| /* |
| * Copyright (C) 2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #import "config.h" |
| #import "GPUDepthStencilState.h" |
| |
| #if ENABLE(WEBGPU) |
| |
| #import "GPUDepthStencilDescriptor.h" |
| #import "GPUDevice.h" |
| #import "Logging.h" |
| |
| #import <Metal/Metal.h> |
| |
| namespace WebCore { |
| |
| GPUDepthStencilState::GPUDepthStencilState(GPUDevice* device, GPUDepthStencilDescriptor* descriptor) |
| { |
| LOG(WebGPU, "GPUDepthStencilState::GPUDepthStencilState()"); |
| |
| if (!device || !device->platformDevice() || !descriptor || !descriptor->platformDepthStencilDescriptor()) |
| return; |
| |
| m_depthStencilState = adoptNS((MTLDepthStencilState *)[device->platformDevice() newDepthStencilStateWithDescriptor:descriptor->platformDepthStencilDescriptor()]); |
| } |
| |
| String GPUDepthStencilState::label() const |
| { |
| if (!m_depthStencilState) |
| return emptyString(); |
| |
| return [m_depthStencilState label]; |
| } |
| |
| void GPUDepthStencilState::setLabel(const String& label) |
| { |
| ASSERT(m_depthStencilState); |
| [m_depthStencilState setLabel:label]; |
| } |
| |
| MTLDepthStencilState *GPUDepthStencilState::platformDepthStencilState() |
| { |
| return m_depthStencilState.get(); |
| } |
| |
| } // namespace WebCore |
| |
| #endif |