blob: 8136c1fff45b9a3177a968bb6f62b2df8907da55 [file] [log] [blame]
/*
* Copyright (C) 2007, 2008, 2012 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "config.h"
#import "Icon.h"
#if PLATFORM(IOS_FAMILY)
#import "BitmapImage.h"
#import "GraphicsContext.h"
namespace WebCore {
Icon::Icon(const NativeImagePtr& image)
: m_cgImage(image)
{
}
Icon::~Icon()
{
}
RefPtr<Icon> Icon::createIconForFiles(const Vector<String>& /*filenames*/)
{
return nullptr;
}
RefPtr<Icon> Icon::createIconForImage(const RetainPtr<CGImageRef>& image)
{
if (!image)
return nullptr;
return adoptRef(new Icon(image));
}
void Icon::paint(GraphicsContext& context, const FloatRect& destRect)
{
if (context.paintingDisabled())
return;
GraphicsContextStateSaver stateSaver(context);
float width = CGImageGetWidth(m_cgImage.get());
float height = CGImageGetHeight(m_cgImage.get());
FloatSize size(width, height);
FloatRect srcRect(FloatPoint(), size);
context.setImageInterpolationQuality(InterpolationQuality::High);
context.drawNativeImage(m_cgImage.get(), size, destRect, srcRect);
}
}
#endif // PLATFORM(IOS_FAMILY)