| /* |
| Copyright (C) 1997 Martin Jones (mjones@kde.org) |
| (C) 1998 Waldo Bastian (bastian@kde.org) |
| (C) 1998, 1999 Torben Weis (weis@kde.org) |
| (C) 1999 Lars Knoll (knoll@kde.org) |
| (C) 1999 Antti Koivisto (koivisto@kde.org) |
| Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved. |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| along with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef FrameView_h |
| #define FrameView_h |
| |
| #include "ScrollView.h" |
| #include "IntSize.h" |
| #include <wtf/Forward.h> |
| #include <wtf/OwnPtr.h> |
| |
| namespace WebCore { |
| |
| class Color; |
| class Event; |
| class EventTargetNode; |
| class Frame; |
| class FrameViewPrivate; |
| class IntRect; |
| class PlatformMouseEvent; |
| class Node; |
| class RenderLayer; |
| class RenderObject; |
| class RenderPartObject; |
| class String; |
| |
| template <typename T> class Timer; |
| |
| class FrameView : public ScrollView { |
| public: |
| FrameView(Frame*); |
| |
| // On the Mac, FrameViews always get their size from the underlying NSView, |
| // so passing in a size is nonsensical. |
| #if !PLATFORM(MAC) |
| FrameView(Frame*, const IntSize& initialSize); |
| #endif |
| |
| virtual ~FrameView(); |
| |
| Frame* frame() const { return m_frame.get(); } |
| void clearFrame(); |
| |
| void ref() { ++m_refCount; } |
| void deref() { if (!--m_refCount) delete this; } |
| bool hasOneRef() { return m_refCount == 1; } |
| |
| int marginWidth() const { return m_margins.width(); } // -1 means default |
| int marginHeight() const { return m_margins.height(); } // -1 means default |
| void setMarginWidth(int); |
| void setMarginHeight(int); |
| |
| virtual void setVScrollbarMode(ScrollbarMode); |
| virtual void setHScrollbarMode(ScrollbarMode); |
| virtual void setScrollbarsMode(ScrollbarMode); |
| |
| void layout(bool allowSubtree = true); |
| bool didFirstLayout() const; |
| void layoutTimerFired(Timer<FrameView>*); |
| void scheduleRelayout(); |
| void scheduleRelayoutOfSubtree(RenderObject*); |
| void unscheduleRelayout(); |
| bool layoutPending() const; |
| |
| RenderObject* layoutRoot(bool onlyDuringLayout = false) const; |
| int layoutCount() const; |
| |
| // These two helper functions just pass through to the RenderView. |
| bool needsLayout() const; |
| void setNeedsLayout(); |
| |
| bool needsFullRepaint() const; |
| void repaintRectangle(const IntRect&, bool immediate); |
| void addRepaintInfo(RenderObject*, const IntRect&); |
| |
| void resetScrollbars(); |
| |
| void clear(); |
| |
| bool isTransparent() const; |
| void setTransparent(bool isTransparent); |
| |
| Color baseBackgroundColor() const; |
| void setBaseBackgroundColor(Color); |
| |
| void adjustViewSize(); |
| void initScrollbars(); |
| |
| virtual IntRect windowClipRect() const; |
| IntRect windowClipRect(bool clipToContents) const; |
| IntRect windowClipRectForLayer(const RenderLayer*, bool clipToLayerContents) const; |
| |
| virtual void scrollRectIntoViewRecursively(const IntRect&); |
| virtual void setContentsPos(int x, int y); |
| |
| String mediaType() const; |
| void setMediaType(const String&); |
| |
| void setUseSlowRepaints(); |
| |
| void addSlowRepaintObject(); |
| void removeSlowRepaintObject(); |
| |
| void updateDashboardRegions(); |
| void updateControlTints(); |
| |
| void restoreScrollbar(); |
| |
| void scheduleEvent(PassRefPtr<Event>, PassRefPtr<EventTargetNode>, bool tempEvent); |
| void pauseScheduledEvents(); |
| void resumeScheduledEvents(); |
| void postLayoutTimerFired(Timer<FrameView>*); |
| |
| bool wasScrolledByUser() const; |
| void setWasScrolledByUser(bool); |
| |
| void addWidgetToUpdate(RenderPartObject*); |
| void removeWidgetToUpdate(RenderPartObject*); |
| |
| // FIXME: This method should be used by all platforms, but currently depends on ScrollView::children, |
| // which not all methods have. Once FrameView and ScrollView are merged, this #if should be removed. |
| #if PLATFORM(WIN) || PLATFORM(GTK) || PLATFORM(QT) |
| void layoutIfNeededRecursive(); |
| #endif |
| |
| private: |
| void init(); |
| |
| virtual bool isFrameView() const; |
| |
| bool scrollTo(const IntRect&); |
| |
| bool useSlowRepaints() const; |
| |
| void applyOverflowToViewport(RenderObject*, ScrollbarMode& hMode, ScrollbarMode& vMode); |
| |
| void updateOverflowStatus(bool horizontalOverflow, bool verticalOverflow); |
| |
| void dispatchScheduledEvents(); |
| void performPostLayoutTasks(); |
| |
| unsigned m_refCount; |
| IntSize m_size; |
| IntSize m_margins; |
| OwnPtr<HashSet<RenderPartObject*> > m_widgetUpdateSet; |
| RefPtr<Frame> m_frame; |
| FrameViewPrivate* d; |
| }; |
| |
| } |
| |
| #endif |