| /* |
| * Copyright (C) 2009 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef WebGLBuffer_h |
| #define WebGLBuffer_h |
| |
| #include "WebGLObject.h" |
| |
| #include <wtf/ArrayBuffer.h> |
| #include <wtf/Forward.h> |
| #include <wtf/PassRefPtr.h> |
| #include <wtf/RefCounted.h> |
| |
| namespace WebCore { |
| |
| class WebGLBuffer : public WebGLObject { |
| public: |
| virtual ~WebGLBuffer() { deleteObject(); } |
| |
| static PassRefPtr<WebGLBuffer> create(WebGLRenderingContext*); |
| |
| bool associateBufferData(GC3Dsizeiptr size); |
| bool associateBufferData(ArrayBuffer*); |
| bool associateBufferData(ArrayBufferView*); |
| bool associateBufferSubData(GC3Dintptr offset, ArrayBuffer*); |
| bool associateBufferSubData(GC3Dintptr offset, ArrayBufferView*); |
| |
| GC3Dsizeiptr byteLength() const; |
| const ArrayBuffer* elementArrayBuffer() const { return m_elementArrayBuffer.get(); } |
| |
| // Gets the cached max index for the given type. Returns -1 if |
| // none has been set. |
| int getCachedMaxIndex(GC3Denum type); |
| // Sets the cached max index for the given type. |
| void setCachedMaxIndex(GC3Denum type, int value); |
| |
| GC3Denum getTarget() const { return m_target; } |
| void setTarget(GC3Denum); |
| |
| bool hasEverBeenBound() const { return object() && m_target; } |
| |
| protected: |
| WebGLBuffer(WebGLRenderingContext*); |
| |
| virtual void deleteObjectImpl(Platform3DObject o); |
| |
| private: |
| virtual bool isBuffer() const { return true; } |
| |
| GC3Denum m_target; |
| |
| RefPtr<ArrayBuffer> m_elementArrayBuffer; |
| GC3Dsizeiptr m_byteLength; |
| |
| // Optimization for index validation. For each type of index |
| // (i.e., UNSIGNED_SHORT), cache the maximum index in the |
| // entire buffer. |
| // |
| // This is sufficient to eliminate a lot of work upon each |
| // draw call as long as all bound array buffers are at least |
| // that size. |
| struct MaxIndexCacheEntry { |
| GC3Denum type; |
| int maxIndex; |
| }; |
| // OpenGL ES 2.0 only has two valid index types (UNSIGNED_BYTE |
| // and UNSIGNED_SHORT), but might as well leave open the |
| // possibility of adding others. |
| MaxIndexCacheEntry m_maxIndexCache[4]; |
| unsigned int m_nextAvailableCacheEntry; |
| |
| // Clears all of the cached max indices. |
| void clearCachedMaxIndices(); |
| |
| // Helper function called by the three associateBufferData(). |
| bool associateBufferDataImpl(ArrayBuffer* array, GC3Dintptr byteOffset, GC3Dsizeiptr byteLength); |
| // Helper function called by the two associateBufferSubData(). |
| bool associateBufferSubDataImpl(GC3Dintptr offset, ArrayBuffer* array, GC3Dintptr arrayByteOffset, GC3Dsizeiptr byteLength); |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // WebGLBuffer_h |