| /* |
| * Copyright (C) 2016 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "Pattern.h" |
| |
| #if USE(DIRECT2D) |
| |
| #include "AffineTransform.h" |
| #include "GraphicsContext.h" |
| #include "PlatformContextDirect2D.h" |
| #include <d2d1.h> |
| #include <wtf/MainThread.h> |
| |
| |
| namespace WebCore { |
| |
| ID2D1BitmapBrush* Pattern::createPlatformPattern(const GraphicsContext& context, float alpha, const AffineTransform& userSpaceTransformation) const |
| { |
| AffineTransform patternTransform = userSpaceTransformation * m_patternSpaceTransformation; |
| auto bitmapBrushProperties = D2D1::BitmapBrushProperties(); |
| bitmapBrushProperties.extendModeX = m_repeatX ? D2D1_EXTEND_MODE_WRAP : D2D1_EXTEND_MODE_CLAMP; |
| bitmapBrushProperties.extendModeY = m_repeatY ? D2D1_EXTEND_MODE_WRAP : D2D1_EXTEND_MODE_CLAMP; |
| |
| auto brushProperties = D2D1::BrushProperties(); |
| brushProperties.transform = patternTransform; |
| brushProperties.opacity = alpha; |
| |
| auto& patternImage = tileImage(); |
| auto nativeImage = patternImage.nativeImage(&context); |
| if (!nativeImage) |
| return nullptr; |
| |
| auto platformContext = context.platformContext(); |
| RELEASE_ASSERT(platformContext); |
| |
| ID2D1BitmapBrush* patternBrush = nullptr; |
| HRESULT hr = platformContext->renderTarget()->CreateBitmapBrush(nativeImage.get(), &bitmapBrushProperties, &brushProperties, &patternBrush); |
| ASSERT(SUCCEEDED(hr)); |
| return patternBrush; |
| } |
| |
| } |
| |
| #endif |