| /* |
| Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies) |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| along with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "TiledBackingStore.h" |
| |
| #if USE(TILED_BACKING_STORE) |
| |
| #include "GraphicsContext.h" |
| #include "TiledBackingStoreClient.h" |
| |
| namespace WebCore { |
| |
| static const int defaultTileWidth = 512; |
| static const int defaultTileHeight = 512; |
| |
| static IntPoint innerBottomRight(const IntRect& rect) |
| { |
| // Actually, the rect does not contain rect.maxX(). Refer to IntRect::contain. |
| return IntPoint(rect.maxX() - 1, rect.maxY() - 1); |
| } |
| |
| TiledBackingStore::TiledBackingStore(TiledBackingStoreClient* client, PassOwnPtr<TiledBackingStoreBackend> backend) |
| : m_client(client) |
| , m_backend(backend) |
| , m_tileBufferUpdateTimer(new TileTimer(this, &TiledBackingStore::tileBufferUpdateTimerFired)) |
| , m_tileCreationTimer(new TileTimer(this, &TiledBackingStore::tileCreationTimerFired)) |
| , m_tileSize(defaultTileWidth, defaultTileHeight) |
| , m_tileCreationDelay(0.01) |
| , m_keepAreaMultiplier(3.5f) |
| , m_coverAreaMultiplier(2.5f) |
| , m_contentsScale(1.f) |
| , m_pendingScale(0) |
| , m_contentsFrozen(false) |
| { |
| ASSERT(m_coverAreaMultiplier <= m_keepAreaMultiplier); |
| } |
| |
| TiledBackingStore::~TiledBackingStore() |
| { |
| delete m_tileBufferUpdateTimer; |
| delete m_tileCreationTimer; |
| } |
| |
| void TiledBackingStore::setTileSize(const IntSize& size) |
| { |
| m_tileSize = size; |
| m_tiles.clear(); |
| startTileCreationTimer(); |
| } |
| |
| void TiledBackingStore::setTileCreationDelay(double delay) |
| { |
| m_tileCreationDelay = delay; |
| } |
| |
| void TiledBackingStore::setKeepAndCoverAreaMultipliers(float keepMultiplier, float coverMultiplier) |
| { |
| ASSERT(coverMultiplier <= keepMultiplier); |
| m_keepAreaMultiplier = keepMultiplier; |
| m_coverAreaMultiplier = coverMultiplier; |
| startTileCreationTimer(); |
| } |
| |
| void TiledBackingStore::setVisibleRectTrajectoryVector(const FloatPoint& vector) |
| { |
| if (m_visibleRectTrajectoryVector == vector) |
| return; |
| |
| m_visibleRectTrajectoryVector = vector; |
| startTileCreationTimer(); |
| } |
| |
| void TiledBackingStore::invalidate(const IntRect& contentsDirtyRect) |
| { |
| IntRect dirtyRect(mapFromContents(contentsDirtyRect)); |
| |
| Tile::Coordinate topLeft = tileCoordinateForPoint(dirtyRect.location()); |
| Tile::Coordinate bottomRight = tileCoordinateForPoint(innerBottomRight(dirtyRect)); |
| |
| for (unsigned yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) { |
| for (unsigned xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) { |
| RefPtr<Tile> currentTile = tileAt(Tile::Coordinate(xCoordinate, yCoordinate)); |
| if (!currentTile) |
| continue; |
| currentTile->invalidate(dirtyRect); |
| } |
| } |
| |
| startTileBufferUpdateTimer(); |
| } |
| |
| void TiledBackingStore::updateTileBuffers() |
| { |
| if (!m_client->tiledBackingStoreUpdatesAllowed() || m_contentsFrozen) |
| return; |
| |
| m_client->tiledBackingStorePaintBegin(); |
| |
| Vector<IntRect> paintedArea; |
| Vector<RefPtr<Tile> > dirtyTiles; |
| TileMap::iterator end = m_tiles.end(); |
| for (TileMap::iterator it = m_tiles.begin(); it != end; ++it) { |
| if (!it->second->isDirty()) |
| continue; |
| dirtyTiles.append(it->second); |
| } |
| |
| if (dirtyTiles.isEmpty()) { |
| m_client->tiledBackingStorePaintEnd(paintedArea); |
| return; |
| } |
| |
| // FIXME: In single threaded case, tile back buffers could be updated asynchronously |
| // one by one and then swapped to front in one go. This would minimize the time spent |
| // blocking on tile updates. |
| unsigned size = dirtyTiles.size(); |
| for (unsigned n = 0; n < size; ++n) { |
| Vector<IntRect> paintedRects = dirtyTiles[n]->updateBackBuffer(); |
| paintedArea.append(paintedRects); |
| dirtyTiles[n]->swapBackBufferToFront(); |
| } |
| |
| m_client->tiledBackingStorePaintEnd(paintedArea); |
| } |
| |
| void TiledBackingStore::paint(GraphicsContext* context, const IntRect& rect) |
| { |
| context->save(); |
| |
| // Assumes the backing store is painted with the scale transform applied. |
| // Since tile content is already scaled, first revert the scaling from the painter. |
| context->scale(FloatSize(1.f / m_contentsScale, 1.f / m_contentsScale)); |
| |
| IntRect dirtyRect = mapFromContents(rect); |
| |
| Tile::Coordinate topLeft = tileCoordinateForPoint(dirtyRect.location()); |
| Tile::Coordinate bottomRight = tileCoordinateForPoint(innerBottomRight(dirtyRect)); |
| |
| for (unsigned yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) { |
| for (unsigned xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) { |
| Tile::Coordinate currentCoordinate(xCoordinate, yCoordinate); |
| RefPtr<Tile> currentTile = tileAt(currentCoordinate); |
| if (currentTile && currentTile->isReadyToPaint()) |
| currentTile->paint(context, dirtyRect); |
| else { |
| IntRect tileRect = tileRectForCoordinate(currentCoordinate); |
| IntRect target = intersection(tileRect, dirtyRect); |
| if (target.isEmpty()) |
| continue; |
| m_backend->paintCheckerPattern(context, FloatRect(target)); |
| } |
| } |
| } |
| context->restore(); |
| } |
| |
| void TiledBackingStore::adjustVisibleRect() |
| { |
| IntRect visibleRect = visibleContentsRect(); |
| if (m_previousVisibleRect == visibleRect) |
| return; |
| m_previousVisibleRect = visibleRect; |
| |
| startTileCreationTimer(); |
| } |
| |
| IntRect TiledBackingStore::visibleContentsRect() |
| { |
| return mapFromContents(intersection(m_client->tiledBackingStoreVisibleRect(), m_client->tiledBackingStoreContentsRect())); |
| } |
| |
| void TiledBackingStore::setContentsScale(float scale) |
| { |
| if (m_pendingScale == m_contentsScale) { |
| m_pendingScale = 0; |
| return; |
| } |
| m_pendingScale = scale; |
| if (m_contentsFrozen) |
| return; |
| commitScaleChange(); |
| } |
| |
| void TiledBackingStore::commitScaleChange() |
| { |
| m_contentsScale = m_pendingScale; |
| m_pendingScale = 0; |
| m_tiles.clear(); |
| createTiles(); |
| } |
| |
| double TiledBackingStore::tileDistance(const IntRect& viewport, const Tile::Coordinate& tileCoordinate) const |
| { |
| if (viewport.intersects(tileRectForCoordinate(tileCoordinate))) |
| return 0; |
| |
| IntPoint viewCenter = viewport.location() + IntSize(viewport.width() / 2, viewport.height() / 2); |
| Tile::Coordinate centerCoordinate = tileCoordinateForPoint(viewCenter); |
| |
| // Manhattan distance, biased so that vertical distances are shorter. |
| const double horizontalBias = 1.3; |
| return abs(centerCoordinate.y() - tileCoordinate.y()) + horizontalBias * abs(centerCoordinate.x() - tileCoordinate.x()); |
| } |
| |
| // Returns a ratio between 0.0f and 1.0f of the surface of contentsRect covered by rendered tiles. |
| float TiledBackingStore::coverageRatio(const WebCore::IntRect& contentsRect) |
| { |
| IntRect dirtyRect = mapFromContents(contentsRect); |
| float rectArea = dirtyRect.width() * dirtyRect.height(); |
| float coverArea = 0.0f; |
| |
| Tile::Coordinate topLeft = tileCoordinateForPoint(dirtyRect.location()); |
| Tile::Coordinate bottomRight = tileCoordinateForPoint(innerBottomRight(dirtyRect)); |
| |
| for (unsigned yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) { |
| for (unsigned xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) { |
| Tile::Coordinate currentCoordinate(xCoordinate, yCoordinate); |
| RefPtr<Tile> currentTile = tileAt(Tile::Coordinate(xCoordinate, yCoordinate)); |
| if (currentTile && currentTile->isReadyToPaint()) { |
| IntRect coverRect = intersection(dirtyRect, currentTile->rect()); |
| coverArea += coverRect.width() * coverRect.height(); |
| } |
| } |
| } |
| return coverArea / rectArea; |
| } |
| |
| void TiledBackingStore::createTiles() |
| { |
| if (m_contentsFrozen) |
| return; |
| |
| IntRect visibleRect = visibleContentsRect(); |
| m_previousVisibleRect = visibleRect; |
| |
| if (visibleRect.isEmpty()) |
| return; |
| |
| // Resize tiles on edges in case the contents size has changed. |
| bool didResizeTiles = resizeEdgeTiles(); |
| |
| IntRect keepRect = computeKeepRect(visibleRect); |
| |
| dropTilesOutsideRect(keepRect); |
| |
| IntRect coverRect = computeCoverRect(visibleRect); |
| ASSERT(keepRect.contains(coverRect)); |
| |
| // Search for the tile position closest to the viewport center that does not yet contain a tile. |
| // Which position is considered the closest depends on the tileDistance function. |
| double shortestDistance = std::numeric_limits<double>::infinity(); |
| Vector<Tile::Coordinate> tilesToCreate; |
| unsigned requiredTileCount = 0; |
| Tile::Coordinate topLeft = tileCoordinateForPoint(coverRect.location()); |
| Tile::Coordinate bottomRight = tileCoordinateForPoint(innerBottomRight(coverRect)); |
| for (unsigned yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) { |
| for (unsigned xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) { |
| Tile::Coordinate currentCoordinate(xCoordinate, yCoordinate); |
| if (tileAt(currentCoordinate)) |
| continue; |
| ++requiredTileCount; |
| // Distance is 0 for all currently visible tiles. |
| double distance = tileDistance(visibleRect, currentCoordinate); |
| if (distance > shortestDistance) |
| continue; |
| if (distance < shortestDistance) { |
| tilesToCreate.clear(); |
| shortestDistance = distance; |
| } |
| tilesToCreate.append(currentCoordinate); |
| } |
| } |
| |
| // Now construct the tile(s) |
| unsigned tilesToCreateCount = tilesToCreate.size(); |
| for (unsigned n = 0; n < tilesToCreateCount; ++n) { |
| Tile::Coordinate coordinate = tilesToCreate[n]; |
| setTile(coordinate, m_backend->createTile(this, coordinate)); |
| } |
| requiredTileCount -= tilesToCreateCount; |
| |
| // Paint the content of the newly created tiles |
| if (tilesToCreateCount || didResizeTiles) |
| updateTileBuffers(); |
| |
| // Keep creating tiles until the whole coverRect is covered. |
| if (requiredTileCount) |
| m_tileCreationTimer->startOneShot(m_tileCreationDelay); |
| } |
| |
| IntRect TiledBackingStore::computeKeepRect(const IntRect& visibleRect) const |
| { |
| IntRect result = visibleRect; |
| // Inflates to both sides, so divide the inflate delta by 2. |
| result.inflateX(visibleRect.width() * (m_keepAreaMultiplier - 1) / 2); |
| result.inflateY(visibleRect.height() * (m_keepAreaMultiplier - 1) / 2); |
| result.intersect(contentsRect()); |
| |
| return result; |
| } |
| |
| // A null trajectory vector means that tiles intersecting all the coverArea (i.e. visibleRect * coverMultiplier) will be created. |
| // A non-null trajectory vector will shrink the intersection rect to visibleRect plus its expansion from its |
| // center toward the cover area edges in the direction of the given vector. |
| // E.g. if visibleRect == (10,10)5x5 and coverMultiplier == 3.0: |
| // a (0,0) trajectory vector will create tiles intersecting (5,5)15x15, |
| // a (1,0) trajectory vector will create tiles intersecting (10,10)10x5, |
| // and a (1,1) trajectory vector will create tiles intersecting (10,10)10x10. |
| IntRect TiledBackingStore::computeCoverRect(const IntRect& visibleRect) const |
| { |
| IntRect result = visibleRect; |
| float trajectoryVectorNorm = sqrt(pow(m_visibleRectTrajectoryVector.x(), 2) + pow(m_visibleRectTrajectoryVector.y(), 2)); |
| if (trajectoryVectorNorm > 0) { |
| // Multiply the vector by the distance to the edge of the cover area. |
| float trajectoryVectorMultiplier = (m_coverAreaMultiplier - 1) / 2; |
| // Unite the visible rect with a "ghost" of the visible rect moved in the direction of the trajectory vector. |
| result.move(result.width() * m_visibleRectTrajectoryVector.x() / trajectoryVectorNorm * trajectoryVectorMultiplier, |
| result.height() * m_visibleRectTrajectoryVector.y() / trajectoryVectorNorm * trajectoryVectorMultiplier); |
| result.unite(visibleRect); |
| } else { |
| result.inflateX(visibleRect.width() * (m_coverAreaMultiplier - 1) / 2); |
| result.inflateY(visibleRect.height() * (m_coverAreaMultiplier - 1) / 2); |
| } |
| result.intersect(contentsRect()); |
| |
| return result; |
| } |
| |
| bool TiledBackingStore::resizeEdgeTiles() |
| { |
| bool wasResized = false; |
| |
| Vector<Tile::Coordinate> tilesToRemove; |
| TileMap::iterator end = m_tiles.end(); |
| for (TileMap::iterator it = m_tiles.begin(); it != end; ++it) { |
| Tile::Coordinate tileCoordinate = it->second->coordinate(); |
| IntRect tileRect = it->second->rect(); |
| IntRect expectedTileRect = tileRectForCoordinate(tileCoordinate); |
| if (expectedTileRect.isEmpty()) |
| tilesToRemove.append(tileCoordinate); |
| else if (expectedTileRect != tileRect) { |
| it->second->resize(expectedTileRect.size()); |
| wasResized = true; |
| } |
| } |
| unsigned removeCount = tilesToRemove.size(); |
| for (unsigned n = 0; n < removeCount; ++n) |
| removeTile(tilesToRemove[n]); |
| return wasResized; |
| } |
| |
| void TiledBackingStore::dropTilesOutsideRect(const IntRect& keepRect) |
| { |
| FloatRect keepRectF = keepRect; |
| |
| Vector<Tile::Coordinate> toRemove; |
| TileMap::iterator end = m_tiles.end(); |
| for (TileMap::iterator it = m_tiles.begin(); it != end; ++it) { |
| Tile::Coordinate coordinate = it->second->coordinate(); |
| FloatRect tileRect = it->second->rect(); |
| if (!tileRect.intersects(keepRectF)) |
| toRemove.append(coordinate); |
| } |
| unsigned removeCount = toRemove.size(); |
| for (unsigned n = 0; n < removeCount; ++n) |
| removeTile(toRemove[n]); |
| } |
| |
| PassRefPtr<Tile> TiledBackingStore::tileAt(const Tile::Coordinate& coordinate) const |
| { |
| return m_tiles.get(coordinate); |
| } |
| |
| void TiledBackingStore::setTile(const Tile::Coordinate& coordinate, PassRefPtr<Tile> tile) |
| { |
| m_tiles.set(coordinate, tile); |
| } |
| |
| void TiledBackingStore::removeTile(const Tile::Coordinate& coordinate) |
| { |
| m_tiles.remove(coordinate); |
| } |
| |
| IntRect TiledBackingStore::mapToContents(const IntRect& rect) const |
| { |
| return enclosingIntRect(FloatRect(rect.x() / m_contentsScale, |
| rect.y() / m_contentsScale, |
| rect.width() / m_contentsScale, |
| rect.height() / m_contentsScale)); |
| } |
| |
| IntRect TiledBackingStore::mapFromContents(const IntRect& rect) const |
| { |
| return enclosingIntRect(FloatRect(rect.x() * m_contentsScale, |
| rect.y() * m_contentsScale, |
| rect.width() * m_contentsScale, |
| rect.height() * m_contentsScale)); |
| } |
| |
| IntRect TiledBackingStore::contentsRect() const |
| { |
| return mapFromContents(m_client->tiledBackingStoreContentsRect()); |
| } |
| |
| IntRect TiledBackingStore::tileRectForCoordinate(const Tile::Coordinate& coordinate) const |
| { |
| IntRect rect(coordinate.x() * m_tileSize.width(), |
| coordinate.y() * m_tileSize.height(), |
| m_tileSize.width(), |
| m_tileSize.height()); |
| |
| rect.intersect(contentsRect()); |
| return rect; |
| } |
| |
| Tile::Coordinate TiledBackingStore::tileCoordinateForPoint(const IntPoint& point) const |
| { |
| int x = point.x() / m_tileSize.width(); |
| int y = point.y() / m_tileSize.height(); |
| return Tile::Coordinate(std::max(x, 0), std::max(y, 0)); |
| } |
| |
| |
| void TiledBackingStore::startTileBufferUpdateTimer() |
| { |
| if (m_tileBufferUpdateTimer->isActive() || !m_client->tiledBackingStoreUpdatesAllowed() || m_contentsFrozen) |
| return; |
| m_tileBufferUpdateTimer->startOneShot(0); |
| } |
| |
| void TiledBackingStore::tileBufferUpdateTimerFired(TileTimer*) |
| { |
| updateTileBuffers(); |
| } |
| |
| void TiledBackingStore::startTileCreationTimer() |
| { |
| if (m_tileCreationTimer->isActive() || m_contentsFrozen) |
| return; |
| m_tileCreationTimer->startOneShot(0); |
| } |
| |
| void TiledBackingStore::tileCreationTimerFired(TileTimer*) |
| { |
| createTiles(); |
| } |
| |
| void TiledBackingStore::setContentsFrozen(bool freeze) |
| { |
| if (m_contentsFrozen == freeze) |
| return; |
| |
| m_contentsFrozen = freeze; |
| |
| // Restart the timers. There might be pending invalidations that |
| // were not painted or created because tiles are not created or |
| // painted when in frozen state. |
| if (m_contentsFrozen) |
| return; |
| if (m_pendingScale) |
| commitScaleChange(); |
| else { |
| startTileCreationTimer(); |
| startTileBufferUpdateTimer(); |
| } |
| } |
| |
| } |
| |
| #endif |