| /* |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * Copyright (C) 2015 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef ReverbConvolver_h |
| #define ReverbConvolver_h |
| |
| #include "ReverbAccumulationBuffer.h" |
| #include "ReverbConvolverStage.h" |
| #include "ReverbInputBuffer.h" |
| #include <memory> |
| #include <wtf/Condition.h> |
| #include <wtf/Lock.h> |
| #include <wtf/Threading.h> |
| #include <wtf/Vector.h> |
| |
| namespace WebCore { |
| |
| class AudioChannel; |
| |
| class ReverbConvolver final { |
| WTF_MAKE_FAST_ALLOCATED; |
| WTF_MAKE_NONCOPYABLE(ReverbConvolver); |
| public: |
| // maxFFTSize can be adjusted (from say 2048 to 32768) depending on how much precision is necessary. |
| // For certain tweaky de-convolving applications the phase errors add up quickly and lead to non-sensical results with |
| // larger FFT sizes and single-precision floats. In these cases 2048 is a good size. |
| // If not doing multi-threaded convolution, then should not go > 8192. |
| ReverbConvolver(AudioChannel* impulseResponse, size_t renderSliceSize, size_t maxFFTSize, size_t convolverRenderPhase, bool useBackgroundThreads); |
| ~ReverbConvolver(); |
| |
| void process(const AudioChannel* sourceChannel, AudioChannel* destinationChannel, size_t framesToProcess); |
| void reset(); |
| |
| size_t impulseResponseLength() const { return m_impulseResponseLength; } |
| |
| ReverbInputBuffer* inputBuffer() { return &m_inputBuffer; } |
| |
| bool useBackgroundThreads() const { return m_useBackgroundThreads; } |
| |
| size_t latencyFrames() const; |
| private: |
| void backgroundThreadEntry(); |
| |
| Vector<std::unique_ptr<ReverbConvolverStage>> m_stages; |
| Vector<std::unique_ptr<ReverbConvolverStage>> m_backgroundStages; |
| size_t m_impulseResponseLength; |
| |
| ReverbAccumulationBuffer m_accumulationBuffer; |
| |
| // One or more background threads read from this input buffer which is fed from the realtime thread. |
| ReverbInputBuffer m_inputBuffer; |
| |
| // First stage will be of size m_minFFTSize. Each next stage will be twice as big until we hit m_maxFFTSize. |
| size_t m_minFFTSize; |
| size_t m_maxFFTSize; |
| |
| // But don't exceed this size in the real-time thread (if we're doing background processing). |
| size_t m_maxRealtimeFFTSize; |
| |
| // Background thread and synchronization |
| bool m_useBackgroundThreads; |
| RefPtr<Thread> m_backgroundThread; |
| bool m_wantsToExit { false }; |
| bool m_moreInputBuffered { false }; |
| mutable Lock m_backgroundThreadMutex; |
| mutable Condition m_backgroundThreadConditionVariable; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // ReverbConvolver_h |