| /* |
| * Copyright (C) 2015-2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(WEBGL) |
| |
| #include "GraphicsContextGL.h" |
| #include "WebGLBuffer.h" |
| #include "WebGLContextObject.h" |
| #include <optional> |
| |
| namespace JSC { |
| class AbstractSlotVisitor; |
| } |
| |
| namespace WTF { |
| class AbstractLocker; |
| } |
| |
| namespace WebCore { |
| |
| class WebCoreOpaqueRoot; |
| |
| class WebGLVertexArrayObjectBase : public WebGLContextObject { |
| public: |
| enum class Type { Default, User }; |
| |
| // Cached values for vertex attrib range checks |
| struct VertexAttribState { |
| bool isBound() const { return bufferBinding && bufferBinding->object(); } |
| bool validateBinding() const { return !enabled || isBound(); } |
| |
| bool enabled { false }; |
| RefPtr<WebGLBuffer> bufferBinding; |
| GCGLsizei bytesPerElement { 0 }; |
| GCGLint size { 4 }; |
| GCGLenum type { GraphicsContextGL::FLOAT }; |
| bool normalized { false }; |
| GCGLsizei stride { 16 }; |
| GCGLsizei originalStride { 0 }; |
| GCGLintptr offset { 0 }; |
| GCGLuint divisor { 0 }; |
| bool isInteger { false }; |
| }; |
| |
| bool isDefaultObject() const { return m_type == Type::Default; } |
| |
| bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } |
| void setHasEverBeenBound() { m_hasEverBeenBound = true; } |
| |
| WebGLBuffer* getElementArrayBuffer() const { return m_boundElementArrayBuffer.get(); } |
| void setElementArrayBuffer(const AbstractLocker&, WebGLBuffer*); |
| |
| void setVertexAttribEnabled(int index, bool flag); |
| const VertexAttribState& getVertexAttribState(int index) { return m_vertexAttribState[index]; } |
| void setVertexAttribState(const AbstractLocker&, GCGLuint, GCGLsizei, GCGLint, GCGLenum, GCGLboolean, GCGLsizei, GCGLintptr, bool, WebGLBuffer*); |
| void unbindBuffer(const AbstractLocker&, WebGLBuffer&); |
| |
| void setVertexAttribDivisor(GCGLuint index, GCGLuint divisor); |
| |
| void addMembersToOpaqueRoots(const AbstractLocker&, JSC::AbstractSlotVisitor&); |
| |
| bool areAllEnabledAttribBuffersBound(); |
| protected: |
| WebGLVertexArrayObjectBase(WebGLRenderingContextBase&, Type); |
| void deleteObjectImpl(const AbstractLocker&, GraphicsContextGL*, PlatformGLObject) override = 0; |
| #if !USE(ANGLE) |
| void updateVertexAttrib0(); |
| #endif |
| |
| Type m_type; |
| bool m_hasEverBeenBound { false }; |
| RefPtr<WebGLBuffer> m_boundElementArrayBuffer; |
| Vector<VertexAttribState> m_vertexAttribState; |
| std::optional<bool> m_allEnabledAttribBuffersBoundCache; |
| }; |
| |
| WebCoreOpaqueRoot root(WebGLVertexArrayObjectBase*); |
| |
| } // namespace WebCore |
| |
| #endif |