| /* |
| * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * Copyright (C) 2003, 2006, 2007, 2009 Apple Inc. All rights reserved. |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #ifndef RenderBoxModelObject_h |
| #define RenderBoxModelObject_h |
| |
| #include "LayoutRect.h" |
| #include "RenderLayerModelObject.h" |
| #include "ShadowData.h" |
| |
| namespace WebCore { |
| |
| // Modes for some of the line-related functions. |
| enum LinePositionMode { PositionOnContainingLine, PositionOfInteriorLineBoxes }; |
| enum LineDirectionMode { HorizontalLine, VerticalLine }; |
| typedef unsigned BorderEdgeFlags; |
| |
| enum BackgroundBleedAvoidance { |
| BackgroundBleedNone, |
| BackgroundBleedShrinkBackground, |
| BackgroundBleedUseTransparencyLayer, |
| BackgroundBleedBackgroundOverBorder |
| }; |
| |
| enum ContentChangeType { |
| ImageChanged, |
| MaskImageChanged, |
| CanvasChanged, |
| CanvasPixelsChanged, |
| VideoChanged, |
| FullScreenChanged |
| }; |
| |
| class KeyframeList; |
| class StickyPositionViewportConstraints; |
| |
| // This class is the base for all objects that adhere to the CSS box model as described |
| // at http://www.w3.org/TR/CSS21/box.html |
| |
| class RenderBoxModelObject : public RenderLayerModelObject { |
| public: |
| RenderBoxModelObject(Node*); |
| virtual ~RenderBoxModelObject(); |
| |
| LayoutSize relativePositionOffset() const; |
| LayoutSize relativePositionLogicalOffset() const { return style()->isHorizontalWritingMode() ? relativePositionOffset() : relativePositionOffset().transposedSize(); } |
| |
| void computeStickyPositionConstraints(StickyPositionViewportConstraints&, const FloatRect& viewportRect) const; |
| LayoutSize stickyPositionOffset() const; |
| LayoutSize stickyPositionLogicalOffset() const { return style()->isHorizontalWritingMode() ? stickyPositionOffset() : stickyPositionOffset().transposedSize(); } |
| |
| LayoutSize offsetForInFlowPosition() const; |
| |
| // IE extensions. Used to calculate offsetWidth/Height. Overridden by inlines (RenderFlow) |
| // to return the remaining width on a given line (and the height of a single line). |
| virtual LayoutUnit offsetLeft() const; |
| virtual LayoutUnit offsetTop() const; |
| virtual LayoutUnit offsetWidth() const = 0; |
| virtual LayoutUnit offsetHeight() const = 0; |
| |
| int pixelSnappedOffsetLeft() const { return roundToInt(offsetLeft()); } |
| int pixelSnappedOffsetTop() const { return roundToInt(offsetTop()); } |
| int pixelSnappedOffsetWidth() const; |
| int pixelSnappedOffsetHeight() const; |
| |
| virtual void updateFromStyle() OVERRIDE; |
| |
| virtual bool requiresLayer() const OVERRIDE { return isRoot() || isPositioned() || createsGroup() || hasClipPath() || hasTransform() || hasHiddenBackface() || hasReflection() || style()->specifiesColumns(); } |
| |
| // This will work on inlines to return the bounding box of all of the lines' border boxes. |
| virtual IntRect borderBoundingBox() const = 0; |
| |
| // These return the CSS computed padding values. |
| LayoutUnit computedCSSPaddingTop() const; |
| LayoutUnit computedCSSPaddingBottom() const; |
| LayoutUnit computedCSSPaddingLeft() const; |
| LayoutUnit computedCSSPaddingRight() const; |
| LayoutUnit computedCSSPaddingBefore() const; |
| LayoutUnit computedCSSPaddingAfter() const; |
| LayoutUnit computedCSSPaddingStart() const; |
| LayoutUnit computedCSSPaddingEnd() const; |
| |
| // These functions are used during layout. Table cells and the MathML |
| // code override them to include some extra intrinsic padding. |
| virtual LayoutUnit paddingTop() const { return computedCSSPaddingTop(); } |
| virtual LayoutUnit paddingBottom() const { return computedCSSPaddingBottom(); } |
| virtual LayoutUnit paddingLeft() const { return computedCSSPaddingLeft(); } |
| virtual LayoutUnit paddingRight() const { return computedCSSPaddingRight(); } |
| virtual LayoutUnit paddingBefore() const { return computedCSSPaddingBefore(); } |
| virtual LayoutUnit paddingAfter() const { return computedCSSPaddingAfter(); } |
| virtual LayoutUnit paddingStart() const { return computedCSSPaddingStart(); } |
| virtual LayoutUnit paddingEnd() const { return computedCSSPaddingEnd(); } |
| |
| virtual int borderTop() const { return style()->borderTopWidth(); } |
| virtual int borderBottom() const { return style()->borderBottomWidth(); } |
| virtual int borderLeft() const { return style()->borderLeftWidth(); } |
| virtual int borderRight() const { return style()->borderRightWidth(); } |
| virtual int borderBefore() const { return style()->borderBeforeWidth(); } |
| virtual int borderAfter() const { return style()->borderAfterWidth(); } |
| virtual int borderStart() const { return style()->borderStartWidth(); } |
| virtual int borderEnd() const { return style()->borderEndWidth(); } |
| |
| LayoutUnit borderAndPaddingHeight() const { return borderTop() + borderBottom() + paddingTop() + paddingBottom(); } |
| LayoutUnit borderAndPaddingWidth() const { return borderLeft() + borderRight() + paddingLeft() + paddingRight(); } |
| LayoutUnit borderAndPaddingLogicalHeight() const { return borderBefore() + borderAfter() + paddingBefore() + paddingAfter(); } |
| LayoutUnit borderAndPaddingLogicalWidth() const { return borderStart() + borderEnd() + paddingStart() + paddingEnd(); } |
| LayoutUnit borderAndPaddingLogicalLeft() const { return style()->isHorizontalWritingMode() ? borderLeft() + paddingLeft() : borderTop() + paddingTop(); } |
| |
| LayoutUnit borderAndPaddingStart() const { return borderStart() + paddingStart(); } |
| LayoutUnit borderLogicalLeft() const { return style()->isHorizontalWritingMode() ? borderLeft() : borderTop(); } |
| LayoutUnit borderLogicalRight() const { return style()->isHorizontalWritingMode() ? borderRight() : borderBottom(); } |
| |
| virtual LayoutUnit marginTop() const = 0; |
| virtual LayoutUnit marginBottom() const = 0; |
| virtual LayoutUnit marginLeft() const = 0; |
| virtual LayoutUnit marginRight() const = 0; |
| virtual LayoutUnit marginBefore(const RenderStyle* otherStyle = 0) const = 0; |
| virtual LayoutUnit marginAfter(const RenderStyle* otherStyle = 0) const = 0; |
| virtual LayoutUnit marginStart(const RenderStyle* otherStyle = 0) const = 0; |
| virtual LayoutUnit marginEnd(const RenderStyle* otherStyle = 0) const = 0; |
| LayoutUnit marginHeight() const { return marginTop() + marginBottom(); } |
| LayoutUnit marginWidth() const { return marginLeft() + marginRight(); } |
| |
| bool hasInlineDirectionBordersPaddingOrMargin() const { return hasInlineDirectionBordersOrPadding() || marginStart()|| marginEnd(); } |
| bool hasInlineDirectionBordersOrPadding() const { return borderStart() || borderEnd() || paddingStart()|| paddingEnd(); } |
| |
| virtual LayoutUnit containingBlockLogicalWidthForContent() const; |
| |
| virtual void childBecameNonInline(RenderObject* /*child*/) { } |
| |
| void paintBorder(const PaintInfo&, const LayoutRect&, const RenderStyle*, BackgroundBleedAvoidance = BackgroundBleedNone, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true); |
| bool paintNinePieceImage(GraphicsContext*, const LayoutRect&, const RenderStyle*, const NinePieceImage&, CompositeOperator = CompositeSourceOver); |
| void paintBoxShadow(const PaintInfo&, const LayoutRect&, const RenderStyle*, ShadowStyle, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true); |
| void paintFillLayerExtended(const PaintInfo&, const Color&, const FillLayer*, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox* = 0, const LayoutSize& = LayoutSize(), CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0); |
| |
| virtual bool boxShadowShouldBeAppliedToBackground(BackgroundBleedAvoidance, InlineFlowBox* = 0) const; |
| |
| // Overridden by subclasses to determine line height and baseline position. |
| virtual LayoutUnit lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const = 0; |
| virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const = 0; |
| |
| virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const OVERRIDE; |
| |
| void highQualityRepaintTimerFired(Timer<RenderBoxModelObject>*); |
| |
| virtual void setSelectionState(SelectionState s); |
| |
| #if USE(ACCELERATED_COMPOSITING) |
| void contentChanged(ContentChangeType); |
| bool hasAcceleratedCompositing() const; |
| |
| bool startTransition(double, CSSPropertyID, const RenderStyle* fromStyle, const RenderStyle* toStyle); |
| void transitionPaused(double timeOffset, CSSPropertyID); |
| void transitionFinished(CSSPropertyID); |
| |
| bool startAnimation(double timeOffset, const Animation*, const KeyframeList& keyframes); |
| void animationPaused(double timeOffset, const String& name); |
| void animationFinished(const String& name); |
| |
| void suspendAnimations(double time = 0); |
| #endif |
| |
| protected: |
| virtual void willBeDestroyed(); |
| |
| class BackgroundImageGeometry { |
| public: |
| IntPoint destOrigin() const { return m_destOrigin; } |
| void setDestOrigin(const IntPoint& destOrigin) |
| { |
| m_destOrigin = destOrigin; |
| } |
| |
| IntRect destRect() const { return m_destRect; } |
| void setDestRect(const IntRect& destRect) |
| { |
| m_destRect = destRect; |
| } |
| |
| // Returns the phase relative to the destination rectangle. |
| IntPoint relativePhase() const; |
| |
| IntPoint phase() const { return m_phase; } |
| void setPhase(const IntPoint& phase) |
| { |
| m_phase = phase; |
| } |
| |
| IntSize tileSize() const { return m_tileSize; } |
| void setTileSize(const IntSize& tileSize) |
| { |
| m_tileSize = tileSize; |
| } |
| |
| void setPhaseX(int x) { m_phase.setX(x); } |
| void setPhaseY(int y) { m_phase.setY(y); } |
| |
| void setNoRepeatX(int xOffset); |
| void setNoRepeatY(int yOffset); |
| |
| void useFixedAttachment(const IntPoint& attachmentPoint); |
| |
| void clip(const IntRect&); |
| private: |
| IntRect m_destRect; |
| IntPoint m_destOrigin; |
| IntPoint m_phase; |
| IntSize m_tileSize; |
| }; |
| |
| LayoutPoint adjustedPositionRelativeToOffsetParent(const LayoutPoint&) const; |
| |
| void calculateBackgroundImageGeometry(const FillLayer*, const LayoutRect& paintRect, BackgroundImageGeometry&); |
| void getBorderEdgeInfo(class BorderEdge[], const RenderStyle*, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true) const; |
| bool borderObscuresBackgroundEdge(const FloatSize& contextScale) const; |
| bool borderObscuresBackground() const; |
| RoundedRect backgroundRoundedRectAdjustedForBleedAvoidance(GraphicsContext*, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox*, const LayoutSize&, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const; |
| LayoutRect borderInnerRectAdjustedForBleedAvoidance(GraphicsContext*, const LayoutRect&, BackgroundBleedAvoidance) const; |
| |
| bool shouldPaintAtLowQuality(GraphicsContext*, Image*, const void*, const LayoutSize&); |
| |
| RenderBoxModelObject* continuation() const; |
| void setContinuation(RenderBoxModelObject*); |
| |
| LayoutRect localCaretRectForEmptyElement(LayoutUnit width, LayoutUnit textIndentOffset); |
| |
| static bool shouldAntialiasLines(GraphicsContext*); |
| |
| static void clipRoundedInnerRect(GraphicsContext*, const LayoutRect&, const RoundedRect& clipRect); |
| |
| public: |
| // For RenderBlocks and RenderInlines with m_style->styleType() == FIRST_LETTER, this tracks their remaining text fragments |
| RenderObject* firstLetterRemainingText() const; |
| void setFirstLetterRemainingText(RenderObject*); |
| |
| // These functions are only used internally to manipulate the render tree structure via remove/insert/appendChildNode. |
| // Since they are typically called only to move objects around within anonymous blocks (which only have layers in |
| // the case of column spans), the default for fullRemoveInsert is false rather than true. |
| void moveChildTo(RenderBoxModelObject* toBoxModelObject, RenderObject* child, RenderObject* beforeChild, bool fullRemoveInsert = false); |
| void moveChildTo(RenderBoxModelObject* toBoxModelObject, RenderObject* child, bool fullRemoveInsert = false) |
| { |
| moveChildTo(toBoxModelObject, child, 0, fullRemoveInsert); |
| } |
| void moveAllChildrenTo(RenderBoxModelObject* toBoxModelObject, bool fullRemoveInsert = false) |
| { |
| moveAllChildrenTo(toBoxModelObject, 0, fullRemoveInsert); |
| } |
| void moveAllChildrenTo(RenderBoxModelObject* toBoxModelObject, RenderObject* beforeChild, bool fullRemoveInsert = false) |
| { |
| moveChildrenTo(toBoxModelObject, firstChild(), 0, beforeChild, fullRemoveInsert); |
| } |
| // Move all of the kids from |startChild| up to but excluding |endChild|. 0 can be passed as the |endChild| to denote |
| // that all the kids from |startChild| onwards should be moved. |
| void moveChildrenTo(RenderBoxModelObject* toBoxModelObject, RenderObject* startChild, RenderObject* endChild, bool fullRemoveInsert = false) |
| { |
| moveChildrenTo(toBoxModelObject, startChild, endChild, 0, fullRemoveInsert); |
| } |
| void moveChildrenTo(RenderBoxModelObject* toBoxModelObject, RenderObject* startChild, RenderObject* endChild, RenderObject* beforeChild, bool fullRemoveInsert = false); |
| |
| private: |
| virtual bool isBoxModelObject() const { return true; } |
| |
| virtual LayoutRect frameRectForStickyPositioning() const = 0; |
| |
| IntSize calculateFillTileSize(const FillLayer*, const IntSize& scaledPositioningAreaSize) const; |
| |
| enum ScaleByEffectiveZoomOrNot { ScaleByEffectiveZoom, DoNotScaleByEffectiveZoom }; |
| IntSize calculateImageIntrinsicDimensions(StyleImage*, const IntSize& scaledPositioningAreaSize, ScaleByEffectiveZoomOrNot) const; |
| |
| RoundedRect getBackgroundRoundedRect(const LayoutRect&, InlineFlowBox*, LayoutUnit inlineBoxWidth, LayoutUnit inlineBoxHeight, |
| bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const; |
| |
| |
| void clipBorderSidePolygon(GraphicsContext*, const RoundedRect& outerBorder, const RoundedRect& innerBorder, |
| BoxSide, bool firstEdgeMatches, bool secondEdgeMatches); |
| void clipBorderSideForComplexInnerPath(GraphicsContext*, const RoundedRect&, const RoundedRect&, BoxSide, const class BorderEdge[]); |
| void paintOneBorderSide(GraphicsContext*, const RenderStyle*, const RoundedRect& outerBorder, const RoundedRect& innerBorder, |
| const IntRect& sideRect, BoxSide, BoxSide adjacentSide1, BoxSide adjacentSide2, const class BorderEdge[], |
| const Path*, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias, const Color* overrideColor = 0); |
| void paintTranslucentBorderSides(GraphicsContext*, const RenderStyle*, const RoundedRect& outerBorder, const RoundedRect& innerBorder, const IntPoint& innerBorderAdjustment, |
| const class BorderEdge[], BorderEdgeFlags, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias = false); |
| void paintBorderSides(GraphicsContext*, const RenderStyle*, const RoundedRect& outerBorder, const RoundedRect& innerBorder, |
| const IntPoint& innerBorderAdjustment, const class BorderEdge[], BorderEdgeFlags, BackgroundBleedAvoidance, |
| bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias = false, const Color* overrideColor = 0); |
| void drawBoxSideFromPath(GraphicsContext*, const LayoutRect&, const Path&, const class BorderEdge[], |
| float thickness, float drawThickness, BoxSide, const RenderStyle*, |
| Color, EBorderStyle, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge); |
| }; |
| |
| inline RenderBoxModelObject* toRenderBoxModelObject(RenderObject* object) |
| { |
| ASSERT(!object || object->isBoxModelObject()); |
| return static_cast<RenderBoxModelObject*>(object); |
| } |
| |
| inline const RenderBoxModelObject* toRenderBoxModelObject(const RenderObject* object) |
| { |
| ASSERT(!object || object->isBoxModelObject()); |
| return static_cast<const RenderBoxModelObject*>(object); |
| } |
| |
| // This will catch anyone doing an unnecessary cast. |
| void toRenderBoxModelObject(const RenderBoxModelObject*); |
| |
| } // namespace WebCore |
| |
| #endif // RenderBoxModelObject_h |