| /* |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef Biquad_h |
| #define Biquad_h |
| |
| #include "AudioArray.h" |
| #include <complex> |
| #include <sys/types.h> |
| |
| namespace WebCore { |
| |
| // A basic biquad (two-zero / two-pole digital filter) |
| // |
| // It can be configured to a number of common and very useful filters: |
| // lowpass, highpass, shelving, parameteric, notch, allpass, ... |
| |
| class Biquad final { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| Biquad(); |
| ~Biquad(); |
| |
| void process(const float* sourceP, float* destP, size_t framesToProcess); |
| |
| // frequency is 0 - 1 normalized, resonance and dbGain are in decibels. |
| // Q is a unitless quality factor. |
| void setLowpassParams(double frequency, double resonance); |
| void setHighpassParams(double frequency, double resonance); |
| void setBandpassParams(double frequency, double Q); |
| void setLowShelfParams(double frequency, double dbGain); |
| void setHighShelfParams(double frequency, double dbGain); |
| void setPeakingParams(double frequency, double Q, double dbGain); |
| void setAllpassParams(double frequency, double Q); |
| void setNotchParams(double frequency, double Q); |
| |
| // Set the biquad coefficients given a single zero (other zero will be conjugate) |
| // and a single pole (other pole will be conjugate) |
| void setZeroPolePairs(std::complex<double> zero, std::complex<double> pole); |
| |
| // Set the biquad coefficients given a single pole (other pole will be conjugate) |
| // (The zeroes will be the inverse of the poles) |
| void setAllpassPole(std::complex<double>); |
| |
| // Resets filter state |
| void reset(); |
| |
| // Filter response at a set of n frequencies. The magnitude and |
| // phase response are returned in magResponse and phaseResponse. |
| // The phase response is in radians. |
| void getFrequencyResponse(int nFrequencies, |
| const float* frequency, |
| float* magResponse, |
| float* phaseResponse); |
| private: |
| void setNormalizedCoefficients(double b0, double b1, double b2, double a0, double a1, double a2); |
| |
| // Filter coefficients. The filter is defined as |
| // |
| // y[n] + m_a1*y[n-1] + m_a2*y[n-2] = m_b0*x[n] + m_b1*x[n-1] + m_b2*x[n-2]. |
| double m_b0; |
| double m_b1; |
| double m_b2; |
| double m_a1; |
| double m_a2; |
| |
| #if USE(ACCELERATE) |
| void processFast(const float* sourceP, float* destP, size_t framesToProcess); |
| void processSliceFast(double* sourceP, double* destP, double* coefficientsP, size_t framesToProcess); |
| |
| AudioDoubleArray m_inputBuffer; |
| AudioDoubleArray m_outputBuffer; |
| |
| #else |
| // Filter memory |
| double m_x1; // input delayed by 1 sample |
| double m_x2; // input delayed by 2 samples |
| double m_y1; // output delayed by 1 sample |
| double m_y2; // output delayed by 2 samples |
| #endif |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // Biquad_h |