blob: 3d8b6c0f54be1e1b86ce3fa5c8be635b0293aaf7 [file] [log] [blame]
//
// Copyright 2021 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// load_texture_border_functions_table:
// Contains load texture border functions table depending on internal format and ANGLE format.
//
#ifndef LIBANGLE_RENDERER_LOADTEXTUREBORDERFUNCTIONSTABLE_H_
#define LIBANGLE_RENDERER_LOADTEXTUREBORDERFUNCTIONSTABLE_H_
#include "libANGLE/renderer/Format.h"
namespace angle
{
rx::LoadTextureBorderFunctionMap GetLoadTextureBorderFunctionsMap(GLenum internalFormat,
FormatID angleFormat);
} // namespace angle
#endif // LIBANGLE_RENDERER_LOADTEXTUREBORDERFUNCTIONSTABLE_H_