| // |
| // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // TextureImpl.cpp: Defines the abstract rx::TextureImpl classes. |
| |
| #include "libANGLE/renderer/TextureImpl.h" |
| |
| namespace rx |
| { |
| TextureImpl::TextureImpl(const gl::TextureState &state) : mState(state) {} |
| |
| TextureImpl::~TextureImpl() {} |
| |
| void TextureImpl::onDestroy(const gl::Context *context) {} |
| |
| angle::Result TextureImpl::copyTexture(const gl::Context *context, |
| const gl::ImageIndex &index, |
| GLenum internalFormat, |
| GLenum type, |
| GLint sourceLevel, |
| bool unpackFlipY, |
| bool unpackPremultiplyAlpha, |
| bool unpackUnmultiplyAlpha, |
| const gl::Texture *source) |
| { |
| UNREACHABLE(); |
| return angle::Result::Stop; |
| } |
| |
| angle::Result TextureImpl::copySubTexture(const gl::Context *context, |
| const gl::ImageIndex &index, |
| const gl::Offset &destOffset, |
| GLint sourceLevel, |
| const gl::Box &sourceBox, |
| bool unpackFlipY, |
| bool unpackPremultiplyAlpha, |
| bool unpackUnmultiplyAlpha, |
| const gl::Texture *source) |
| { |
| UNREACHABLE(); |
| return angle::Result::Stop; |
| } |
| |
| angle::Result TextureImpl::copyRenderbufferSubData(const gl::Context *context, |
| const gl::Renderbuffer *srcBuffer, |
| GLint srcLevel, |
| GLint srcX, |
| GLint srcY, |
| GLint srcZ, |
| GLint dstLevel, |
| GLint dstX, |
| GLint dstY, |
| GLint dstZ, |
| GLsizei srcWidth, |
| GLsizei srcHeight, |
| GLsizei srcDepth) |
| { |
| UNREACHABLE(); |
| return angle::Result::Stop; |
| } |
| |
| angle::Result TextureImpl::copyTextureSubData(const gl::Context *context, |
| const gl::Texture *srcTexture, |
| GLint srcLevel, |
| GLint srcX, |
| GLint srcY, |
| GLint srcZ, |
| GLint dstLevel, |
| GLint dstX, |
| GLint dstY, |
| GLint dstZ, |
| GLsizei srcWidth, |
| GLsizei srcHeight, |
| GLsizei srcDepth) |
| { |
| UNREACHABLE(); |
| return angle::Result::Stop; |
| } |
| |
| angle::Result TextureImpl::copyCompressedTexture(const gl::Context *context, |
| const gl::Texture *source) |
| { |
| UNREACHABLE(); |
| return angle::Result::Stop; |
| } |
| |
| angle::Result TextureImpl::copy3DTexture(const gl::Context *context, |
| gl::TextureTarget target, |
| GLenum internalFormat, |
| GLenum type, |
| GLint sourceLevel, |
| GLint destLevel, |
| bool unpackFlipY, |
| bool unpackPremultiplyAlpha, |
| bool unpackUnmultiplyAlpha, |
| const gl::Texture *source) |
| { |
| UNREACHABLE(); |
| return angle::Result::Stop; |
| } |
| |
| angle::Result TextureImpl::copy3DSubTexture(const gl::Context *context, |
| const gl::TextureTarget target, |
| const gl::Offset &destOffset, |
| GLint sourceLevel, |
| GLint destLevel, |
| const gl::Box &srcBox, |
| bool unpackFlipY, |
| bool unpackPremultiplyAlpha, |
| bool unpackUnmultiplyAlpha, |
| const gl::Texture *source) |
| { |
| UNREACHABLE(); |
| return angle::Result::Stop; |
| } |
| |
| angle::Result TextureImpl::setImageExternal(const gl::Context *context, |
| const gl::ImageIndex &index, |
| GLenum internalFormat, |
| const gl::Extents &size, |
| GLenum format, |
| GLenum type) |
| { |
| UNREACHABLE(); |
| return angle::Result::Stop; |
| } |
| |
| angle::Result TextureImpl::setBuffer(const gl::Context *context, GLenum internalFormat) |
| { |
| UNREACHABLE(); |
| return angle::Result::Stop; |
| } |
| |
| GLint TextureImpl::getMemorySize() const |
| { |
| return 0; |
| } |
| |
| GLint TextureImpl::getLevelMemorySize(gl::TextureTarget target, GLint level) |
| { |
| return 0; |
| } |
| |
| GLint TextureImpl::getNativeID() const |
| { |
| UNREACHABLE(); |
| return 0; |
| } |
| |
| GLenum TextureImpl::getColorReadFormat(const gl::Context *context) |
| { |
| UNREACHABLE(); |
| return GL_NONE; |
| } |
| |
| GLenum TextureImpl::getColorReadType(const gl::Context *context) |
| { |
| UNREACHABLE(); |
| return GL_NONE; |
| } |
| |
| angle::Result TextureImpl::getTexImage(const gl::Context *context, |
| const gl::PixelPackState &packState, |
| gl::Buffer *packBuffer, |
| gl::TextureTarget target, |
| GLint level, |
| GLenum format, |
| GLenum type, |
| void *pixels) |
| { |
| UNREACHABLE(); |
| return angle::Result::Stop; |
| } |
| |
| angle::Result TextureImpl::getCompressedTexImage(const gl::Context *context, |
| const gl::PixelPackState &packState, |
| gl::Buffer *packBuffer, |
| gl::TextureTarget target, |
| GLint level, |
| void *pixels) |
| { |
| UNREACHABLE(); |
| return angle::Result::Stop; |
| } |
| |
| GLint TextureImpl::getRequiredExternalTextureImageUnits(const gl::Context *context) |
| { |
| UNREACHABLE(); |
| return 0; |
| } |
| |
| } // namespace rx |