blob: 97983eb04029f4e47c0ac53af42f18c611a4cae6 [file] [log] [blame]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "config.h"
#import "GPURenderPassDescriptor.h"
#if ENABLE(WEBGPU)
#import "GPURenderPassColorAttachmentDescriptor.h"
#import "GPURenderPassDepthAttachmentDescriptor.h"
#import "Logging.h"
#import <Metal/Metal.h>
namespace WebCore {
GPURenderPassDescriptor::GPURenderPassDescriptor()
{
LOG(WebGPU, "GPURenderPassDescriptor::GPURenderPassDescriptor()");
m_renderPassDescriptor = adoptNS((MTLRenderPassDescriptor *)[MTLRenderPassDescriptor new]);
}
Vector<RefPtr<GPURenderPassColorAttachmentDescriptor>> GPURenderPassDescriptor::colorAttachments()
{
if (!m_renderPassDescriptor)
return Vector<RefPtr<GPURenderPassColorAttachmentDescriptor>>();
Vector<RefPtr<GPURenderPassColorAttachmentDescriptor>> platformColorAttachments;
platformColorAttachments.append(GPURenderPassColorAttachmentDescriptor::create([[m_renderPassDescriptor colorAttachments] objectAtIndexedSubscript:0]));
return platformColorAttachments;
}
RefPtr<GPURenderPassDepthAttachmentDescriptor> GPURenderPassDescriptor::depthAttachment()
{
if (!m_renderPassDescriptor)
return nullptr;
if (!m_depthAttachment)
m_depthAttachment = GPURenderPassDepthAttachmentDescriptor::create([m_renderPassDescriptor depthAttachment]);
return m_depthAttachment;
}
MTLRenderPassDescriptor *GPURenderPassDescriptor::platformRenderPassDescriptor()
{
return m_renderPassDescriptor.get();
}
} // namespace WebCore
#endif