoordinator.h"
#import "ScrollingTree.h"
#import "ScrollingStateTree.h"
#import "Settings.h"
#import "TileController.h"
#import "WebLayer.h"
#import <QuartzCore/QuartzCore.h>
#import <wtf/CurrentTime.h>
#import <wtf/Deque.h>
#import <wtf/text/StringBuilder.h>
#import <wtf/text/CString.h>
namespace WebCore {
static void logThreadedScrollingMode(unsigned synchronousScrollingReasons);
static void logWheelEventHandlerCountChanged(unsigned);
PassOwnPtr<ScrollingTreeScrollingNode> ScrollingTreeScrollingNodeMac::create(ScrollingTree& scrollingTree, ScrollingNodeID nodeID)
{
return adoptPtr(new ScrollingTreeScrollingNodeMac(scrollingTree, nodeID));
}
ScrollingTreeScrollingNodeMac::ScrollingTreeScrollingNodeMac(ScrollingTree& scrollingTree, ScrollingNodeID nodeID)
: ScrollingTreeScrollingNode(scrollingTree, nodeID)
, m_scrollElasticityController(this)
, m_verticalScrollbarPainter(0)
, m_horizontalScrollbarPainter(0)
, m_lastScrollHadUnfilledPixels(false)
{
}
ScrollingTreeScrollingNodeMac::~ScrollingTreeScrollingNodeMac()
{
if (m_snapRubberbandTimer)
CFRunLoopTimerInvalidate(m_snapRubberbandTimer.get());
}
void ScrollingTreeScrollingNodeMac::updateBeforeChildren(const ScrollingStateNode& stateNode)
{
ScrollingTreeScrollingNode::updateBeforeChildren(stateNode);
const auto& scrollingStateNode = toScrollingStateScrollingNode(stateNode);
if (scrollingStateNode.hasChangedProperty(ScrollingStateNode::ScrollLayer))
m_scrollLayer = scrollingStateNode.layer();
if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::CounterScrollingLayer))
m_counterScrollingLayer = scrollingStateNode.counterScrollingLayer();
if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::HeaderLayer))
m_headerLayer = scrollingStateNode.headerLayer();
if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::FooterLayer))
m_footerLayer = scrollingStateNode.footerLayer();
if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::PainterForScrollbar)) {
m_verticalScrollbarPainter = scrollingStateNode.verticalScrollbarPainter();
m_horizontalScrollbarPainter = scrollingStateNode.horizontalScrollbarPainter();
}
if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ReasonsForSynchronousScrolling)) {
if (shouldUpdateScrollLayerPositionSynchronously()) {
// We're transitioning to the slow "update scroll layer position on the main thread" mode.
// Initialize the probable main thread scroll position with the current scroll layer position.
if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::RequestedScrollPosition))
m_probableMainThreadScrollPosition = scrollingStateNode.requestedScrollPosition();
else {
CGPoint scrollLayerPosition = m_scrollLayer.get().position;
m_probableMainThreadScrollPosition = IntPoint(-scrollLayerPosition.x, -scrollLayerPosition.y);
}
}
if (scrollingTree().scrollingPerformanceLoggingEnabled())
logThreadedScrollingMode(synchronousScrollingReasons());
}
if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::WheelEventHandlerCount)) {
if (scrollingTree().scrollingPerformanceLoggingEnabled())
logWheelEventHandlerCountChanged(scrollingStateNode.wheelEventHandlerCount());
}
}
void ScrollingTreeScrollingNodeMac::updateAfterChildren(const ScrollingStateNode& stateNode)
{
ScrollingTreeScrollingNode::updateAfterChildren(stateNode);
const auto& scrollingStateNode = toScrollingStateScrollingNode(stateNode);
// Update the scroll position after child nodes have been updated, because they need to have updated their constraints before any scrolling happens.
if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::RequestedScrollPosition))
setScrollPosition(scrollingStateNode.requestedScrollPosition());
if (scrollingStateNode.hasChangedProperty(ScrollingStateNode::ScrollLayer) || scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::TotalContentsSize) || scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ViewportConstrainedObjectRect))
updateMainFramePinState(scrollPosition());
}
void ScrollingTreeScrollingNodeMac::handleWheelEvent(const PlatformWheelEvent& wheelEvent)
{
if (!canHaveScrollbars())
return;
m_scrollElasticityController.handleWheelEvent(wheelEvent);
scrollingTree().setOrClearLatchedNode(wheelEvent, scrollingNodeID());
scrollingTree().handleWheelEventPhase(wheelEvent.phase());
}
bool ScrollingTreeScrollingNodeMac::allowsHorizontalStretching()
{
switch (horizontalScrollElasticity()) {
case ScrollElasticityAutomatic:
return hasEnabledHorizontalScrollbar() || !hasEnabledVerticalScrollbar();
case ScrollElasticityNone:
return false;
case ScrollElasticityAllowed:
return true;
}
ASSERT_NOT_REACHED();
return false;
}
bool ScrollingTreeScrollingNodeMac::allowsVerticalStretching()
{
switch (verticalScrollElasticity()) {
case ScrollElasticityAutomatic:
return hasEnabledVerticalScrollbar() || !hasEnabledHorizontalScrollbar();
case ScrollElasticityNone:
return false;
case ScrollElasticityAllowed:
return true;
}
ASSERT_NOT_REACHED();
return false;
}
IntSize ScrollingTreeScrollingNodeMac::stretchAmount()
{
IntSize stretch;
if (scrollPosition().y() < minimumScrollPosition().y())
stretch.setHeight(scrollPosition().y() - minimumScrollPosition().y());
else if (scrollPosition().y() > maximumScrollPosition().y())
stretch.setHeight(scrollPosition().y() - maximumScrollPosition().y());
if (scrollPosition().x() < minimumScrollPosition().x())
stretch.setWidth(scrollPosition().x() - minimumScrollPosition().x());
else if (scrollPosition().x() > maximumScrollPosition().x())
stretch.setWidth(scrollPosition().x() - maximumScrollPosition().x());
if (scrollingTree().rootNode() == this) {
if (stretch.isZero())
scrollingTree().setMainFrameIsRubberBanding(false);
else
scrollingTree().setMainFrameIsRubberBanding(true);
}
return stretch;
}
bool ScrollingTreeScrollingNodeMac::pinnedInDirection(const FloatSize& delta)
{
FloatSize limitDelta;
if (fabsf(delta.height()) >= fabsf(delta.width())) {
if (delta.height() < 0) {
// We are trying to scroll up. Make sure we are not pinned to the top
limitDelta.setHeight(scrollPosition().y() - minimumScrollPosition().y());
} else {
// We are trying to scroll down. Make sure we are not pinned to the bottom
limitDelta.setHeight(maximumScrollPosition().y() - scrollPosition().y());
}
} else if (delta.width()) {
if (delta.width() < 0) {
// We are trying to scroll left. Make sure we are not pinned to the left
limitDelta.setHeight(scrollPosition().x() - minimumScrollPosition().x());
} else {
// We are trying to scroll right. Make sure we are not pinned to the right
limitDelta.setHeight(maximumScrollPosition().x() - scrollPosition().x());
}
}
if ((delta.width() || delta.height()) && (limitDelta.width() < 1 && limitDelta.height() < 1))
return true;
return false;
}
bool ScrollingTreeScrollingNodeMac::canScrollHorizontally()
{
return hasEnabledHorizontalScrollbar();
}
bool ScrollingTreeScrollingNodeMac::canScrollVertically()
{
return hasEnabledVerticalScrollbar();
}
bool ScrollingTreeScrollingNodeMac::shouldRubberBandInDirection(ScrollDirection)
{
return true;
}
IntPoint ScrollingTreeScrollingNodeMac::absoluteScrollPosition()
{
return roundedIntPoint(scrollPosition());
}
void ScrollingTreeScrollingNodeMac::immediateScrollBy(const FloatSize& offset)
{
scrollBy(roundedIntSize(offset));
}
void ScrollingTreeScrollingNodeMac::immediateScrollByWithoutContentEdgeConstraints(const FloatSize& offset)
{
scrollByWithoutContentEdgeConstraints(roundedIntSize(offset));
}
void ScrollingTreeScrollingNodeMac::startSnapRubberbandTimer()
{
ASSERT(!m_snapRubberbandTimer);
CFTimeInterval timerInterval = 1.0 / 60.0;
m_snapRubberbandTimer = adoptCF(CFRunLoopTimerCreateWithHandler(kCFAllocatorDefault, CFAbsoluteTimeGetCurrent() + timerInterval, timerInterval, 0, 0, ^(CFRunLoopTimerRef) {
m_scrollElasticityController.snapRubberBandTimerFired();
}));
CFRunLoopAddTimer(CFRunLoopGetCurrent(), m_snapRubberbandTimer.get(), kCFRunLoopDefaultMode);
}
void ScrollingTreeScrollingNodeMac::stopSnapRubberbandTimer()
{
if (!m_snapRubberbandTimer)
return;
scrollingTree().setMainFrameIsRubberBanding(false);
// Since the rubberband timer has stopped, totalContentsSizeForRubberBand can be synchronized with totalContentsSize.
setTotalContentsSizeForRubberBand(totalContentsSize());
CFRunLoopTimerInvalidate(m_snapRubberbandTimer.get());
m_snapRubberbandTimer = nullptr;
}
void ScrollingTreeScrollingNodeMac::adjustScrollPositionToBoundsIfNecessary()
{
FloatPoint currentScrollPosition = absoluteScrollPosition();
FloatPoint minPosition = minimumScrollPosition();
FloatPoint maxPosition = maximumScrollPosition();
float nearestXWithinBounds = std::max(std::min(currentScrollPosition.x(), maxPosition.x()), minPosition.x());
float nearestYWithinBounds = std::max(std::min(currentScrollPosition.y(), maxPosition.y()), minPosition.y());
FloatPoint nearestPointWithinBounds(nearestXWithinBounds, nearestYWithinBounds);
immediateScrollBy(nearestPointWithinBounds - currentScrollPosition);
}
FloatPoint ScrollingTreeScrollingNodeMac::scrollPosition() const
{
if (shouldUpdateScrollLayerPositionSynchronously())
return m_probableMainThreadScrollPosition;
CGPoint scrollLayerPosition = m_scrollLayer.get().position;
return IntPoint(-scrollLayerPosition.x + scrollOrigin().x(), -scrollLayerPosition.y + scrollOrigin().y());
}
void ScrollingTreeScrollingNodeMac::setScrollPosition(const FloatPoint& scrollPosition)
{
FloatPoint newScrollPosition = scrollPosition;
newScrollPosition = newScrollPosition.shrunkTo(maximumScrollPosition());
newScrollPosition = newScrollPosition.expandedTo(minimumScrollPosition());
setScrollPositionWithoutContentEdgeConstraints(newScrollPosition);
if (scrollingTree().scrollingPerformanceLoggingEnabled())
logExposedUnfilledArea();
}
void ScrollingTreeScrollingNodeMac::setScrollPositionWithoutContentEdgeConstraints(const FloatPoint& scrollPosition)
{
updateMainFramePinState(scrollPosition);
if (shouldUpdateScrollLayerPositionSynchronously()) {
m_probableMainThreadScrollPosition = scrollPosition;
scrollingTree().scrollingTreeNodeDidScroll(scrollingNodeID(), scrollPosition, SetScrollingLayerPosition);
return;
}
setScrollLayerPosition(scrollPosition);
scrollingTree().scrollingTreeNodeDidScroll(scrollingNodeID(), scrollPosition);
}
void ScrollingTreeScrollingNodeMac::setScrollLayerPosition(const FloatPoint& position)
{
ASSERT(!shouldUpdateScrollLayerPositionSynchronously());
m_scrollLayer.get().position = CGPointMake(-position.x() + scrollOrigin().x(), -position.y() + scrollOrigin().y());
ScrollBehaviorForFixedElements behaviorForFixed = scrollBehaviorForFixedElements();
FloatPoint scrollOffset = position - toFloatSize(scrollOrigin());
// FIXME: scrollOffsetForFixedPosition() needs to do float math.
FloatSize scrollOffsetForFixedChildren = FrameView::scrollOffsetForFixedPosition(enclosingIntRect(viewportConstrainedObjectRect()), totalContentsSize(), flooredIntPoint(scrollOffset), scrollOrigin(), frameScaleFactor(), false, behaviorForFixed, headerHeight(), footerHeight());
if (m_counterScrollingLayer)
m_counterScrollingLayer.get().position = FloatPoint(scrollOffsetForFixedChildren);
// Generally the banners should have the same horizontal-position computation as a fixed element. However,
// the banners are not affected by the frameScaleFactor(), so if there is currently a non-1 frameScaleFactor()
// then we should recompute scrollOffsetForFixedChildren for the banner with a scale factor of 1.
float horizontalScrollOffsetForBanner = scrollOffsetForFixedChildren.width();
if (frameScaleFactor() != 1)
horizontalScrollOffsetForBanner = FrameView::scrollOffsetForFixedPosition(enclosingIntRect(viewportConstrainedObjectRect()), totalContentsSize(), flooredIntPoint(scrollOffset), scrollOrigin(), 1, false, behaviorForFixed, headerHeight(), footerHeight()).width();
if (m_headerLayer)
m_headerLayer.get().position = FloatPoint(horizontalScrollOffsetForBanner, 0);
if (m_footerLayer)
m_footerLayer.get().position = FloatPoint(horizontalScrollOffsetForBanner, totalContentsSize().height() - footerHeight());
FloatRect viewportRect = viewportConstrainedObjectRect();
if (m_verticalScrollbarPainter || m_horizontalScrollbarPainter) {
[CATransaction begin];
[CATransaction lock];
if (m_verticalScrollbarPainter) {
[m_verticalScrollbarPainter setUsePresentationValue:YES];
float presentationValue;
float overhangAmount;
ScrollableArea::computeScrollbarValueAndOverhang(position.y(), totalContentsSize().height(), viewportRect.height(), presentationValue, overhangAmount);
[m_verticalScrollbarPainter setPresentationValue:presentationValue];
}
if (m_horizontalScrollbarPainter) {
[m_horizontalScrollbarPainter setUsePresentationValue:YES];
float presentationValue;
float overhangAmount;
ScrollableArea::computeScrollbarValueAndOverhang(position.x(), totalContentsSize().width(), viewportRect.width(), presentationValue, overhangAmount);
[m_horizontalScrollbarPainter setPresentationValue:presentationValue];
}
[CATransaction unlock];
[CATransaction commit];
}
if (!m_children)
return;
viewportRect.setLocation(FloatPoint() + scrollOffsetForFixedChildren);
size_t size = m_children->size();
for (size_t i = 0; i < size; ++i)
m_children->at(i)->parentScrollPositionDidChange(viewportRect, FloatSize());
}
FloatPoint ScrollingTreeScrollingNodeMac::minimumScrollPosition() const
{
IntPoint position;
if (scrollingTree().rootNode() == this && scrollingTree().scrollPinningBehavior() == PinToBottom)
position.setY(maximumScrollPosition().y());
return position;
}
FloatPoint ScrollingTreeScrollingNodeMac::maximumScrollPosition() const
{
FloatPoint position(totalContentsSizeForRubberBand().width() - viewportConstrainedObjectRect().width(),
totalContentsSizeForRubberBand().height() - viewportConstrainedObjectRect().height());
position = position.expandedTo(FloatPoint());
if (scrollingTree().rootNode() == this && scrollingTree().scrollPinningBehavior() == PinToTop)
position.setY(minimumScrollPosition().y());
return position;
}
void ScrollingTreeScrollingNodeMac::scrollBy(const IntSize& offset)
{
setScrollPosition(scrollPosition() + offset);
}
void ScrollingTreeScrollingNodeMac::scrollByWithoutContentEdgeConstraints(const IntSize& offset)
{
setScrollPositionWithoutContentEdgeConstraints(scrollPosition() + offset);
}
void ScrollingTreeScrollingNodeMac::updateMainFramePinState(const FloatPoint& scrollPosition)
{
bool pinnedToTheLeft = scrollPosition.x() <= minimumScrollPosition().x();
bool pinnedToTheRight = scrollPosition.x() >= maximumScrollPosition().x();
bool pinnedToTheTop = scrollPosition.y() <= minimumScrollPosition().y();
bool pinnedToTheBottom = scrollPosition.y() >= maximumScrollPosition().y();
scrollingTree().setMainFramePinState(pinnedToTheLeft, pinnedToTheRight, pinnedToTheTop, pinnedToTheBottom);
}
void ScrollingTreeScrollingNodeMac::logExposedUnfilledArea()
{
Region paintedVisibleTiles;
Deque<CALayer*> layerQueue;
layerQueue.append(m_scrollLayer.get());
PlatformLayerList tiles;
while (!layerQueue.isEmpty() && tiles.isEmpty()) {
CALayer* layer = layerQueue.takeFirst();
NSArray* sublayers = [[layer sublayers] copy];
// If this layer is the parent of a tile, it is the parent of all of the tiles and nothing else.
if ([[[sublayers objectAtIndex:0] valueForKey:@"isTile"] boolValue]) {
for (CALayer* sublayer in sublayers)
tiles.append(sublayer);
} else {
for (CALayer* sublayer in sublayers)
layerQueue.append(sublayer);
}
[sublayers release];
}
FloatPoint scrollPosition = this->scrollPosition();
unsigned unfilledArea = TileController::blankPixelCountForTiles(tiles, viewportConstrainedObjectRect(), IntPoint(-scrollPosition.x(), -scrollPosition.y()));
if (unfilledArea || m_lastScrollHadUnfilledPixels)
WTFLogAlways("SCROLLING: Exposed tileless area. Time: %f Unfilled Pixels: %u\n", WTF::monotonicallyIncreasingTime(), unfilledArea);
m_lastScrollHadUnfilledPixels = unfilledArea;
}
static void logThreadedScrollingMode(unsigned synchronousScrollingReasons)
{
if (synchronousScrollingReasons) {
StringBuilder reasonsDescription;
if (synchronousScrollingReasons & ScrollingCoordinator::ForcedOnMainThread)
reasonsDescription.append("forced,");
if (synchronousScrollingReasons & ScrollingCoordinator::HasSlowRepaintObjects)
reasonsDescription.append("slow-repaint objects,");
if (synchronousScrollingReasons & ScrollingCoordinator::HasViewportConstrainedObjectsWithoutSupportingFixedLayers)
reasonsDescription.append("viewport-constrained objects,");
if (synchronousScrollingReasons & ScrollingCoordinator::HasNonLayerViewportConstrainedObjects)
reasonsDescription.append("non-layer viewport-constrained objects,");
if (synchronousScrollingReasons & ScrollingCoordinator::IsImageDocument)
reasonsDescription.append("image document,");
// Strip the trailing comma.
String reasonsDescriptionTrimmed = reasonsDescription.toString().left(reasonsDescription.length() - 1);
WTFLogAlways("SCROLLING: Switching to main-thread scrolling mode. Time: %f Reason(s): %s\n", WTF::monotonicallyIncreasingTime(), reasonsDescriptionTrimmed.ascii().data());
} else
WTFLogAlways("SCROLLING: Switching to threaded scrolling mode. Time: %f\n", WTF::monotonicallyIncreasingTime());
}
void logWheelEventHandlerCountChanged(unsigned count)
{
WTFLogAlways("SCROLLING: Wheel event handler count changed. Time: %f Count: %u\n", WTF::monotonicallyIncreasingTime(), count);
}
} // namespace WebCore
#endif // ENABLE(ASYNC_SCROLLING)