| { |
| "description": [ |
| "Copyright 2021 The ANGLE Project Authors. All rights reserved.", |
| "Use of this source code is governed by a BSD-style license that can be", |
| "found in the LICENSE file.", |
| "", |
| "load_texture_border_functions_data.json: Loading channel translation of border color.", |
| "", |
| "The format of the map is a dictionary where the key of each entry is the", |
| "internal format enum, and the value is the ANGLE format enum. Note this map ", |
| "only contains formats which need to reorder border color channel explictly.", |
| "", |
| "Also see gen_load_texture_border_functions_table.py for the code generation step." |
| ], |
| "map":{ |
| "GL_ALPHA8_EXT": { |
| "R8_UNORM": "LoadA8ToR8" |
| }, |
| "GL_LUMINANCE8_ALPHA8_EXT": { |
| "R8G8_UNORM": "LoadLA8ToR8G8" |
| } |
| } |
| } |