| /* |
| * Copyright (C) 2011 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "GraphicsTypesGL.h" |
| |
| #include <wtf/text/WTFString.h> |
| |
| namespace WebCore { |
| |
| // This is a base class containing only pure virtual functions. |
| // Implementations must provide a subclass. |
| // |
| // The supported extensions are defined below and in subclasses, |
| // possibly platform-specific ones. |
| // |
| // Calling any extension function not supported by the current context |
| // must be a no-op; in particular, it may not have side effects. In |
| // this situation, if the function has a return value, 0 is returned. |
| class ExtensionsGL { |
| public: |
| virtual ~ExtensionsGL() = default; |
| |
| // Supported extensions: |
| // GL_EXT_texture_format_BGRA8888 |
| // GL_EXT_read_format_bgra |
| // GL_ARB_robustness |
| // GL_ARB_texture_non_power_of_two / GL_OES_texture_npot |
| // GL_EXT_packed_depth_stencil / GL_OES_packed_depth_stencil |
| // GL_ANGLE_framebuffer_blit / GL_ANGLE_framebuffer_multisample |
| // GL_IMG_multisampled_render_to_texture |
| // GL_OES_texture_float |
| // GL_OES_texture_float_linear |
| // GL_OES_texture_half_float |
| // GL_OES_texture_half_float_linear |
| // GL_OES_standard_derivatives |
| // GL_OES_rgb8_rgba8 |
| // GL_OES_vertex_array_object |
| // GL_OES_element_index_uint |
| // GL_ANGLE_translated_shader_source |
| // GL_ARB_texture_rectangle (only the subset required to |
| // implement IOSurface binding; it's recommended to support |
| // this only on Mac OS X to limit the amount of code dependent |
| // on this extension) |
| // GL_EXT_texture_compression_dxt1 |
| // GL_EXT_texture_compression_s3tc |
| // GL_OES_compressed_ETC1_RGB8_texture |
| // GL_IMG_texture_compression_pvrtc |
| // GL_KHR_texture_compression_astc_hdr |
| // GL_KHR_texture_compression_astc_ldr |
| // EXT_texture_filter_anisotropic |
| // GL_EXT_debug_marker |
| // GL_ARB_draw_buffers / GL_EXT_draw_buffers |
| // GL_ANGLE_instanced_arrays |
| // GL_ANGLE_robust_client_memory |
| |
| // Takes full name of extension; for example, |
| // "GL_EXT_texture_format_BGRA8888". |
| virtual bool supports(const String&) = 0; |
| |
| // Certain OpenGL and WebGL implementations may support enabling |
| // extensions lazily. This method may only be called with |
| // extension names for which supports returns true. |
| virtual void ensureEnabled(const String&) = 0; |
| |
| // Takes full name of extension: for example, "GL_EXT_texture_format_BGRA8888". |
| // Checks to see whether the given extension is actually enabled (see ensureEnabled). |
| // Has no other side-effects. |
| virtual bool isEnabled(const String&) = 0; |
| |
| enum ExtensionsEnumType { |
| // EXT_sRGB formats |
| SRGB_EXT = 0x8C40, |
| SRGB_ALPHA_EXT = 0x8C42, |
| SRGB8_ALPHA8_EXT = 0x8C43, |
| FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210, |
| |
| // EXT_blend_minmax enums |
| MIN_EXT = 0x8007, |
| MAX_EXT = 0x8008, |
| |
| // GL_EXT_texture_format_BGRA8888 enums |
| BGRA_EXT = 0x80E1, |
| |
| // GL_ARB_robustness enums |
| GUILTY_CONTEXT_RESET_ARB = 0x8253, |
| INNOCENT_CONTEXT_RESET_ARB = 0x8254, |
| UNKNOWN_CONTEXT_RESET_ARB = 0x8255, |
| CONTEXT_ROBUST_ACCESS = 0x90F3, |
| |
| // GL_EXT/OES_packed_depth_stencil enums |
| DEPTH24_STENCIL8 = 0x88F0, |
| |
| // GL_ANGLE_framebuffer_blit names |
| READ_FRAMEBUFFER = 0x8CA8, |
| DRAW_FRAMEBUFFER = 0x8CA9, |
| DRAW_FRAMEBUFFER_BINDING = 0x8CA6, |
| READ_FRAMEBUFFER_BINDING = 0x8CAA, |
| |
| // GL_ANGLE_framebuffer_multisample names |
| RENDERBUFFER_SAMPLES = 0x8CAB, |
| FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56, |
| MAX_SAMPLES = 0x8D57, |
| |
| // GL_IMG_multisampled_render_to_texture |
| RENDERBUFFER_SAMPLES_IMG = 0x9133, |
| FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134, |
| MAX_SAMPLES_IMG = 0x9135, |
| TEXTURE_SAMPLES_IMG = 0x9136, |
| |
| // GL_OES_standard_derivatives names |
| FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B, |
| |
| // GL_OES_rgb8_rgba8 names |
| RGB8_OES = 0x8051, |
| RGBA8_OES = 0x8058, |
| |
| // GL_OES_vertex_array_object names |
| VERTEX_ARRAY_BINDING_OES = 0x85B5, |
| |
| // GL_ANGLE_translated_shader_source |
| TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0, |
| |
| // GL_ARB_texture_rectangle |
| TEXTURE_RECTANGLE_ARB = 0x84F5, |
| TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6, |
| |
| // GL_EXT_texture_compression_dxt1 |
| // GL_EXT_texture_compression_s3tc |
| COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0, |
| COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1, |
| COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2, |
| COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3, |
| |
| // GL_OES_compressed_ETC1_RGB8_texture |
| ETC1_RGB8_OES = 0x8D64, |
| |
| // WEBGL_compressed_texture_etc |
| COMPRESSED_R11_EAC = 0x9270, |
| COMPRESSED_SIGNED_R11_EAC = 0x9271, |
| COMPRESSED_RG11_EAC = 0x9272, |
| COMPRESSED_SIGNED_RG11_EAC = 0x9273, |
| COMPRESSED_RGB8_ETC2 = 0x9274, |
| COMPRESSED_SRGB8_ETC2 = 0x9275, |
| COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276, |
| COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277, |
| COMPRESSED_RGBA8_ETC2_EAC = 0x9278, |
| COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279, |
| |
| // GL_IMG_texture_compression_pvrtc |
| COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00, |
| COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01, |
| COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02, |
| COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03, |
| |
| // GL_AMD_compressed_ATC_texture |
| COMPRESSED_ATC_RGB_AMD = 0x8C92, |
| COMPRESSED_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93, |
| COMPRESSED_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE, |
| |
| // GL_KHR_texture_compression_astc_hdr |
| COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0, |
| COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1, |
| COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2, |
| COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3, |
| COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4, |
| COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5, |
| COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6, |
| COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7, |
| COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8, |
| COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9, |
| COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA, |
| COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB, |
| COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC, |
| COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD, |
| |
| COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0, |
| COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1, |
| COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2, |
| COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3, |
| COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4, |
| COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5, |
| COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6, |
| COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7, |
| COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8, |
| COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9, |
| COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA, |
| COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB, |
| COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC, |
| COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD, |
| |
| // GL_EXT_texture_filter_anisotropic |
| TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE, |
| MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF, |
| |
| // GL_ARB_draw_buffers / GL_EXT_draw_buffers |
| MAX_DRAW_BUFFERS_EXT = 0x8824, |
| DRAW_BUFFER0_EXT = 0x8825, |
| DRAW_BUFFER1_EXT = 0x8826, |
| DRAW_BUFFER2_EXT = 0x8827, |
| DRAW_BUFFER3_EXT = 0x8828, |
| DRAW_BUFFER4_EXT = 0x8829, |
| DRAW_BUFFER5_EXT = 0x882A, |
| DRAW_BUFFER6_EXT = 0x882B, |
| DRAW_BUFFER7_EXT = 0x882C, |
| DRAW_BUFFER8_EXT = 0x882D, |
| DRAW_BUFFER9_EXT = 0x882E, |
| DRAW_BUFFER10_EXT = 0x882F, |
| DRAW_BUFFER11_EXT = 0x8830, |
| DRAW_BUFFER12_EXT = 0x8831, |
| DRAW_BUFFER13_EXT = 0x8832, |
| DRAW_BUFFER14_EXT = 0x8833, |
| DRAW_BUFFER15_EXT = 0x8834, |
| MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF, |
| COLOR_ATTACHMENT0_EXT = 0x8CE0, |
| COLOR_ATTACHMENT1_EXT = 0x8CE1, |
| COLOR_ATTACHMENT2_EXT = 0x8CE2, |
| COLOR_ATTACHMENT3_EXT = 0x8CE3, |
| COLOR_ATTACHMENT4_EXT = 0x8CE4, |
| COLOR_ATTACHMENT5_EXT = 0x8CE5, |
| COLOR_ATTACHMENT6_EXT = 0x8CE6, |
| COLOR_ATTACHMENT7_EXT = 0x8CE7, |
| COLOR_ATTACHMENT8_EXT = 0x8CE8, |
| COLOR_ATTACHMENT9_EXT = 0x8CE9, |
| COLOR_ATTACHMENT10_EXT = 0x8CEA, |
| COLOR_ATTACHMENT11_EXT = 0x8CEB, |
| COLOR_ATTACHMENT12_EXT = 0x8CEC, |
| COLOR_ATTACHMENT13_EXT = 0x8CED, |
| COLOR_ATTACHMENT14_EXT = 0x8CEE, |
| COLOR_ATTACHMENT15_EXT = 0x8CEF |
| }; |
| |
| // GL_ARB_robustness |
| // Note: This method's behavior differs from the GL_ARB_robustness |
| // specification in the following way: |
| // The implementation must not reset the error state during this call. |
| // If getGraphicsResetStatusARB returns an error, it should continue |
| // returning the same error. Restoring the GraphicsContextGLOpenGL is handled |
| // externally. |
| virtual int getGraphicsResetStatusARB() = 0; |
| |
| // GL_ANGLE_framebuffer_blit |
| virtual void blitFramebuffer(long srcX0, long srcY0, long srcX1, long srcY1, long dstX0, long dstY0, long dstX1, long dstY1, unsigned long mask, unsigned long filter) = 0; |
| |
| // GL_ANGLE_framebuffer_multisample |
| virtual void renderbufferStorageMultisample(unsigned long target, unsigned long samples, unsigned long internalformat, unsigned long width, unsigned long height) = 0; |
| |
| // GL_OES_vertex_array_object |
| virtual PlatformGLObject createVertexArrayOES() = 0; |
| virtual void deleteVertexArrayOES(PlatformGLObject) = 0; |
| virtual GCGLboolean isVertexArrayOES(PlatformGLObject) = 0; |
| virtual void bindVertexArrayOES(PlatformGLObject) = 0; |
| |
| // GL_ANGLE_translated_shader_source |
| virtual String getTranslatedShaderSourceANGLE(PlatformGLObject) = 0; |
| |
| // EXT Robustness - uses getGraphicsResetStatusARB |
| virtual void readnPixelsEXT(int x, int y, GCGLsizei width, GCGLsizei height, GCGLenum format, GCGLenum type, GCGLsizei bufSize, void *data) = 0; |
| virtual void getnUniformfvEXT(GCGLuint program, int location, GCGLsizei bufSize, float *params) = 0; |
| virtual void getnUniformivEXT(GCGLuint program, int location, GCGLsizei bufSize, int *params) = 0; |
| |
| // GL_EXT_debug_marker |
| virtual void insertEventMarkerEXT(const String&) = 0; |
| virtual void pushGroupMarkerEXT(const String&) = 0; |
| virtual void popGroupMarkerEXT(void) = 0; |
| |
| // GL_ARB_draw_buffers / GL_EXT_draw_buffers |
| virtual void drawBuffersEXT(GCGLsizei n, const GCGLenum* bufs) = 0; |
| |
| // GL_ANGLE_instanced_arrays |
| virtual void drawArraysInstanced(GCGLenum mode, GCGLint first, GCGLsizei count, GCGLsizei primcount) = 0; |
| virtual void drawElementsInstanced(GCGLenum mode, GCGLsizei count, GCGLenum type, long long offset, GCGLsizei primcount) = 0; |
| virtual void vertexAttribDivisor(GCGLuint index, GCGLuint divisor) = 0; |
| |
| virtual bool isNVIDIA() = 0; |
| virtual bool isAMD() = 0; |
| virtual bool isIntel() = 0; |
| virtual bool isImagination() = 0; |
| virtual String vendor() = 0; |
| |
| // Some configurations have bugs regarding built-in functions in their OpenGL drivers |
| // that must be avoided. Ports should implement these flags on such configurations. |
| virtual bool requiresBuiltInFunctionEmulation() = 0; |
| virtual bool requiresRestrictedMaximumTextureSize() = 0; |
| |
| // GL_ANGLE_robust_client_memory |
| virtual void getBooleanvRobustANGLE(GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLboolean *data) = 0; |
| virtual void getBufferParameterivRobustANGLE(GCGLenum target, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getFloatvRobustANGLE(GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLfloat *data) = 0; |
| virtual void getFramebufferAttachmentParameterivRobustANGLE(GCGLenum target, GCGLenum attachment, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getIntegervRobustANGLE(GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *data) = 0; |
| virtual void getProgramivRobustANGLE(GCGLuint program, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getRenderbufferParameterivRobustANGLE(GCGLenum target, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getShaderivRobustANGLE(GCGLuint shader, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getTexParameterfvRobustANGLE(GCGLenum target, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLfloat *params) = 0; |
| virtual void getTexParameterivRobustANGLE(GCGLenum target, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getUniformfvRobustANGLE(GCGLuint program, int location, GCGLsizei bufSize, GCGLsizei *length, GCGLfloat *params) = 0; |
| virtual void getUniformivRobustANGLE(GCGLuint program, int location, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getVertexAttribfvRobustANGLE(GCGLuint index, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLfloat *params) = 0; |
| virtual void getVertexAttribivRobustANGLE(GCGLuint index, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getVertexAttribPointervRobustANGLE(GCGLuint index, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, void **pointer) = 0; |
| virtual void readPixelsRobustANGLE(int x, int y, GCGLsizei width, GCGLsizei height, GCGLenum format, GCGLenum type, GCGLsizei bufSize, GCGLsizei *length, GCGLsizei *columns, GCGLsizei *rows, void *pixels) = 0; |
| virtual void texImage2DRobustANGLE(GCGLenum target, int level, int internalformat, GCGLsizei width, GCGLsizei height, int border, GCGLenum format, GCGLenum type, GCGLsizei bufSize, const void *pixels) = 0; |
| virtual void texParameterfvRobustANGLE(GCGLenum target, GCGLenum pname, GCGLsizei bufSize, const GCGLfloat *params) = 0; |
| virtual void texParameterivRobustANGLE(GCGLenum target, GCGLenum pname, GCGLsizei bufSize, const GCGLint *params) = 0; |
| virtual void texSubImage2DRobustANGLE(GCGLenum target, int level, int xoffset, int yoffset, GCGLsizei width, GCGLsizei height, GCGLenum format, GCGLenum type, GCGLsizei bufSize, const void *pixels) = 0; |
| virtual void compressedTexImage2DRobustANGLE(GCGLenum target, int level, GCGLenum internalformat, GCGLsizei width, GCGLsizei height, int border, GCGLsizei imageSize, GCGLsizei bufSize, const void* data) = 0; |
| virtual void compressedTexSubImage2DRobustANGLE(GCGLenum target, int level, int xoffset, int yoffset, GCGLsizei width, GCGLsizei height, GCGLenum format, GCGLsizei imageSize, GCGLsizei bufSize, const void* data) = 0; |
| virtual void compressedTexImage3DRobustANGLE(GCGLenum target, int level, GCGLenum internalformat, GCGLsizei width, GCGLsizei height, GCGLsizei depth, int border, GCGLsizei imageSize, GCGLsizei bufSize, const void* data) = 0; |
| virtual void compressedTexSubImage3DRobustANGLE(GCGLenum target, int level, int xoffset, int yoffset, int zoffset, GCGLsizei width, GCGLsizei height, GCGLsizei depth, GCGLenum format, GCGLsizei imageSize, GCGLsizei bufSize, const void* data) = 0; |
| |
| virtual void texImage3DRobustANGLE(GCGLenum target, int level, int internalformat, GCGLsizei width, GCGLsizei height, GCGLsizei depth, int border, GCGLenum format, GCGLenum type, GCGLsizei bufSize, const void *pixels) = 0; |
| virtual void texSubImage3DRobustANGLE(GCGLenum target, int level, int xoffset, int yoffset, int zoffset, GCGLsizei width, GCGLsizei height, GCGLsizei depth, GCGLenum format, GCGLenum type, GCGLsizei bufSize, const void *pixels) = 0; |
| virtual void getQueryivRobustANGLE(GCGLenum target, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getQueryObjectuivRobustANGLE(GCGLuint id, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLuint *params) = 0; |
| virtual void getBufferPointervRobustANGLE(GCGLenum target, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, void **params) = 0; |
| virtual void getIntegeri_vRobustANGLE(GCGLenum target, GCGLuint index, GCGLsizei bufSize, GCGLsizei *length, int *data) = 0; |
| virtual void getInternalformativRobustANGLE(GCGLenum target, GCGLenum internalformat, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getVertexAttribIivRobustANGLE(GCGLuint index, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getVertexAttribIuivRobustANGLE(GCGLuint index, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLuint *params) = 0; |
| virtual void getUniformuivRobustANGLE(GCGLuint program, int location, GCGLsizei bufSize, GCGLsizei *length, GCGLuint *params) = 0; |
| virtual void getActiveUniformBlockivRobustANGLE(GCGLuint program, GCGLuint uniformBlockIndex, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getInteger64vRobustANGLE(GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint64 *data) = 0; |
| virtual void getInteger64i_vRobustANGLE(GCGLenum target, GCGLuint index, GCGLsizei bufSize, GCGLsizei *length, GCGLint64 *data) = 0; |
| virtual void getBufferParameteri64vRobustANGLE(GCGLenum target, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint64 *params) = 0; |
| virtual void samplerParameterivRobustANGLE(GCGLuint sampler, GCGLenum pname, GCGLsizei bufSize, const GCGLint *param) = 0; |
| virtual void samplerParameterfvRobustANGLE(GCGLuint sampler, GCGLenum pname, GCGLsizei bufSize, const GCGLfloat *param) = 0; |
| virtual void getSamplerParameterivRobustANGLE(GCGLuint sampler, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getSamplerParameterfvRobustANGLE(GCGLuint sampler, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLfloat *params) = 0; |
| |
| virtual void getFramebufferParameterivRobustANGLE(GCGLenum target, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getProgramInterfaceivRobustANGLE(GCGLuint program, GCGLenum programInterface, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getBooleani_vRobustANGLE(GCGLenum target, GCGLuint index, GCGLsizei bufSize, GCGLsizei *length, GCGLboolean *data) = 0; |
| virtual void getMultisamplefvRobustANGLE(GCGLenum pname, GCGLuint index, GCGLsizei bufSize, GCGLsizei *length, GCGLfloat *val) = 0; |
| virtual void getTexLevelParameterivRobustANGLE(GCGLenum target, int level, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getTexLevelParameterfvRobustANGLE(GCGLenum target, int level, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLfloat *params) = 0; |
| |
| virtual void getPointervRobustANGLERobustANGLE(GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, void **params) = 0; |
| virtual void readnPixelsRobustANGLE(int x, int y, GCGLsizei width, GCGLsizei height, GCGLenum format, GCGLenum type, GCGLsizei bufSize, GCGLsizei *length, GCGLsizei *columns, GCGLsizei *rows, void *data) = 0; |
| virtual void getnUniformfvRobustANGLE(GCGLuint program, int location, GCGLsizei bufSize, GCGLsizei *length, GCGLfloat *params) = 0; |
| virtual void getnUniformivRobustANGLE(GCGLuint program, int location, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getnUniformuivRobustANGLE(GCGLuint program, int location, GCGLsizei bufSize, GCGLsizei *length, GCGLuint *params) = 0; |
| virtual void texParameterIivRobustANGLE(GCGLenum target, GCGLenum pname, GCGLsizei bufSize, const GCGLint *params) = 0; |
| virtual void texParameterIuivRobustANGLE(GCGLenum target, GCGLenum pname, GCGLsizei bufSize, const GCGLuint *params) = 0; |
| virtual void getTexParameterIivRobustANGLE(GCGLenum target, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getTexParameterIuivRobustANGLE(GCGLenum target, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLuint *params) = 0; |
| virtual void samplerParameterIivRobustANGLE(GCGLuint sampler, GCGLenum pname, GCGLsizei bufSize, const GCGLint *param) = 0; |
| virtual void samplerParameterIuivRobustANGLE(GCGLuint sampler, GCGLenum pname, GCGLsizei bufSize, const GCGLuint *param) = 0; |
| virtual void getSamplerParameterIivRobustANGLE(GCGLuint sampler, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getSamplerParameterIuivRobustANGLE(GCGLuint sampler, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLuint *params) = 0; |
| |
| virtual void getQueryObjectivRobustANGLE(GCGLuint id, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint *params) = 0; |
| virtual void getQueryObjecti64vRobustANGLE(GCGLuint id, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLint64 *params) = 0; |
| virtual void getQueryObjectui64vRobustANGLE(GCGLuint id, GCGLenum pname, GCGLsizei bufSize, GCGLsizei *length, GCGLuint64 *params) = 0; |
| }; |
| |
| } // namespace WebCore |