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Copyright (c) 2019 The Khronos Group Inc.
Use of this source code is governed by an MIT-style license that can be
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>GLSL passing struct from a const array into a function parameter bug</title>
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src="../../js/js-test-pre.js"></script>
<script src="../../js/webgl-test-utils.js"></script>
<script src="../../js/glsl-conformance-test.js"></script>
</head>
<body>
<div id="description"></div>
<div id="console"></div>
<script id="fShaderTest" type="x-shader/x-fragment">#version 300 es
precision highp float;
struct S { float member; };
const S s[2] = S[]( S(1.), S(2.));
bool useStruct( S s) { return s.member > 0.0; }
out vec4 outColor;
void main( void )
{
outColor = vec4(0.0, 0.0, 0.0, 1.0);
for (int i = 0; i < 2; ++i) {
if (useStruct(s[i])) {
outColor.g++;
}
}
}
</script>
<script type="application/javascript">
"use strict";
description();
// Covers bug:
// http://crbug.com/871434
GLSLConformanceTester.runTests([
{
fShaderId: 'fShaderTest',
fShaderSuccess: true,
linkSuccess: true,
passMsg: 'Passing a struct from a dynamically indexed const array into a non-const function parameter should work.',
render: true
}
], 2);
</script>
</body>
</html>