// | |
// Copyright 2019 The ANGLE Project Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
// | |
// validationES32.h: | |
// Inlined validation functions for OpenGL ES 3.2 entry points. | |
#ifndef LIBANGLE_VALIDATION_ES32_H_ | |
#define LIBANGLE_VALIDATION_ES32_H_ | |
#include "libANGLE/ErrorStrings.h" | |
#include "libANGLE/validationES32_autogen.h" | |
namespace gl | |
{ | |
// Nothing here yet. | |
} // namespace gl | |
#endif // LIBANGLE_VALIDATION_ES32_H_ |