| /* |
| * Copyright (C) 2006-2009, 2013, 2016 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "FontCascade.h" |
| |
| #if USE(CG) |
| |
| #include "AffineTransform.h" |
| #include "FloatConversion.h" |
| #include "Font.h" |
| #include "GlyphBuffer.h" |
| #include "GraphicsContext.h" |
| #include "IntRect.h" |
| #include "WebCoreTextRenderer.h" |
| #include <pal/spi/cg/CoreGraphicsSPI.h> |
| #include <wtf/MathExtras.h> |
| |
| namespace WebCore { |
| |
| static inline CGFloat toCGFloat(FIXED f) |
| { |
| return f.value + f.fract / CGFloat(65536.0); |
| } |
| |
| static CGPathRef createPathForGlyph(HDC hdc, Glyph glyph) |
| { |
| CGMutablePathRef path = CGPathCreateMutable(); |
| |
| static const MAT2 identity = { 0, 1, 0, 0, 0, 0, 0, 1 }; |
| GLYPHMETRICS glyphMetrics; |
| // GGO_NATIVE matches the outline perfectly when Windows font smoothing is off. |
| // GGO_NATIVE | GGO_UNHINTED does not match perfectly either when Windows font smoothing is on or off. |
| DWORD outlineLength = GetGlyphOutline(hdc, glyph, GGO_GLYPH_INDEX | GGO_NATIVE, &glyphMetrics, 0, 0, &identity); |
| ASSERT(outlineLength >= 0); |
| if (outlineLength < 0) |
| return path; |
| |
| Vector<UInt8> outline(outlineLength); |
| GetGlyphOutline(hdc, glyph, GGO_GLYPH_INDEX | GGO_NATIVE, &glyphMetrics, outlineLength, outline.data(), &identity); |
| |
| unsigned offset = 0; |
| while (offset < outlineLength) { |
| LPTTPOLYGONHEADER subpath = reinterpret_cast<LPTTPOLYGONHEADER>(outline.data() + offset); |
| ASSERT(subpath->dwType == TT_POLYGON_TYPE); |
| if (subpath->dwType != TT_POLYGON_TYPE) |
| return path; |
| |
| CGPathMoveToPoint(path, 0, toCGFloat(subpath->pfxStart.x), toCGFloat(subpath->pfxStart.y)); |
| |
| unsigned subpathOffset = sizeof(*subpath); |
| while (subpathOffset < subpath->cb) { |
| LPTTPOLYCURVE segment = reinterpret_cast<LPTTPOLYCURVE>(reinterpret_cast<UInt8*>(subpath) + subpathOffset); |
| switch (segment->wType) { |
| case TT_PRIM_LINE: |
| for (unsigned i = 0; i < segment->cpfx; i++) |
| CGPathAddLineToPoint(path, 0, toCGFloat(segment->apfx[i].x), toCGFloat(segment->apfx[i].y)); |
| break; |
| |
| case TT_PRIM_QSPLINE: |
| for (unsigned i = 0; i < segment->cpfx; i++) { |
| CGFloat x = toCGFloat(segment->apfx[i].x); |
| CGFloat y = toCGFloat(segment->apfx[i].y); |
| CGFloat cpx; |
| CGFloat cpy; |
| |
| if (i == segment->cpfx - 2) { |
| cpx = toCGFloat(segment->apfx[i + 1].x); |
| cpy = toCGFloat(segment->apfx[i + 1].y); |
| i++; |
| } else { |
| cpx = (toCGFloat(segment->apfx[i].x) + toCGFloat(segment->apfx[i + 1].x)) / 2; |
| cpy = (toCGFloat(segment->apfx[i].y) + toCGFloat(segment->apfx[i + 1].y)) / 2; |
| } |
| |
| CGPathAddQuadCurveToPoint(path, 0, x, y, cpx, cpy); |
| } |
| break; |
| |
| case TT_PRIM_CSPLINE: |
| for (unsigned i = 0; i < segment->cpfx; i += 3) { |
| CGFloat cp1x = toCGFloat(segment->apfx[i].x); |
| CGFloat cp1y = toCGFloat(segment->apfx[i].y); |
| CGFloat cp2x = toCGFloat(segment->apfx[i + 1].x); |
| CGFloat cp2y = toCGFloat(segment->apfx[i + 1].y); |
| CGFloat x = toCGFloat(segment->apfx[i + 2].x); |
| CGFloat y = toCGFloat(segment->apfx[i + 2].y); |
| |
| CGPathAddCurveToPoint(path, 0, cp1x, cp1y, cp2x, cp2y, x, y); |
| } |
| break; |
| |
| default: |
| ASSERT_NOT_REACHED(); |
| return path; |
| } |
| |
| subpathOffset += sizeof(*segment) + (segment->cpfx - 1) * sizeof(segment->apfx[0]); |
| } |
| CGPathCloseSubpath(path); |
| offset += subpath->cb; |
| } |
| return path; |
| } |
| |
| void FontCascade::drawGlyphs(GraphicsContext& graphicsContext, const Font& font, const GlyphBuffer& glyphBuffer, |
| unsigned from, unsigned numGlyphs, const FloatPoint& point, FontSmoothingMode smoothingMode) |
| { |
| CGContextRef cgContext = graphicsContext.platformContext(); |
| bool shouldUseFontSmoothing = WebCoreShouldUseFontSmoothing(); |
| |
| switch (smoothingMode) { |
| case FontSmoothingMode::Antialiased: { |
| graphicsContext.setShouldAntialias(true); |
| shouldUseFontSmoothing = false; |
| break; |
| } |
| case FontSmoothingMode::SubpixelAntialiased: { |
| graphicsContext.setShouldAntialias(true); |
| shouldUseFontSmoothing = true; |
| break; |
| } |
| case FontSmoothingMode::NoSmoothing: { |
| graphicsContext.setShouldAntialias(false); |
| shouldUseFontSmoothing = false; |
| break; |
| } |
| case FontSmoothingMode::AutoSmoothing: { |
| // For the AutoSmooth case, don't do anything! Keep the default settings. |
| break; |
| } |
| default: |
| ASSERT_NOT_REACHED(); |
| } |
| |
| uint32_t oldFontSmoothingStyle = FontCascade::setFontSmoothingStyle(cgContext, shouldUseFontSmoothing); |
| |
| const FontPlatformData& platformData = font.platformData(); |
| |
| CGContextSetFont(cgContext, platformData.cgFont()); |
| |
| CGAffineTransform matrix = CGAffineTransformIdentity; |
| matrix.b = -matrix.b; |
| matrix.d = -matrix.d; |
| |
| if (platformData.syntheticOblique()) { |
| static float skew = -tanf(syntheticObliqueAngle() * piFloat / 180.0f); |
| matrix = CGAffineTransformConcat(matrix, CGAffineTransformMake(1, 0, skew, 1, 0, 0)); |
| } |
| |
| CGAffineTransform savedMatrix = CGContextGetTextMatrix(cgContext); |
| CGContextSetTextMatrix(cgContext, matrix); |
| |
| CGContextSetFontSize(cgContext, platformData.size()); |
| FontCascade::setCGContextFontRenderingStyle(cgContext, font.platformData().isSystemFont(), false, font.platformData().useGDI()); |
| |
| FloatSize shadowOffset; |
| float shadowBlur; |
| Color shadowColor; |
| graphicsContext.getShadow(shadowOffset, shadowBlur, shadowColor); |
| |
| bool hasSimpleShadow = graphicsContext.textDrawingMode() == TextModeFill && shadowColor.isValid() && !shadowBlur && (!graphicsContext.shadowsIgnoreTransforms() || graphicsContext.getCTM().isIdentityOrTranslationOrFlipped()); |
| if (hasSimpleShadow) { |
| // Paint simple shadows ourselves instead of relying on CG shadows, to avoid losing subpixel antialiasing. |
| graphicsContext.clearShadow(); |
| Color fillColor = graphicsContext.fillColor(); |
| Color shadowFillColor(shadowColor.red(), shadowColor.green(), shadowColor.blue(), shadowColor.alpha() * fillColor.alpha() / 255); |
| graphicsContext.setFillColor(shadowFillColor); |
| float shadowTextX = point.x() + shadowOffset.width(); |
| // If shadows are ignoring transforms, then we haven't applied the Y coordinate flip yet, so down is negative. |
| float shadowTextY = point.y() + shadowOffset.height() * (graphicsContext.shadowsIgnoreTransforms() ? -1 : 1); |
| CGContextSetTextPosition(cgContext, shadowTextX, shadowTextY); |
| CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), static_cast<const CGSize*>(glyphBuffer.advances(from)), numGlyphs); |
| if (font.syntheticBoldOffset()) { |
| CGContextSetTextPosition(cgContext, point.x() + shadowOffset.width() + font.syntheticBoldOffset(), point.y() + shadowOffset.height()); |
| CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), static_cast<const CGSize*>(glyphBuffer.advances(from)), numGlyphs); |
| } |
| graphicsContext.setFillColor(fillColor); |
| } |
| |
| CGContextSetTextPosition(cgContext, point.x(), point.y()); |
| CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), static_cast<const CGSize*>(glyphBuffer.advances(from)), numGlyphs); |
| if (font.syntheticBoldOffset()) { |
| CGContextSetTextPosition(cgContext, point.x() + font.syntheticBoldOffset(), point.y()); |
| CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), static_cast<const CGSize*>(glyphBuffer.advances(from)), numGlyphs); |
| } |
| |
| if (hasSimpleShadow) |
| graphicsContext.setShadow(shadowOffset, shadowBlur, shadowColor); |
| |
| FontCascade::setFontSmoothingStyle(cgContext, oldFontSmoothingStyle); |
| CGContextSetTextMatrix(cgContext, savedMatrix); |
| } |
| |
| constexpr uint32_t kCGFontSmoothingStyleMinimum = (1 << 4); |
| constexpr uint32_t kCGFontSmoothingStyleLight = (2 << 4); |
| constexpr uint32_t kCGFontSmoothingStyleMedium = (3 << 4); |
| constexpr uint32_t kCGFontSmoothingStyleHeavy = (4 << 4); |
| |
| constexpr int fontSmoothingLevelMedium = 2; |
| constexpr CGFloat antialiasingGamma = 2.3; |
| |
| double FontCascade::s_fontSmoothingContrast = 2; |
| uint32_t FontCascade::s_fontSmoothingType = kCGFontSmoothingStyleMedium; |
| int FontCascade::s_fontSmoothingLevel = fontSmoothingLevelMedium; |
| bool FontCascade::s_systemFontSmoothingEnabled; |
| uint32_t FontCascade::s_systemFontSmoothingType; |
| bool FontCascade::s_systemFontSmoothingSet; |
| |
| void FontCascade::setFontSmoothingLevel(int level) |
| { |
| const uint32_t smoothingType[] = { |
| 0, // FontSmoothingTypeStandard |
| kCGFontSmoothingStyleLight, // FontSmoothingTypeLight |
| kCGFontSmoothingStyleMedium, // FontSmoothingTypeMedium |
| kCGFontSmoothingStyleHeavy, // FontSmoothingTypeStrong |
| }; |
| |
| if (level < 0 || static_cast<size_t>(level) > ARRAYSIZE(smoothingType)) |
| return; |
| |
| s_fontSmoothingType = smoothingType[level]; |
| s_fontSmoothingLevel = level; |
| } |
| |
| static void setCGFontSmoothingStyle(CGContextRef cgContext, uint32_t smoothingType, bool fontAllowsSmoothing = true) |
| { |
| if (smoothingType) { |
| CGContextSetShouldSmoothFonts(cgContext, fontAllowsSmoothing); |
| CGContextSetFontSmoothingStyle(cgContext, smoothingType); |
| } else |
| CGContextSetShouldSmoothFonts(cgContext, false); |
| } |
| |
| uint32_t FontCascade::setFontSmoothingStyle(CGContextRef cgContext, bool fontAllowsSmoothing) |
| { |
| uint32_t oldFontSmoothingStyle = 0; |
| if (CGContextGetShouldSmoothFonts(cgContext)) |
| oldFontSmoothingStyle = CGContextGetFontSmoothingStyle(cgContext); |
| setCGFontSmoothingStyle(cgContext, s_fontSmoothingType, fontAllowsSmoothing); |
| |
| return oldFontSmoothingStyle; |
| } |
| |
| void FontCascade::setFontSmoothingContrast(CGFloat contrast) |
| { |
| s_fontSmoothingContrast = contrast; |
| } |
| |
| static float clearTypeContrast() |
| { |
| const WCHAR referenceCharacter = '\\'; |
| static UINT lastContrast = 2000; |
| static float gamma = 2; |
| UINT contrast; |
| |
| if (!SystemParametersInfo(SPI_GETFONTSMOOTHINGCONTRAST, 0, &contrast, 0) || contrast == lastContrast) |
| return gamma; |
| |
| lastContrast = contrast; |
| |
| auto dc = adoptGDIObject(::CreateCompatibleDC(0)); |
| |
| HGDIOBJ oldHFONT = ::SelectObject(dc.get(), GetStockObject(DEFAULT_GUI_FONT)); |
| GLYPHMETRICS glyphMetrics; |
| |
| static const MAT2 identity = { 0, 1, 0, 0, 0, 0, 0, 1 }; |
| if (::GetGlyphOutline(dc.get(), referenceCharacter, GGO_METRICS, &glyphMetrics, 0, 0, &identity) == GDI_ERROR) |
| return contrast / 1000.0f; |
| |
| BITMAPINFO bitmapInfo; |
| bitmapInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); |
| bitmapInfo.bmiHeader.biPlanes = 1; |
| bitmapInfo.bmiHeader.biCompression = BI_RGB; |
| bitmapInfo.bmiHeader.biSizeImage = 0; |
| bitmapInfo.bmiHeader.biXPelsPerMeter = 0; |
| bitmapInfo.bmiHeader.biYPelsPerMeter = 0; |
| bitmapInfo.bmiHeader.biClrImportant = 0; |
| bitmapInfo.bmiHeader.biWidth = glyphMetrics.gmBlackBoxX; |
| bitmapInfo.bmiHeader.biHeight = -static_cast<int>(glyphMetrics.gmBlackBoxY); |
| bitmapInfo.bmiHeader.biBitCount = 32; |
| bitmapInfo.bmiHeader.biClrUsed = 0; |
| |
| uint8_t* pixels = nullptr; |
| auto bitmap = adoptGDIObject(::CreateDIBSection(0, &bitmapInfo, DIB_RGB_COLORS, reinterpret_cast<void**>(&pixels), 0, 0)); |
| if (!bitmap) |
| return contrast / 1000.0f; |
| |
| HGDIOBJ oldBitmap = ::SelectObject(dc.get(), bitmap.get()); |
| |
| BITMAP bmpInfo; |
| ::GetObject(bitmap.get(), sizeof(bmpInfo), &bmpInfo); |
| memset(pixels, 0, glyphMetrics.gmBlackBoxY * bmpInfo.bmWidthBytes); |
| |
| ::SetBkMode(dc.get(), OPAQUE); |
| ::SetTextAlign(dc.get(), TA_LEFT | TA_TOP); |
| |
| ::SetTextColor(dc.get(), RGB(255, 255, 255)); |
| ::SetBkColor(dc.get(), RGB(0, 0, 0)); |
| ::ExtTextOutW(dc.get(), 0, 0, 0, 0, &referenceCharacter, 1, 0); |
| |
| uint8_t* referencePixel = nullptr; |
| uint8_t whiteReferenceValue = 0; |
| for (size_t i = 0; i < glyphMetrics.gmBlackBoxY && !referencePixel; ++i) { |
| for (size_t j = 0; j < 4 * glyphMetrics.gmBlackBoxX; ++j) { |
| whiteReferenceValue = pixels[i * bmpInfo.bmWidthBytes + j]; |
| // Look for a pixel value in the range that allows us to estimate |
| // gamma within 0.1 without an error. |
| if (whiteReferenceValue > 32 && whiteReferenceValue < 240) { |
| referencePixel = pixels + i * bmpInfo.bmWidthBytes + j; |
| break; |
| } |
| } |
| } |
| |
| if (referencePixel) { |
| ::SetTextColor(dc.get(), RGB(0, 0, 0)); |
| ::SetBkColor(dc.get(), RGB(255, 255, 255)); |
| ::ExtTextOutW(dc.get(), 0, 0, 0, 0, &referenceCharacter, 1, 0); |
| uint8_t blackReferenceValue = *referencePixel; |
| |
| float minDelta = 1; |
| for (float g = 1; g < 2.3f; g += 0.1f) { |
| float delta = fabs(powf((whiteReferenceValue / 255.0f), g) + powf((blackReferenceValue / 255.0f), g) - 1); |
| if (delta < minDelta) { |
| minDelta = delta; |
| gamma = g; |
| } |
| } |
| } else |
| gamma = contrast / 1000.0f; |
| |
| ::SelectObject(dc.get(), oldBitmap); |
| ::SelectObject(dc.get(), oldHFONT); |
| |
| return gamma; |
| } |
| |
| void FontCascade::systemFontSmoothingChanged() |
| { |
| ::SystemParametersInfo(SPI_GETFONTSMOOTHING, 0, &s_systemFontSmoothingEnabled, 0); |
| ::SystemParametersInfo(SPI_GETFONTSMOOTHINGTYPE, 0, &s_systemFontSmoothingType, 0); |
| s_fontSmoothingContrast = clearTypeContrast(); |
| s_systemFontSmoothingSet = true; |
| } |
| |
| void FontCascade::setCGContextFontRenderingStyle(CGContextRef cgContext, bool isSystemFont, bool /*isPrinterFont*/, bool usePlatformNativeGlyphs) |
| { |
| bool shouldAntialias = true; |
| bool maySubpixelPosition = true; |
| CGFloat contrast = 2; |
| if (usePlatformNativeGlyphs) { |
| // <rdar://6564501> GDI can't subpixel-position, so don't bother asking. |
| maySubpixelPosition = false; |
| if (!s_systemFontSmoothingSet) |
| systemFontSmoothingChanged(); |
| contrast = s_fontSmoothingContrast; |
| shouldAntialias = s_systemFontSmoothingEnabled; |
| if (s_systemFontSmoothingType == FE_FONTSMOOTHINGSTANDARD) { |
| CGContextSetFontSmoothingStyle(cgContext, kCGFontSmoothingStyleMinimum); |
| contrast = antialiasingGamma; |
| } |
| } |
| CGContextSetFontSmoothingContrast(cgContext, contrast); |
| CGContextSetShouldUsePlatformNativeGlyphs(cgContext, usePlatformNativeGlyphs); |
| CGContextSetShouldAntialiasFonts(cgContext, shouldAntialias); |
| CGAffineTransform contextTransform = CGContextGetCTM(cgContext); |
| bool isPureTranslation = contextTransform.a == 1 && (contextTransform.d == 1 || contextTransform.d == -1) && !contextTransform.b && !contextTransform.c; |
| CGContextSetShouldSubpixelPositionFonts(cgContext, maySubpixelPosition && (isSystemFont || !isPureTranslation)); |
| CGContextSetShouldSubpixelQuantizeFonts(cgContext, isPureTranslation); |
| } |
| |
| static inline CGFontRenderingStyle renderingStyleForFont(bool isSystemFont, bool isPrinterFont) |
| { |
| // FIXME: Need to support a minimum antialiased font size. |
| |
| if (isSystemFont || isPrinterFont) |
| return kCGFontRenderingStyleAntialiasing | kCGFontRenderingStyleSubpixelPositioning | kCGFontRenderingStyleSubpixelQuantization; |
| |
| return kCGFontRenderingStyleAntialiasing; |
| } |
| |
| void FontCascade::getPlatformGlyphAdvances(CGFontRef font, const CGAffineTransform& m, bool isSystemFont, bool isPrinterFont, CGGlyph glyph, CGSize& advance) |
| { |
| CGFontRenderingStyle style = renderingStyleForFont(isSystemFont, isPrinterFont); |
| CGFontGetGlyphAdvancesForStyle(font, &m, style, &glyph, 1, &advance); |
| |
| // <rdar://problem/7761165> The GDI back end in Core Graphics sometimes returns advances that |
| // differ from what the font's hmtx table specifies. The following code corrects that. |
| CFDataRef hmtxTable = CGFontCopyTableForTag(font, 'hmtx'); |
| if (!hmtxTable) |
| return; |
| CFDataRef hheaTable = CGFontCopyTableForTag(font, 'hhea'); |
| if (!hheaTable) { |
| CFRelease(hmtxTable); |
| return; |
| } |
| |
| const CFIndex hheaTableSize = 36; |
| const ptrdiff_t hheaTableNumberOfHMetricsOffset = 34; |
| if (CFDataGetLength(hheaTable) < hheaTableSize) { |
| CFRelease(hmtxTable); |
| CFRelease(hheaTable); |
| return; |
| } |
| |
| unsigned short numberOfHMetrics = *reinterpret_cast<const unsigned short*>(CFDataGetBytePtr(hheaTable) + hheaTableNumberOfHMetricsOffset); |
| numberOfHMetrics = ((numberOfHMetrics & 0xFF) << 8) | (numberOfHMetrics >> 8); |
| if (!numberOfHMetrics) { |
| CFRelease(hmtxTable); |
| CFRelease(hheaTable); |
| return; |
| } |
| |
| if (glyph >= numberOfHMetrics) |
| glyph = numberOfHMetrics - 1; |
| |
| if (CFDataGetLength(hmtxTable) < 4 * (glyph + 1)) { |
| CFRelease(hmtxTable); |
| CFRelease(hheaTable); |
| return; |
| } |
| |
| unsigned short advanceInDesignUnits = *reinterpret_cast<const unsigned short*>(CFDataGetBytePtr(hmtxTable) + 4 * glyph); |
| advanceInDesignUnits = ((advanceInDesignUnits & 0xFF) << 8) | (advanceInDesignUnits >> 8); |
| CGSize horizontalAdvance = CGSizeMake(static_cast<CGFloat>(advanceInDesignUnits) / CGFontGetUnitsPerEm(font), 0); |
| horizontalAdvance = CGSizeApplyAffineTransform(horizontalAdvance, m); |
| advance.width = horizontalAdvance.width; |
| if (!(style & kCGFontRenderingStyleSubpixelPositioning)) |
| advance.width = roundf(advance.width); |
| |
| CFRelease(hheaTable); |
| CFRelease(hmtxTable); |
| } |
| |
| } |
| |
| #endif |